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Ambler

Monster Hunting Team
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Everything posted by Ambler

  1. 3DS can't get on net so I can't add anyone yet ;_;
  2. I think I'm going to agree with you on that one. ;_;
  3. Gimme them =d Also Rubber Chicken plox + Wintumber tree =D! And Yo-Yo =d I'd rather have a chaotic shield set and (an unwearable) trimmed comp cape :P Oh, and a cstaff on my pure with 50 dg would be nice. :twss: Apparently a few people abused this bug to get full profound armour off trimmed comp players, allowing themselves to complete the requirement without playing the stupid amount of games... I hope those people get rolledback to 0 cwars tickets, and lose the req.
  4. Can I report that post for the image scaring the [Harpy] out of me? ;_;
  5. Technically the best ingame moneymaker is doing FFA Vorago and getting (almost) every drop consistently, with a seis wand or singularity every day on average. which is difficult, but possible if you have Seismics in the first place, so not sure if it's actually feasible. :P
  6. I'm hoping that this update gives a buff to barrows/armour weapons (I hate to say it, but add-on kits?) to buff them to t90 defensive gear and t90 2h weapons. With those sort of stats, set effects would be nice, and we have a nice set of 2h t90 weapons already sorted. For Ahrim's wand/book and Karil's pistol crossbows, it would be best to nerf them a tiny bit, as to not devalue seismics/ascs, or give seis/asc/drygores a small crit bonus, while giving these nothing), it could be successfully balanced pretty easily. Of course Dharok's may need nerfing a bit, not sure what it's like currently, and what it would be like if it was t90 instead of t70
  7. It's the same degrade mechanic as tectonic, and to give a rough scale of how long it lasts, I've done maybe 40 Nex solos (Let's say 8 mins each) and maybe 100 Vorago kills with a set I bought I don't know how long ago, and it's not even on 50% charge yet... It lasts a while if you use it for bossing and not general pvm. Though note how those bosses don't have you being attacked by multiple enemies at once, bar Nex minions/Scopulus, I assume if I went to a lesser gwd boss, where you're being attacked by 4 things at once... It probably wouldn't exist anymore. :P
  8. That sounds familiar, and there's no problem to it. Tectonic... Degrades to dust and requires 1+ 500k Stone of Binding to make... If anything, the thread/stone/(hammer maybe for melee armour idk) is good, it forces the armour above a certain price, rather than it crashing. It's the same mechanic, and a different combat class. The only problem with tectonic is the availability of the energies, which I agree is a problem, and Jagex have said they're "looking into solutions" for Vorago's drop imbalance, which I'm curious to see. The main fact here is that it's Level 90 armour, the highest ingame, and also power armour, so the best to use for dps. That justifies the cost for me. Also, Nex solos are going to be a ton easier now with all these ultimate ability buffs, If using vwand/book/sunlight you should be able to get consistent 1 siphon solo blood phase if you know what you're doing.
  9. To throw in my opinion, this is awesome, and the ultimate buff is going to really improve range/mage in pvm :thumbup: edit: Degradables going into grave properly, I approve. Makes hybridding things in nex/port/t90 armour a lot more risky though, as you will be paying out 1-2m if you die :wall:
  10. Sirenic Armour Members only - high-level Ranged and Crafting update Rangers rejoice - sirenic armour is here! This level 90 power-type armour is the very best gear you can wear for pumping out projectiles. Made by high-level crafters using drops from powerful monsters, it also means money-making prospects for skillers and slayers. Doesn't hurt that it looks amazing, too! Sirenic armour consists of three pieces: a mask (head), hauberk (torso) and chaps (legs). Each piece requires level 90 Ranged to be worn and imparts a best-in-slot ranged damage bonus, with defensive stats exceeded only by superior Death Lotus armour. It degrades in the same way as tectonic armour: it becomes untradeable once it has been used in combat, cannot be repaired, and lasts for around 60,000 hits before disintegrating entirely. The armour can only be obtained through the Crafting