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Retech

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Everything posted by Retech

  1. Jen attempts to shatter the skeletons by freezing them using her ice staff, just like she shattered the Wight. The only difference is that the skeletons are probaly weaker, so she can spread her focus over several skeletons.
  2. There are 12 now, I think. EDIT: Correction, there are 8.
  3. I thought I saw when Grim was playing for me that I charged it a few times. Oh well, doesn't really matter. Sorry for asking, but ice magic level? Jen attempts to create a "wave" of hot water to wash the skeletons to the back of the room, hopefully killing some. Then she attempts to encase them in a decent sheet of ice, so that they can't break out, but it's weak enough that you can smash through it from the outside.
  4. Jen casts an icy wind with her staff to try and knock the skeletons to the back of the room. She asks Grim to move up into the room, and if he does, then she does the same. Afterwards, she fires a hail of ice shards she was saving, and fires another more powerful icy wind using the charge she had accumalated.
  5. Umbra, do you know anyone in your town that is a good fletcher? I need a good bow and arrow sometime. :P
  6. Errrr, did you make the bow and arrows?
  7. You could travel and try to kill that Lich that I helped create. :P --------------- Jen attempts to sooth the burn with some slightly cool water (cold water is bad for burns :P), before attempting to heal it. She tries to heal it until she succeeds, or the room melts. If the room melts, she tries to heal one last time, before lobbing freezing blobs (rays but in blobs) into the room, at the skeletons.
  8. Sorry Mather, I just totally and completely forgot. :( ----- I have plenty of magical artifacts, but none that are necromantic.
  9. Jen waits for Grim. If he attacks, then Jen attempts to freeze the joints of the skeletons, hopefully shattering them in the process (brittle frozen bones = easily shattered). Then she fires off an icy wind, hoping to knock all the skeletons to the other end of the room. If Grim does not attack, Jen attempts to freeze the entire room solid so that the things in the room freeze, but it doesn't turn into a giant ice block.
  10. ^ I have to take a shower quickly. Be back after that.
  11. Last post until Grim takes over: (Ignore what Grim said for just this post) Jen adds her own power to the power of her charged attack that she made earlier to attempt to freeze the Wight solid, bones and all. The hope is that the bones will easily shatter as a result. Afterwards, if the Wight is definitely frozen solid, she asks Grim to smash it to bits. If the Wight is definitely frozen solid, Jen tries to add some of her power to the ice Wisp (like not her ice magic levels, but like when she charges an attack)
  12. Jen attempts to add a layer of protective coating on her armor which will help reduce the damage of one attack. Then she fires a few freezing rays which are slightly smaller than usual at the wight's weak spots (eyes, joints in arms, joints in legs, peeeeelvic area, wings). She raises her polemace to prepare for melee combat. Grim, I have to go now. Can you please control Jen and keep her farcasting? She has a polemace which she can smash people on the head with (she's not that good with it) with a charge on it, for one powerful ice attack, and it can fire automatic ice shards. Suggested attack is the freezing ray with ice shards, but she can also do general things with ice, freeze things solid (toughie) and can create icy winds. Oh, she can use all kinds of random water magic too, as part of her anti-magic thingie. Please keep her farcasting. She just fails at melee combat. (What's a Wight?)
  13. Twenty necro is going to take a looooong time. I think that I have the highest single skill in the game right now, with 13 or so ice magic, but I have one of the lower skill totals, since I was just concentrating on ice magic. Grim is luckier though, he has a lot more high level skills. Maybe you could convince Igos to give it to you for something. :P Ross has that light-dark thing going on though.
  14. (Earth, we were fighting the demi-god in a tag team, and we only managed to sorta hold it off for a few minutes until the mages binded it) Jen tells the ice wisp to tell the other ice wisps and sprites about her magical altar, much like a timeshare seller. Then she attempts to add a single layer of magical protection over her ice armor which is temporary, but will hopefully stop a single attack that would've went through the armor and hurt her.
  15. (One of the far side ones I think) Jen tells her ice sprite to go looking for other ice sprites to bring back to the altar of ice she created. Then she follows Grim.
  16. Jen attempts to summon a small ice creature of negligible power (like a small ice imp) and tries to bend its mind towards her will. Basically she's trying to forcefully control it with the aid of magic. Then she follows Grim, watching out for traps.
  17. Jen tries to assist Grim by adding her ice powers to the beam using her ice staff. Her goal is to make her attack spiral around the hell-fire without melting, making a combined assualt.
  18. Jen binds the rat to the ground near her altar, attempting to have the energy of the rat drain into the altar. Jen heads back to the cave, back to a spot behind Grim, and starts lobbing freezing energy balls (like freezing rays, but in bowling ball shaped clumps) into the wraith room.
  19. I'll be there in a minute. I just had to build something at my house quickly.
  20. Is there some other game that you're getting this game mechanic from?
  21. Jen decorates the ice altar, and wonders if it is capable of attracting ice magical creatures over time, much like towns attract people. Afterwards, she looks around her home for a small rodent (like a rat). Jen sends her ice sprite to look around for the moment to try to find another ice sprite, preferably slightly weaker.
  22. Jen returns to her home, and attempts to build a magical paradise-altar around four feet by four feet, basically a winter wonderland. The paradise-altar is designed to attract ice sprites to live there, as well as other magical icy creatures.
  23. "I don't know his name. You don't understand though, he's become a full-Lich! He even skipped the Demi-Lich stage. Aren't Liches dangerous?" Jen sends her ice sprite to find another ice sprite to bring back to Jen.
  24. Me was eating soup, sowwy. Jen leaves the cave momentarily and heads to the Ivory Tower. "Gentle magemen and Gentle mage women. I have come to warn you of a grave threat. A lich has been formed in our fair province, and he must be defeated. I have accidentaly been responsible for his ascension, as I was not knowledgeable of magical artifacts, so I gave him a magical chain which contained enough power for him to ascend. I ask that you allow me the chance to slay the Lich, but I cannot do this at my current strength. I ask that you bestow me several things needed for me to become strong enough to take down the Lich."
  25. Guess what time it might be! -hint hint- :D

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