Everything posted by Retech
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Rivers Run Red
Is the IP and everything still the same?
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Rivers Run Red
Tried with the password, but it doesn't work still.
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Rivers Run Red
Connection refused. Is there a password?
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Rivers Run Red
[hide] Jen Female Drow Ranger 1 | [Chaotic Neutral] Description Age 30 Looks Brown hair, Dark eyes Height/Weight 5'8" tall, 105 lbs. (Medium) Homeland - Deity - Campaign - Representing Retech Strength 13 (+1) Hit Points HP 11 Current HP Healing Surges 1 per day, 1d10 each Strength 14 (+2) Dexterity 20 (+5) Constitution 12 (+1) Intelligence 10 (+0) Wisdom 10 (+0) Charisma 10 (+0) Initiative +5 = +5 [Dex] Action Points (Lifetime) 5 Skills SKILL Total + Ability Mod. + Ranks + Misc. Acrobatics* +5 = DEX 5+0+0 Appraise +0 = INT 0+0+0 Bluff +0 = CHA 0+0+0 Climb* +2 = STR 2+0+0 Craft +0 = INT 0+0+0 Craft +0 = INT 0+0+0 Craft +0 = INT 0+0+0 Diplomacy +0 = CHA 0+0+0 Disable Device* +5 = DEX 5+0+0 Disguise +0 = CHA 0+0+0 Escape Artist* +5 = DEX 5+0+0 Fly* +5 = DEX 5+0+0 Handle Animal +4 = CHA 0+1+3 Heal +0 = WIS 0+0+0 Intimidate +0 = CHA 0+0+0 K (Arcana) +0 = INT 0+0+0 K (Dungeoneering) +4 = INT 0+1+3 K (Engineering) +0 = INT 0+0+0 K (Geography) +0 = INT 0+0+0 K (History) +0 = INT 0+0+0 K (Local) +0 = INT 0+0+0 K (Nature) +4 = INT 0+1+3 K (Nobility) +0 = INT 0+0+0 K (Planes) +0 = INT 0+0+0 K (Religion) +0 = INT 0+0+0 Linguistics +0 = INT 0+0+0 Perception +0 = WIS 0+0+0 Perform +0 = CHA 0+0+0 Perform +0 = CHA 0+0+0 Profession +0 = WIS 0+0+0 Profession +0 = WIS 0+0+0 Ride +9 = DEX 5+1+3 Sense Motive +0 = WIS 0+0+0 Sleight of Hand* +5 = DEX 5+0+0 Spellcraft +0 = INT 0+0+0 Stealth* +9 = DEX 5+1+3 Survival +4 = WIS 0+1+3 Swim* +2 = STR 2+0+0 Use Magic Device +0 = CHA 0+0+0 * Armor Check Penalty 0 Trained Only Equipment Notes Base Speed [ 30 (6 sq.) ] AC [16] = 10 + 1 [Padded] + 5 [Dex] Touch AC [15] Flat-Footed [11] Base Attack Bonus +1 Basic Melee Attack +3 Basic Ranged Attack +6 Weapon Attack Bonus Critical Scorpion Chain, Drow +5 x3 Two handed Exotic Reach Weapon 10 feet 1d6 Type Range Ammo Damage Weapon Attack Bonus Critical Composite Longbow +5 x3 Two-handed Martial Ranged Weapon 110 feet Common arrows 1d8 Type Range Ammo Damage Fortitude Save +2 = 2 [base] +0 [Con] Reflex Save +7 = 2 [base] +5 [Dex] Will Save +0 = 0 [base] +0 [Wis] CMB +3 = 1 [bAB] +2 [str] +0 CMD +18 = 1 [bAB] +2 [str] +5 [Dex] +0 + 10 Feats Weapon Finesse Traits Quick Learner Focused Mind Carrying Capacity Light Load: 50lbs. Medium Load: 100lbs. Heavy Load: 150lbs. Lift Over Head: 150lbs. Lift Off Ground: 300lbs. Push or Drag: 750lbs. Languages Common Ranger Spells Per Day Special Abilities Drow Racial Abilities: Ranger Track Wild Empathy 1 Favored Enemies: Humanoid (Humans) Hit Points 10 10 [first lvl] +0 [Con] +0 [Favored Class] Experience Points 0 [/hide]
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Rivers Run Red
Righto. Do you have any equipment PDFs? The ones from Crystal Keep were taken down.