skill, or through trade. Crafting the armour requires Crafting levels of 91 to 93, as well as two materials: sirenic scales and algarum thread. For full details, take a look at the wiki. Sirenic scales can be found as drops from legiones, as well as from aquanites, spiritual mages and dark beasts, or traded. Algarum thread can be purchased from Ocellus Virius outside the Monastery of Ascension at a cost of 500,000 coins per unit. The true origins of these strange materials are shrouded in mystery, and Ocellus is staying tight-lipped, but one thing's for certain: every master sharpshooter in Gielinor will want a set of this spectacular, powerful armour! Mod Neuo and the RuneScape Team RequirementsYou must be a RuneScape member.To wear:Level 90 RangedTo craft:91 Crafting (mask)92 Crafting (chaps)93 Crafting (hauberk) Ultimate Ability UpdateThis week, we've also updated some of the ultimate abilities, making them more powerful, long-lasting or useful: Meteor Strike and Incendiary Shot impart a new buff upon the player when activated, granting 10% adrenaline for every critical hit dealt within the next 30 seconds.Tsunami imparts the same buff when used, and also enjoys greatly increased minimum damage - 200% of auto-cast spell damage. Maximum damage stays at 300%.Death's Swiftness and Sunshine have had the durations of their static area-based buff effects increased to 30 seconds.Pulverise has had its damage range improved. It now causes 200-250% of weapon damage. Additionally, its debuff duration has been increased to 30 seconds, and it restores 50% adrenaline if it kills its targets.Mod Chris L and the RuneScape Team Behind the Scenes VideoFor a look at the art design behind sirenic armour - as well as a preview of the Lumbridge Rebuildathon - take a look at our latest Behind the Scenes Video: In Other NewsThe Loyalty Point pricing of many items on Solomon's General Store has been re-evaluated, with up to 40% drops in LP cost. If you've spent Loyalty Points on any of these items since 2nd September, you'll be receiving a rebate very soon to make up the difference. All degradable items will degrade by 20% on death when they would go to your gravestone. Degradable items that convert to coin when dropped, or that are saved from your gravestone do not lose charge in this way.All items, including degradable items, are now correctly stored in a gravestone.See the patch notes for other updates released today.
  11. Long time no see :p I'd some come back to rs3 if you think you can get into PvM (as it's the 'main' moneymaker nowdays) Vorago is the latest boss, and it's got some pretty revolutionary mechanics, but I'd say stick to lower end bosses until you have a rough idea of how abilities work/when to use them effectively. As for interface setups, if you have a 1080p screen and play at the resolution, take a look at my one, it works pretty well for all-round gameplay, though takes some getting used to.
  12. Long time no see, I replied to your thread. :P
  13. So it turns out reinstalling chrome, thus deleting your cookies... deletes your cookies. ;_; What the [Harpy] are those adverts in the bottom right?
  14. So... What happens when Brassica Prime wins Sliske's Competition? :lol:
  15. It's not though, I just checked. :P 1289-9087-2876
  16. Are US and UK 3ds's compatible? :sad:
  17. Harpy Runefest group please. Me and Zeei so far. :lol: Als buying 3DS friend codes because why not. 1289-9807-2876
  18. Can't wait :thumbup: Do we get Tip It badges or something? :twss:
  19. Pretty sure it's non-paid in UK, you just donate it because donation. I could be wrong though.
  20. meanwhile I'm still saving up. :-(
  21. Been working on building a (very) basic interface for my drop logger, have a text-based version working, but really need an interface to make it worth using: [hide=hidey] [/hide]
  22. If you mean Armoured Zombies, I'm not sure if they're the best for combat xp anymore (Not really done much eoc training), someone else can probably advise you on where to train your combat skills, slayer tasks would be a good start. But for a weapon, as you don't have chaotics, I'd highly recommend a Bandos Godsword, as it's a 2h weapon and has much better damage, if you have 120m cash spare buy a set of drygore maces though, as they're far better than a godsword, and you do have the stats to equip them.

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