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123Yourgone

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Everything posted by 123Yourgone

  1. I have on my main acc (wont count my mules since i stopped drop trading in 2003) Anyway on my main acc i have a red party hat, yellow party hat, purple party hat, 2 santas and 2 disks of returning.
  2. It does, however, have a 50% protection against players does it not? That still is technicly cutting the opponents attack/strength skill in HALF from a level 43 [that you can get in a day] skill. And does it matter if you see a lot of people using it or not? It's still there and it still is an overpowered skill. Perhaps if they lowered it down to 15% (within line of all of the +str/+def/+attack prayers) it would be *much* more ballanced. mabe not 15% ud be better just using a def prayer bbut i do agree its silightly to much mabe 30% That prayer gives 15% deffense not 15% absorption, two different things my friend, two very different things. 30% is still much too much. I don't understand why they even changed it from RS1 melee protect pray (immune against melee attack from monsters, and no effect against other players). In fairness to Jagex I think they are looking at is wrong with the wilderness and fixing it, or atleast trying. There was a big teleporting issue, they adding teleblock, it's not ideal but they DID do something to counteract it, there's protection prays, they added smite, still not great but still trying to counteract the bad things in the wilderness, 1 iteming people get smited. Things are slowly getting fixed, it's just not quite there yet. Yeah they add teleblock (which a meleer cant use unless he sacrifices half his food to a mage armour set (an extra 180k loss if he dies). It also splashes, takes 60 higher mage then the lowest lvl teleport and can be hard to hit on anyone with a decent mage lvl.
  3. Not even close to most challenging :P, try 3 on 1 the dag kings :D
  4. umm... i declare this rant... invalid...? :uhh: :-k Jagex's idea of a high lvl will be in the 90s or so believe me. And where does the mention of a high lvl combat quest mention high lvl skills needed? It doesnt, so how does that make my rant invalid, thanks to pest control anyone can get a high combat lvl if they devote a week or two to training.
  5. Ever since i started playing rs back in 2001 on my original main Plaguegod ds (banned in mid 2002 for website advertisement), i have always held interest in the quests and storyline of runescape, i have often been the first on my server to finish a new quest and have greatly enjoyed doing it. Despite the enjoyment i get out of these quests i have noticed they all have little to no challenge and mid lvl skill requirements at best. After all this time i have always hoped for an amazing new quest to come out with requirements like: 75 thieving 85 cooking 80 fletching 71 smithing 65 herblore 75 agility Must be able to defeat a lvl 220 monster without prayer. Something like that, Something to work and strive for. I feel that the quest cape has ruined the chances of this happening becouse the current mid lvl players who have it would chuck a fit if a quest like this was released, and jagex hates to upset its mid lvl clientelle, becouse thats where most of their money comes from. Please discuss. (Reposted this after it was deleted last time due to immature flaming, hopefully this new forum will attract a more mature reader and get some good feedback).
  6. If you consider Range and prayer to be all combat skills then sure, but you dont actually have to be good at them 43 prayer and 70 range is enough. well I've never actually attempted to get a fire cape, so I'm not exactly sure what lvls you would really need to be. I thought you would need more than the minimum of 43 prayer... shows what I know :lol: All you need is 43 prayer it can probably be done with 60 range if you got the reflexes and the right invent.
  7. I think the wilderness is ruined personally, but i never really got used to the change from the 3 hit system. Its so pathetically easy to escape from certain death now its lame, you got shark, teleports, entangles, protection prayers, ice spells, as ways to make an easy escape. On the other side of the coin however in sigle wild its pathetically easy for teaming losers to ko you by tagging in using specs then running out. The only pk hotspots these days are places like green dragons , rune rocks and the abyss, yeah training spots, these days pkers dont target each other they target helpless trainers, the only way i can find a fight with a pker is going for a training spot and attacking some one who is targetting a trainer ... these people ALWAYS run or tele as soon as i pot. Multi wilderness on p2p is dead, people discovered a long time ago its easier to sit in single teleblock and tag some one to death then it is to risk running into a better team in multi. Then you got ancient mages who wont even fight you they just freeze you and range from a long way away, refreeze and repeat, if you pot and get close to them they tele. Then you got the 1 itemers, but thanks to jagex they now get massive combat bonuses with items that we cant get off them like barrow gloves rune defenders ect. Its getting to be that they should just remove the wilderness signs altogether its a joke.
  8. If you consider Range and prayer to be all combat skills then sure, but you dont actually have to be good at them 43 prayer and 70 range is enough.
  9. Whats all this garbage about having to train and spend money on fire cape, within a week of it being out fancy__fancy a lvl 66 with 43 range and 71 prayer had the cape. PMG he spent a lot of time and money on that!! The fire cape just takes a good net connection, nothing more, any one who doesnt lag can do it easily with 43 prayer and 70 range, i have done it myself on my rune pure twice he is 47 def 52 prayer and 74 range.
