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krimi

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Everything posted by krimi

  1. I got a pair of maces. I also have chaotic staff, royal xbow, and gwd armor. That's adequate gear I assume. Time to finish slayer. Can I just melee everything now with drygores? Or does taking advantage of weaknesses speed things up? I was reading something about barraging everything with momentum, but I read that has been nerfed. I have a regular cannon, demonhorn necklace, bonecrusher, and charming imp as well.
  2. Gonna start working on drygores now. Which one should I get? Maces look like the best choice with the prayer bonus and fastest autoattack. Are they all about the same versus monsters or will monster weaknesses matter? Melee slayer and bosses being my biggest concerns.
  3. I'm at the Scythe now. The adversity is easier to overcome than the hook surprisingly, but I'm noticing a lot more failures at ~80% success. And jesus, three to four hours. Does it get worse from here?
  4. What's bad about barrage with the staff? I noticed the area affect killed the unstable and sapping glacytes before the enduring one if I stuck to auto-attack. I had both and still wasn't able to heal through the damage. I tried again while moving around and it did work a little better.
  5. I tried fighting some glacors today; I haven't done glacors before. I was using guthix cape, arcane, seers(i), subjugation set, and chaotic staff. No scrimshaws or auras. I was trying to follow this . I did not do well. I can't get a hold of the rhythm. I wasn't doing damage fast enough to prevent damage. I rewatched the video, saw that the guy was moving a bit, and realized that I was standing still throughout the fight. That was one of my problems. Maybe I should start out bring some food/unicorn with me? Do you guys have any other information?
  6. Should I apply poison to arrows? Or just get the 225 arrows as quickly as possible. I remember you couldn't apply poison to binded arrows. And how should I go about getting t11 items I can weild? Host a full "item hunt" with 6:6 small settings on a dungeoneering world and hope for the best?
  7. I'll give rockshell armor a try. I see I can have multiple dungeoneering binds now. What binds are best? I have a silk hood and promethium 2h from before and then the default armors that come with a low complexity floor. For player-owned ports, should I always send ships at 100%? I had a voyage with a 94% completion rate, but I wasn't sure if I should have sent it out.
  8. Damn. It is as bad as I thought. I guess I will be doing dailies for a few days/weeks then mid-tier bosses to get caught up. I noticed a lot of level 90 requirements for player-owned ports. You guys mentioned it would take a few months to get a full set. I guess that includes doing the actual mini-game and getting the required levels. I am around level 80 for most of those skills.
  9. The last quest available was one piercing note when I was still playing. I see that the combat system has changed. It looks more interactive based on the hour I played in f2p last night. I would like to finish getting 99 slayer before working on other skills, but if working on other skills is beneficial to getting 99 slayer faster I am all for it. I have maxed melee, 98 range, 99 mage, 96 summoning, turmoil, and overloads. I currently have: -dragon boots and defender -fire cape, alerter, and god cape -fighter torso and hat -full slayer helm -chaotic rapier and maul, z spear, and enhanced excalibur -staff of light, polypore staff, arcane stream, and infinity boots -barrow gloves, verac's, karil's top/bottom and crossbow, ahrim's hood/top/bottom -fury, berzerker (i), warrior (i), seer (i), archer (i), and dragonstone (i) -full elite void I read some of this stuff has been improved and some of it has become obsolete. I have about ten million gp to use. What should I get? What are the best weapons for comabt and are there any affordable alternatives for me? I was thinking I would need about a million on cannonballs, but I read that has been limited. Is cannon still viable? How do all these fancy new abilities change slaying? Are loyalty items relevant to slayer? I don't think I'll get access to the them because of my spoardic membership. I read that bonecrusher, demonhorn necklace, zealot necklace, offhand rapier, chaotic claws, and offhand claws are good dungeoneering items to get. Is there a good medium between dgs's speed and something like spending a hour on a floor. I am assuming dgs is still around. I was never great at dungeoneering to begin with and I think it would be best for me to ease into it, but not take too long a time to do so. Slayer tips after the change would be cool as well. What tasks have changed and what have been added? I don't think I can cannon aberrant spectres with protect magic up anymore. How are dagannoth kings after the combat change? How has leveling skills changed? Has there been any changes added that beat buying and processing en masse for most skills? I prefer something leisurely over something requiring focus for huge gains (rocktails vs. barbarian fishing).
  10. One is ABAP. One may or may not be. References: Chad Warden
  11. The guns look nice, but I'm still skeptical spending fifteen or fifty dollars on this.
  12. Is there another way to get around the multiplayer putting a point into the first skill at level one? I'd like to keep my repsecs if I really need them.
  13. Vanguard was fun. Don't know if it's viable in insanity. Global cooldown and limited skill mapping sucks. Haven't tried the multiplayer yet.
  14. I might try suppressor again too. Like rpggamer said, I love getting one or two guys and have a large portion of the enemy team on me afterwards.
  15. l85 with heavy barrel only isn't bad. It handles like the ak74m at range. The hip fire does seem to be better which is a definite plus. Can't wait to get kobra on it. Red dot isn't bad, but I'm fond of the thin frame kobra gives me.
  16. Only solid assault gun for me is the ak74m. At medium to long range it's great, but I get pooped on at close range. m16 is probably still the best, but I just can't control it well anymore.
  17. http://battlelog.battlefield.com/bf3/battlereport/show/41516737/4/ Yea. It is pretty damn powerful. It is still a shotgun though so you do get spread inconsistencies, missed shots, and what not.
  18. p90 with laser sight is pretty good. I can't believe i neglected it while trying to get extended mags on the mp7, which i still don't have.
  19. krimi replied to 999134's topic in Off-Topic
    The pc trailer for this game looks nice. The game has piqued my interest for a while. I've read that the difficulty is not for the faint of heart, not bad. The thing that throws me off is the invasion thing. I keep thinking that it's someone relentlessly coming after me, killing me, and ruining any progress I've made.
  20. Nemesis medal is rewarded at thirty ribbons now to my knowledge. It sucks because if you had more than thirty when the amount was changed you wouldn't get the ten thousand points that came with it. I don't think I did.
  21. It's the oil tanker at firestorm c; those were deadly before the patch. Repair tools do nasty damage to a tank from behind now, so you guys should be getting the qbz soon.
  22. I used kobra/foregrip/suppressor on the m4a1 before, doesn't feel the same anymore. I use kobra and flash suppressor on it now. I'm still trying to find a new engineer gun to use. I actually feel like the helicopters are a bit more resilient now. I crashed a few times practicing in the viper and was able to keep flying.
  23. Someone mention metroid prime. I will post my favorite prime 1 songs, maybe edit in prime 2 later. phendrana drifts 2
  24. I torched somebody's mortar emplacement. I'm not sure if that will still work.
  25. Oh jesus, the magnum. Ak74m with only heavy barrel is working pretty well for me as well. Big ticket games take a toll, don't know how you guys do it. Last game on seine was fun but exhausting.

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