Everything posted by Retech
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Dungeoneering
I'm probaly going to come to the dungeon tomorrow, if that's alright with you. Someone has to give me directions though, since Exile hates me. :P
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Dungeoneering
Jen attempts to enchant her ice dagger (the one she had before) with enchanted ice to replace the old normal ice. She creates snowmen (by actually physcially making them) and tries to fire a ray of light to go through them. Afterwards, she practices by firing light at various targets, wearing goggles so that she won't get blinded.
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Dungeoneering
(What are the properties of enchanted ice? Is it just tougher? Does it allow ice magic to flow better?) Jen tries to create a new enchanted ice shield with her ice staff and ice crystal, then she tries to practice her light magic.
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Dungeoneering
Jen feels sorry. -Awwww, adorable hedgeyhog- Now that she has a crystal of enchanted ice, she tries to imbue magical energy in it, as if it were a crystal. Then she destroys her old ice shield and attempts to create a new one out of enchanted ice using her polemace.
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Dungeoneering
Jen tries to create more enchanted ice (which becomes available at level 10) with her ice staff. It's difficult, but she feels the results will be worth it. Afterwards she sets up her arrow trap, stick trap, net trap, bird snares, light trap, and kettle trap in the forest near her home on the opposite side, which is not the one Rocco burned down.
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Dungeoneering
Huzzah, level 10 ice magicks! -Jumps up and down- Jen tests out her new magicks by trying to create a solid crystal of enchanted ice, using her ice staff. She wonders if she can make any improvements to her polemace now.
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Dungeoneering
(So can I assume that I'm healed, since I created the snowstorm?) Jen returns to her tower and tries to cover the mountain (the other mountain on the other side of the valley, not hers) with giant blankets of snow using her ice staff. Then she attempts to create a small but powerful ice shield (like a shield that she wields), hopefully it'll have magic properties or it can turn away swords.
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Dungeoneering
I think I still succeeded. I was just too stupid to move. :P ---------------- Jen tries to heal herself again. If she succeeds, then she tries to focus the storm onto the location of Rocco's treehouse, which she can see (since it's the tallest tree in the forest) with help from her ice polemace thingy. --------------- EDIT: I made one that lasted for a few days before, until I dismissed it of course. Anyways, she tries to create a new one which focuses on Rocco's treehouse (which is now burning).
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Dungeoneering
(During a terrible snowstorm?)
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Dungeoneering
(Any experience for creating a powerful geyser? So close to 10 :P)(Oh, ice magic level btw?) Jen tries to heal herself, as well as asking the master to do the same. If healed, then she returns to her home, and tries to make her tiara into a dome (sorta like making it a crown), hopefully giving it better ice abilities or properties. She wonders again if her polemace can be enchanted again.
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Dungeoneering
(I lost my exp from Rocco. If I die, then I have to take it out of ice magic. So basically I can't go in)
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Dungeoneering
"Well clearly there must be magical properties in these." She shows him the vial of sperm. "Can't you do something with this? Maybe spawn a creature? Harness hellish energies?" Jen tries to enchant her dagger with the polemace again. Then she tries to summon a geyser within the Brandeline well, hoping for something to happen. She wonders if she can enchant her polemace yet.
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Dungeoneering
It was two before, then I changed it into a polemace. I'm pretty sure that it was basically retaining the old ice staff, but adding spikes to it. So please roll on that --- Jen tries to enchant the dagger with ice magicks using her staff. Jen brings the hell-spawn parts to the Ivory tower. She yells loudly for the head mage to come down and see what she's recovered.
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Dungeoneering
Or I could go to the Ivory tower and see if they can get anything magical out of it.
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Dungeoneering
(I meant the other meat. Also, I didn't do anything with the sperm. Why?)
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Dungeoneering
That's strange. It was +2 before, but for some reason it's back at +1. I'll talk to Archi and get that straightened out. ----------------- Jen attempts to create a powerful dagger out of the beast's horns and ice magic for the hilt, using her ice staff and snowstorm bonus. Meanwhile, she tries to create another pair of magical ice gauntlets, since the first pair broke. She tries to make it stronger than the last pair, so that it can give bonuses for ice magic, greater protection, or an effect. Jen skins, butchers, and cooks all the food in her pantry (she has lots), then freezes them and puts them back in her ice box, to use as instant food. Afterwards, Jen tries to figure out if it's even possible to make the temperature around her colder.
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Dungeoneering
Jen attempts to conjure a rainstorm, then a snowstorm over the region, using her ice staff, which is supposed to say +2 to ice magic rolls, not +1. Since water gets its power from ice (in my case), then logically the ice staff should affect that as well. She uses her snowstorm bonus. Jen tries to gouge the blackbird's eyes out using ice magicks and her staff. Jen plucks and cooks the blackbird, before trying to make a little hat out of the feathers.
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Dungeoneering
(I was going to freeze its roots)
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Dungeoneering
Jen places her stick trap, arrow trap, pitfall trap, net trap, kettle trap, five light traps, and bird snares out in the forest close to her home. After she returns to her home, she tries to enchant two amber crystals with ice magicks.
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Dungeoneering
(Ross, don't you think the cold temperatures would make the balloon sink?)
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Dungeoneering
To Rocco, I've given up chasing you, but I'll still kill you if I see you again. Of course if I get strong enough, I can still strike down your balloon with a blizzard. :)
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Dungeoneering
Jen returns to her home, where she attempts to strengthen her ice staff/polemace further by adding a blade to one side. So she wants to make it a polemace with a blade attached to part of the ball part of the mace. Then she tries to dissect the large beast's (that she killed before) organ, while wearing her goggles, protective suit, and gloves. Then she tries to fashion the teeth of the beast into the polemace on the ball side without the blade, so that it acts as the spikes. She does all of this with ice magic (not the dissecting part of course), using her ice staff bonus and snowstorm bonus.
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Dungeoneering
I don't think you want me to take control of Hakon. I'd use his entire time trying to get vengeance on Rocco. :)
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Dungeoneering
Jen continues to prepare ice shards and returns the way she came, noting the dead/frozen vegetation where she was passing through. She tries to figure out a way that her ice defence can kill plants faster.
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They're not ghosts, they're skeletons! :)