  10. My take on this is: Rc pk all you like, its weak and cowardly, but feel free to do it. But if you do it on world 99 i WILL kill you, these people are my friends and i will gladly kill you to save them, or die myself in an attempt to save them. And swamp is right, rc pking does nothing to nature rune prices, nats prices have barely varied in the last 3 years and they wont start to now, yew long price dictates nat price.
  11. No it would be the exact same as fighting in lvl 50 wild right now, you can always kill people much lower then you easily, upping the cap just allows people to work harder to benifit more.
  12. 51 def is fine, just tell him to lvl att to about 80 and str to 90+ he will own just as much as a rune pure.
  13. It wont go down much becouse dragon is rare, 3rd age is rarer, dragon is at 20m for a set, dragon price isnt going to drop again any time soon. I think 3rd age melee will be in the 100m+ area for a long time.
  14. Most of the people who want this are oldschoolplayers who put in the hard work to get high xp, most of the people who dont want it are low lvls/rs2 products who havnt. I support this, people who put in the extra effort should get the extra benefit, my real life mate miles15 is already at the xp total for 126 def, and if he got in a fight with some one who has 1/10th of his xp that person would have an even chance in combat, thats stupid. I say drop all limits, if some one wants to no life it, its not your problem. Id prolly get about 110 str on my rune pure then :D
  15. I agree with the original poster sorry, f2p has good range gear and good melee gear, mages have nothing, it badly imbalances things. my pure mage is 85 magic and i lose to a meleer the same combat as me or a ranger 10 lvls lower.
  16. Agreed. 5 second delay would just slow down trade. Seriously, if people don't want to get scammed, they should help themselves and check the screen themselves. Personally I think if someone gets scammed because they didnt check the screen... they'll learn a lesson from it and it won't happen again. Nowadays people are playing RS at a faster and faster pace. I don't think a delay would be welcomed. This faster pace your talking of is exactly whatcauses scams, 5 seconds isnt a long time out of your life, and it itsaves 20,000 people from getting scammed im all for it, i have been trade scammed multiple times, when tired or drunk and if the trade screen had a delay it wouldnt happen.
  17. SOO many whips are coming in, they will never rise (that much) again I think. Also A LOT of barrows items are coming in those will always be up and down due to merchanting but nothing to big. And basic material costs have changed LOTS in the years. That's due mostly to autoers supplying endless yews, ess, things like that but still lots of new players that aren't autoers bring in a lot of things. And people do buy arrows constantly for more then they can fletch them for or buy from a shop. Bronze arrows cost 6gp in the range shop yet I see people buying up to 100k bronze arrows for 10 gp each. And yet you are wrong again... not all skillers are on budgets. Some people are just amazingly rich and will always be going for 99 crafting no matter what they lose on hides and such. :-k If by "LOTS" you mean 50-100 gp then id agree rofl. Autoers autoed the hell out of ess, price didnt change at all after pure ess came out. Your missing the point, sure you lose money buying broze at 10-20 gp each BUT you make it back in item drops and its not that big of a loss, at that price you can buy 99 range for about 7 million, along the way you are likely to make about 15m back in item drops. And yes certain skillers will buy at a loss, but not much of one.. Blue hides current market price 1.8k - 200 gp loss, green hide current market price 1.6k - 200 gp loss. yew long bow current market price 550gp - about a 100 gp loss. Prices for basic materials have not changed since early rsc, and they wont if rares are gone, most people will just put a lot of money in construction, buy full 3rd age sets ect, right now 3rd age sets are rarer then rares, and at the current drop rate i dont think that will change for a long time, i did 27 lvl 3 clues, best drop was a zammy plate.
  18. I disagree, if rares were removed pseudo rares would take there place and inflation wouldnt increase. The prices that would change would be: Dragon armours. 3rd age sets. Whips. Barrows items. The reason basic material costs havnt changed in years is becouse they cant, no ones going to buy bowstrings or logs at a loss, no ones going to pay much more for runes they can buy at a shop or rc themselves. No ones going to pay more for arrows they can buy at a shop or fletch themselves. Ect. If the prices are no longer profitable for the skillers they will refuse to buy and price will drop again and the merchants cant do anything about it.
  19. Applied like 12 hours back, no one has even viewed it.
  20. Well if it's any consolation I think you're famous :mrgreen: I'd say I'm fairly famous :mrgreen: Your famous to me zub :thumbsup:
  21. That was my rune pure, yes i trained him via the guide, i bought the rune off herb money.
  22. They didnt exist when i wrote my guide, thanks for that. :
  23. Im famous P 0 0 0 o p, Protector of world 99 8-)
  24. Sorry tbf, still out there? I was getting drunk, still am now.
  25. I have a 112, 94, 91 and my 76 pure mage you have what?. I can make 300k an hour at thugs, if your a newb why post your oppinion, you clearly have no idea what your talking about. Moss giants are lousy xp, i trained my 91 from 44-88 there and it sucked. If you bothered to read my guide you change to p2p at 40 40 1 melee stats, this isnt a f2p guide. Next time you want to make ignorant newb comments go make an account at rune village. Edit: Just looked you up, my main has TWICE your total xp, my rune pure has the same ammount, my other 2 accounts have a little less, ALL of my 3 melee accounts are higher combat then yours, but i guess you know more about training then me einstien.

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