Everything posted by Retech
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Aeroika
Well, I have to go finish my homework (essay due tomorrow, ah!). Anyways, gl with whatever you decide. Vote Retech for moderator. It'll be way cool :thumbsup: -------------- I'm also a very flimsy person when my own self interest isn't at stake, so it would be just like the old old hegemony, except eventually there'd be a final decision.
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Tavern Tussle
I'm not imagining this... Pokes Archi in the eyes again. :thumbsup:
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Aeroika
Well I'm assuming the person who is autopiloting Japan for me would be isolationist. If anyone tries to attack Japan or vice versa, mysterious steampunk activities cause violent storms which delay the attacks indefinitely. :thumbsup:
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Tavern Tussle
A little late Archi, we're in a Mayan pyramid. You're going to have to pay the tavern owner for damages. Pokes Archi in the eyes.
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Hegemony-V2 begins page 302
Well after all, the ships are for peaceful means. I might as well lend them out to you.
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Hegemony-V2 begins page 302
Sere, you may borrow my production station capabilities to construct your three ships. I have approximately 10k PP per turn.
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Tavern Tussle
Pokes Hex in the eyes with his own fingers. ------ Ooh Grim, harsh.
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Aeroika
So I'm assuming we're mainly doing a RP moderation system? I could be the war judge fella. Someone would have to autopilot Japan for me though.
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Aeroika
*Volunteers for moderating*
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Tip.it Kingdoms
Ross, we could borrow a tact from Medieval 2 total war where there is a line drawn from England to France where land units can cross through. It acts as a passage way for both ships and armies, though it would be preferable if no one did battle on it.
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Tavern Tussle
Laughs at Hex having sex with a donkey which he thought was a beautiful woman. Everyone laughs And I regrow my fingers by stealing Hex's.
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Aeroika
Who would be the moderator? *Volunteers for moderating*
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Aeroika
Well, I'm sure if we can straighten out the rules, it'll be interesting. Anyways, rifles, instead of gunpowder, could be propeled by compressed steam! :thumbsup:
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Archimage A's Alpha Centuri!
25 red rooms: 1500 credits Food: 350 1150 remaining Spent all on armnaments for my people. Flooding continues.
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Tip.it Kingdoms
So can you make a system for small ships?
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Tavern Tussle
Pokes Ross in the eyes
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Tip.it Kingdoms
Will we be able to construct ocean-faring ships? If not, then I'm stuck on Britain forever. Anyways, maybe there could be at a certain point in time, after everyone is fully developed and fighting for limited land, a special event which unlocks the mystery of building a ship that can travel to the Americas.
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Aeroika
Well really it's not that complicated in this case. It's just basically saying "This ship takes 5 turns to construct" as opposed to "I finished my massive fleet". It's more of a way for players to help moderate each other by saying "That's too cheap, or that's too powerful for the price". There's no "well that's costs 4,800 points, so I produce one and I save half for later."
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Tavern Tussle
Pokes Ttat in the eyes again and kicks him in his special place.
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Aeroika
So basically what we have as a framework for this game is: Everyone gets one strength of category We're staying on Earth ---------------------- My idea for the strength is that you get one unit of that category which is technologically ahead of other nations, and will take some time to catch up to. For example, if England got Naval, then England might choose a unique unit as a Drednought. That unit would then have advantages and disadvantages compared to a normal ship of its time, and Archi could review that, then approve it. Then that would become a ship they could produce. I was also thinking there would be one kind of production station. To make it simple, each ship would require a certain amount of production stations to be constructed. Let's say a dreadnought requires 5 production, so it would either take 5 production stations 1 turn or 1 production station 5 turns, or anywhere in between.
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Aeroika
I am keeping out of space. The plotline is that a spaceship crash dropped some spawn on the planet, and they sorta lived in the ocean bottom with little tech until now. Then they invented some weapons (fun names, but still basically rifles) and invaded Japan. They don't remember anything of their past.
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Tip.it Kingdoms
Sounds fun! What kind of map?
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Aeroika
So basically subs and tanks. Gotcha. I will be playing as the USSRJ. Controlling Japan. Strengths are amphibious (subs) and Naval (ships). After all, they are amphibious by nature, being aliens.
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Tavern Tussle
Pokes Ttat in the eyes.
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Hegemony-V2 begins page 302
Or the one who makes a lot of friends. I try, but I make a lot of people mad by accident. --------- My goal is Japan and all the islands in the Pacific.