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Retech

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Everything posted by Retech

  1. Sorry for the dp, but I got my maptools up and running -hint hint-. :thumbup:
  2. [Hide=New one which is nicer] Jen Sonla Female Drow Cleric 3 Chaotic Good Representing Retech Strength 14 (+2) Dexterity 16 (+3) Constitution 10 (+0) Intelligence 10 (+0) Wisdom 16 (+3) Charisma 16 (+3) Size: Medium Height: 4' 10" Weight: 95 lb Eyes: Red Hair: Gray Skin: Tan Domains: Sun Fate Energy: Positive [Healing / Turns Undead] Total Hit Points: 16 Speed: 30 feet Armor Class: 13 = 10 + 3 [dexterity] Touch AC: 13 Flat-footed: 10 Initiative modifier: + 3 = + 3 [dexterity] Fortitude save: + 3 = 3 [base] Reflex save: + 4 = 1 [base] + 3 [dexterity] Will save: + 6 = 3 [base] + 3 [wisdom] Attack (handheld): + 2 = 2 [base] Attack (missile): + 5 = 2 [base] + 3 [dexterity] Grapple check: + 2 = 2 [base] Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: 33 lb. or less 34-66 lb. 67-100 lb. 100 lb. 200 lb. 500 lb. Languages: Common Elven (? 1 more) Longbow [1d8, crit x3, range inc. 100 ft, 3 lb, piercing] Feats: Power Attack Cleave Uncanny Dodge (Fate domain bonus) Skill Name Key Ability Skill Modifier Ability Modifier Ranks Misc. Modifier Appraise Int 1 = +1 Balance Dex* 3 = +3 Bluff Cha 4.5 = +2 + 2.5 Climb Str* 0 = +0 Concentration Con 3 = +0 + 3 Craft_1 Int 1 = +1 Craft_2 Int 1 = +1 Craft_3 Int 1 = +1 Diplomacy Cha 7 = +2 + 5 Disguise Cha 2 = +2 Escape Artist Dex* 3 = +3 Forgery Int 1 = +1 Gather Information Cha 2 = +2 Heal Wis 3 = +3 Hide Dex* 3 = +3 Intimidate Cha 2 = +2 Jump Str* 0 = +0 Knowledge (religion) Int 6 = +1 + 5 Listen Wis 5 = +3 + 2 [elf] Move Silently Dex* 3 = +3 Perform_1 Cha 2 = +2 Perform_2 Cha 2 = +2 Perform_3 Cha 2 = +2 Perform_4 Cha 2 = +2 Perform_5 Cha 2 = +2 Ride Dex 3 = +3 Search Int 3 = +1 + 2 [elf] Sense Motive Wis 3 = +3 Spot Wis 5 = +3 + 2 [elf] Survival Wis 3 = +3 Swim Str** 0 = +0 Use Rope Dex 3 = +3 * = check penalty for wearing armor Know Religion >=5 ranks gives + 2 on turn/rebuke the undead. Zero-level Cleric spells: 4 per day First-level Cleric spells: 3 (2 + 1) per day + 1 from a domain: Second-level Cleric spells: 2 (1 + 1) per day + 1 from a domain: Drow • Medium Size • 30’ movement • Immunity to magic sleep • +2 Racial bonus on Listen, Search, & Spot checks. • Automatic Search check if an Elf passes within 5’ of a secret or concealed door • +2 Racial bonus to saves vs. Enchantments • Darkvision 120’ • Light Blindness – daylight blinds the drow for 1 round; then a –1 to Attack rolls, Spot checks, & Search checks in bright light • Automatic proficiency with Hand-Crossbows, Rapier, & Shortsword. • +2 Racial bonus on Will save vs. spells & spell-like abilities • Spell Resistance of (11 + Character level) Cleric Alignment Aura = Chaotic Spontaneous Casting (heal) Turn Undead (8x/day)(Turn as if Caster level was one higher) High wisdom gains bonus spells daily Domain choices give additional abilities (Domains are sun and shadow) Class HP rolled Level 1: Cleric 8 Level 2: Cleric 1 Level 3: Cleric 7 Jen Sonla's Equipment: 3 lb 3 lb 2 lb _____ 8 lb Weapons / Armor / Shield (from above) Arrows (quiver of 20) x1 Spell component pouch Total More about Jen Sonla: Jen grew up in a traditional Drow household. Her father was a warrior of Lolth and her mother was a rising Priestess. She was supposed to become a priestess herself and rise through the ranks as her mother wanted to, as supposedly, she had very bloodthirsty attributes. When she first began her training, she realized that there was no point in being the servant of a deity whose self proclaimed mission was to kill everyone, which eventually meant her servants. She fled to the temple of Eilistraee, the chaotic goddess of the Drow, Lady of the Dance, and the Dark Maiden. Eventually the sect was destroyed by the warriors of Lolth, and all the supporters of Eilistraee were forced to flee. Jen fled to the surface world, where she hopes to wait for the day when Eilistraee would finally triumph over Lolth. [/hide]
  3. What time is it for you right now Ross?
  4. What time (day) will we probaly be starting up again?
  5. You could just fill out the template.
  6. I was expecting that you'd do that, or go with the spell. :lol: It would certainly be a last-resort kinda thing as well, if all diplomacy, bluffing, and intimidation fails.
  7. Remember to remove the inventory! :wink:
  8. :thumbup: When are we starting?
  9. Rogue. We need a paladin or fighter even more! Btw, I just thought of a great thing I can do. As a female Drow following the Goddess of lust, I can convert priests from other religions by tempting them with sins of the flesh. Mwahahahahahahaha.
  10. Nay sir, we have neither.
  11. Okay, that works. :thumbup: Oh, I think I understand what it means now. It means that if I wanted to level up from 3 to 4, it would require the exp needed for 5 to 6.