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Rivers Run Red
And how many feats do we start with?
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Rivers Run Red
For the two trait and two heroic traits, where are the rules on that? Which PDF?
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Rivers Run Red
Normal drow. I want to try and stick with the player character format as much as possible. I am also finding it difficult to use the character generator, so I will do it on there and make changes manually. Are Scorpian Chain (Drow) available? They are two handed 1d6 reach weapons, bonuses to trip and disarm, and can use weapon finesse feat on them.
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Rivers Run Red
Could you post one of those item/weapon PDFs from the times we played 3.5? Also, are Drows "kill on sight" hated or "don't get close to them because they're scary" hated?
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Rivers Run Red
I'm up for today, if you're ready for that.
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Rivers Run Red
Are Drow necessarily chaotic evil? I was thinking more chaotic neutral.
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Europa Universalis 3
That is one way, through claiming a throne and then warfare (or actually, fabricate claims). The second way is to just wait around for their king to die and get into a personal union once in a while.
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Europa Universalis 3
Personal Union: Basically you have a royal marriage and then the other country's king dies without an heir. Now your leader is the leader of the personal union (or vice versa if your king does). Inheritence: When your king, which is the leader of the personal union, dies, there is a small chance (10%ish base and higher depending on how large your country is compared) that you get all their territories and cores on them.
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Rivers Run Red
Heh, choosing a hated race that does not do well in the sun is not exactly advantageous. :P Which rulebook/sets are we using?
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Rivers Run Red
Drows have different advantages and disadvantages (and kewl weapons) than regular elves. I haven't chosen Drow yet, but I am looking into it. Otherwise, probaly some other variant of elf.
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Rivers Run Red
I will probaly want to play as a Drow, so I will just be figuring that out. --- And I can't find the Drow rules anywhere.
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Rivers Run Red
Could you explain the difference between this version and the 3.5 that we were playing before?
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Europa Universalis 3
Did it change from IN? I thought Noble republics were the only republics to have unions (since they're run by aristocrats and stuff)
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The Back Room
Dungeoneering marathon? :)
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Europa Universalis 3
I'm pretty sure that's 2,000 a year?
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The Back Room
Ross, do you have the week off from school/university/wherever you learn during the day?
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Europa Universalis 3
It seems that you are a "world war" starting kinda player. You seem to maintain an extensive network of alliances and treaties, designed to keep your enemies at bay. Meanwhile, I just look at stuff that happens to be my core and I smash it to pieces, trying to sneak a war when its allies as distracted. I guess that's why I always have skyhigh infamy. :)
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Europa Universalis 3
Well I remembered to convert to a despotic monarchy just before I force-annexed Tuscany, Urbino, Rome, Siena, and Pisa, so thankfully all the countries didn't go rogue and smash me to pieces. It was a pretty close call, but it should have lowered enough within ten or twenty years so I can switch to Noble republic (great for inheriting! :D). Currently I am just waiting for cores (50 years, yikes), but I have five merchants in both Venizia and Lubeck (nice 250 ducats a year combined), making around 100 ducats a year with 0.20 inflation, so I should have thousands of ducats for when I need to colonize or build a twenty stack of calvary to defend myself from whoever tries to steal my money. I am thinking that each of my provinces should have a workshop (+2 tax income), a courthouse (-2 revolt risk), and a constable (+2 revolt risk, +50% tax) just to wipe the floor clean with money. It is hilarious, because I am making as much money as Castille or France atm. After smashing so many weak nations, my prestige is hovering around 90. Love strong economy. :thumbsup:
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Europa Universalis 3
Too bad for Naples in your game. In my game, I smashed Sicily right off the bat after they allied with the Pope and broke their alliance with Aragon (big mistake), and proceeded to annex them once the truce ended. I think I'm in a relatively good position right now. Three or four universities gained (just waiting for cores to form Italy) and 1000 ducats just waiting to be used for workshops and colonization, once I get the technology levels. Hopefully the other Europeans will ignore my infamy of 35 and excommunication. :)
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