Everything posted by Retech
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I spent 18 days on just building stations. My PP is slightly over 100,000 now. :thumbsup:
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Dungeoneering
Jen attempts to enchant two of the hellspawn's horns (not sure if I used them. If I did, then I use its claws. If I used those, then its teeth) with ice magicks. Then she goes back to her house and practices light magic. If she succeeds on the top one without totally and utterly failing on the second (like blinding), then she infuses the enchanted spikes using her powerstone onto her shoulders. Their color should be icy white.
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Well, my people are evacuated then.
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Dungeoneering
The power stones are a total of 300 coins. Unless Umbra wanted to reconsider, since I sorta godmodded the buying part. ------------------------------------ Jen attempts to create full-body enchanted ice plate armor and helm using one power stone. Then she tries to create a small spring in the earth in a crevice slightly outside of town, being careful not to stand too close and get hit by a geyser. :P
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Wait, so is Rocco attacking?
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Hegemony-V2 begins page 302
Then why did Dusty put his fleet into warp first?
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Dungeoneering
(I'll buy all three in a minute.)(Is enchanted water stronger magically?) Jen begins carving the wood with her ice knife into a staff with a small trident end (not sharp, just three pronged) while walking to "Exile". She heads into the Exile guild and picks up 800 coins for her ice magicks, and 1,000 coins for her water magic (since they'd think it's different). Afterwards she goes into the store and purchases the three power stones for 300 coins.
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Mather, I can't fight against Dusty, since it's a fight between ally and sorta ally. If it was just Rocco, then I'd come along, but I'm not going to fight Dusty. Besides, there are no defences on Imezon. It was just a small colony. Everyone has gotten on transport ships which are warping out.
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Dungeoneering
(How much for the power stones?)
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Dungeoneering
(How much ice magic do I have now?) Jen attempts to fill a flask with enchanted water (what would its effects be?). Then she looks around for two pieces of wood about her height. Meanwhile, she gathers ice shards.
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Dungeoneering
Jen tries to enchant it with water with special water (errr, whatever water is made at level 10) so that the core of the bow is water and the outside ice, making it flexible.
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Dungeoneering
Jen wanders to the Ivory tower and asks the master if he could enchant her bow that she made so that it would be decent (like equal to a well-crafted longbow)
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Dungeoneering
Are we starting?
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My settlers on Imezon ask for free passage out of Imezon, because it's about to be obliterated.
- Dungeoneering
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Dungeoneering
I'll be here around 5
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Dungeoneering
Bye Ross! Good luck!
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Lichtens have rediscovered the awesomeness of soviet style communism. A powerful ruling class and a serf class! Soviet songs are being translated into Lichten.
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Dungeoneering
Jen wakes up and returns to her tower. She attempts to cook the hellspawn's meat on a hot ice plate, making sure to wear her protective gear. Then she tries to create an enchanted ice bow.
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The Lichten empire begins equipping soldiers and the civilian militia with coilguns, while building new ships (since before, efforts were to bring PP production over 100,000) "Hello, this is King George speaking. We are definitely not communist, so don't get your hopes up. Also, we will pay the fee to have the Lichten empire broadcast its bloody fun on our television channels. War and gore, not peace and love, is what its all about!" "Thanks"
- I want a
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Dungeoneering
Well I could be like that awesome ice mage in that movie and destroy that ranger. Except I probaly would've knocked her head off. :thumbsup: --------- I might have to come when you get online though. I think I'm still short of the 2.2 exp, since the front page isn't updated, so I can't tell.
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You export kelp? I never knew that. Besides, according to my calculations, there's a surplus of kelp, so not to worry. :thumbsup:
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Well basically it says non arable > arable and intensive use of land is arable > non arable.... sooooo yah. :thumbsup:
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I was looking at the old hegemony thread and I found Dusty's research about turning used to be arable land into arable. Considering my race has already developed advanced agriculture for the last... hundred years... Then tada, nutrient problem solved.