  12. I understand not. I thought we started with 30? (And I have to look into that) Oh Ross, when are we starting?
  13. Can we ignore that? :D :D :D :D :D :D :D :D :D
  14. I dunno. Oh, I sorta assumed passion domain was under my goddess, because it said Lust under it, but when I looked at the domain PDF, it only had passion. :thumbup:
  15. [hide=Female Drow Cleric] Name: Jen Sonla Gender: Female Race: Drow • Medium Size • 30’ movement • Immunity to magic sleep • +2 Racial bonus on Listen, Search, & Spot checks. • Automatic Search check if an Elf passes within 5’ of a secret or concealed door • +2 Racial bonus to saves vs. Enchantments • Darkvision 120’ • Light Blindness – daylight blinds the drow for 1 round; then a –1 to Attack rolls, Spot checks, & Search checks in bright light • Automatic proficiency with Hand-Crossbows, Rapier, & Shortsword. • +2 Racial bonus on Will save vs. spells & spell-like abilities • Spell Resistance of (11 + Character level) Class: Cleric (Level 3) Alignment: Chaotic Good Description: Jen grew up in a traditional Drow household. Her father was a warrior of Lolth and her mother was a rising Priestess. She was supposed to become a priestess herself and rise through the ranks as her mother wanted to, as supposedly, she had very bloodthirsty attributes. When she first began her training, she realized that there was no point in being the servant of a deity whose self proclaimed mission was to kill everyone, which eventually meant her servants. She fled to the temple of Eilistraee, the chaotic goddess of the Drow, Lady of the Dance, and the Dark Maiden. Eventually the sect was destroyed by the warriors of Lolth, and all the supporters of Eilistraee were forced to flee. Jen fled to the surface world, where she hopes to wait for the day when Eilistraee would finally triumph over Lolth. Ability Scores: Strength: 10 (2 points spent) Dexterity: 16 (8 points spent)(Plus two Drow Bonus) Constitution: 10 (+0)(4 points spent)(Minus two Drow Penalty) Intelligence: 14 (+2)(4 points spent)(Plus two Drow bonus) Wisdom: 16 (14 points spent) Charisma: 16 (+3)(8 points spent)(Plus two Drow Bonus) Spells: Moon Domain - Moon Blade (2d8+ 1 per cleric level against undead. Half damage against non-undead)(Duration= 1 min per level)(Turn/rebuke 3+ charisma mod Lycathropes per day) Passion Domain - Confusion (15 feet burst)(Activate rage on self for one round per caster level. Rounds can be spread throughout day) Feats: Dodge Skills: Appraise Balance Bluff Climb Concentration 5 Craft Decipher Script Diplomacy 1 Disable Device Disguise Escape Artist Forgery Gather Information Handle Animal Heal Hide Intimidate Jump Knowledge (Religion) 5 Listen Move Silently Open Lock Perform Profession Ride Search Sense Motive Sleight Of Hand Speak Language Spellcraft 5 Spot Survival Swim Tumble Use Magic Device Use Rope Inventory: (This is where all of your stuff is kept. Make sure you keep track of this.) [/hide] Requesting to start with a longbow and some arrows pleaaase.
  16. The first time we played was with 3.5 :thumbup:
  17. Woohoo!
  18. Malonvoker? Loooolz Grim, do you have a PDF on the gods by any chance? I'm trying to find the name of a few elven/Drow gods.
  19. Already half done with my 3.5 character sheet. :thumbup: This time I won't be dumb and put all my points into intelligence. Btw, I am creating a good cleric Drow, who is occasionally struck by her bloodthirsty Drow ancestry. :shades:
  20. Upon the commencement of hostilities between the Empires of Europe, trade has mysterious slowed down, while an omnicient force is doing a two day calculation for the results of the great war.
  21. Errrr yes, it wouldn't be a world war if it just involved Europe... "My liege, we have spotted the Aztecs from the west and the Japanese from the east!" "Oh, that cannot be too much of a problem. The Aztecs can be paid off." "And the Mongols are coming as well!" "..."
  22. We can safely say that this is world war negative one. World war zero will be when the victorious power(s) from this world war fight over the scraps of their enemies. :thumbup:
  23. I found 3.5 easier. I'm still trying to figure out 4.0, but it's more difficult because there isn't a SRD for it. What are action points?
  24. Well in the time of total war, it's more important than ever to enforce limitations! Shouldn't really affect anyone much. I'm just making sure that you can't build up an army for a hundred years and swamp everyone.
  25. Okay, now to clarify the limit. It's not a completely hard limit, but it's approximately 1 soldier for every 100 in budget. (That's the cost of hiring and supply a peasant, so if we take away the hiring which is already included in your purchase, the rest can be used for supply) I just came up with this rule today, since logically bigger budget nations should be able to support more troops. Since I set the bar at 100,000 for a starting nation, I might as well generalize that rule.

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