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Earth

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Everything posted by Earth

  1. Earth replied to Earth's topic in Falador Tavern
    (11) Mather: he gnomes do so, and get out of there before the snow can be moved. the minions then move the snow into the pit, where is melts
  2. Earth replied to Earth's topic in Falador Tavern
    gnomes cant swim... and anyways, they couldent find any natural ones, you got a 2. so they melted snow, and poured it in.
  3. Earth replied to Earth's topic in Falador Tavern
    ohh, you were talking about a spa... just say so man, i cant roll on things i dont unnerstand! (2) the gnomes shodily make a pool, and the minions release the hot water at the wrong time, killing 5 gnomes. (you got 195 left)
  4. Earth replied to Earth's topic in Falador Tavern
    10 mins on. mather, i thought scine you wanted a face in an obvousl magic tree, and had to get the sap just right.. that it would turn into a spell.
  5. Earth replied to Earth's topic in Falador Tavern
    (gtg naow, be back in a bit)
  6. Earth replied to Earth's topic in Falador Tavern
    do i wanna know what the censors are for?... (9) Mather: your spell goes partially well, but you need to make adjustments for it to work.
  7. Earth replied to Earth's topic in Falador Tavern
    ( imma go cook some food in 10 mins. so break time in 10) (5) Retech: another squad of guards rushes through the door aand ( they got a 12) kills all of the hunters. your minions kill 5 of them ( leaving them with 5) with thier wolves and swords, looted from the boddies.
  8. Earth replied to Earth's topic in Falador Tavern
    ( ah ah ah, you arent far enough in to find the hive. about 5 more rooms.) (10) you kill the guard. but dont find much except for weapons for yor minions.
  9. Earth replied to Earth's topic in Falador Tavern
    (15) Mather: the m,inions find some rubble and use mortar to seal it in place. you magically enhance it, causing it to be waterproff to everything except enchanted water. +.2 nature magiks.
  10. Earth replied to Earth's topic in Falador Tavern
    ross, why you not posting? (15) Retech: your minions and hunters do so, but before thy get the last one, he hits you over the head, dealing minor damage
  11. Earth replied to Earth's topic in Falador Tavern
    (12) Mather: your gnomes do this with only one slip up, and this was into the main throne room.
  12. Earth replied to Earth's topic in Falador Tavern
    (9) Retech:the hunters part works well, but a minion makes a noise setting off the others. thankfully, you and your minions charge in, clobbering most of the guards.
  13. Earth replied to Earth's topic in Falador Tavern
    (10 minions becuase of 10 life force orbs) (12) you see a sentry just in time, and bash his head in. you find soem gold off of him.
  14. Earth replied to Earth's topic in Falador Tavern
    sorrah, didnt see that one! (13) Mather:the gnomes suceed, but the minions plant the wierwood somewhat shodilly. it will take longer than normal for the wierwood to grow (10 mins) (14) Retech: the wolves stop, and the hunters agree to join you. you gain 10 minions and 10 more servants. plus the wolves, 10 mounts for your minions. you head back to the cave.
  15. Earth replied to Earth's topic in Falador Tavern
    mather! i have rolled for it, check the page before! (12) Retech: the wolves agree, but you only freeze 5 of the hunters arms. still, you kill 10 of them in your attack. Bob" now master! get in there and bash a few heads but good!"
  16. Earth replied to Earth's topic in Falador Tavern
    ( retech, you do have a max horde limit. you can use the gates to replenish your horde size though, just not increase it past maximum.) (16) you find the hunting party engaged in a fierce struggle between wolves ( 10 wolves to 20 hunters) you have a choice of either using magic to hurt them, r wait till the fight is over, and kill those who are left
  17. Earth replied to Earth's topic in Falador Tavern
    (18) Ross: your minions are extremley lucky, and find a small seam f gems, which they mine, gaining you 10. you invent a new move using fire magic, costly but effectie for large groups, as it causes a pillar of fire to appear on top of your foes. +.5 fire magiks. you are attacked by inquisitive humans, searching for a mine, and the poison bugs kill them, gaining you 5 life force orbs.
  18. Earth replied to Earth's topic in Falador Tavern
    ( retech, there will be minion gates in the cave. you cant take those units becuase they were alredy turned into minions) (17) upon finding the cave, you see that a hunting party has gone out in search of food. you could follow this group (of 20) or go to the cave, as the hunting parties here take long times to finish. the cave looks deep, and you would be wise to make your choice quickly, there is no time to be lost
  19. Earth replied to Earth's topic in Falador Tavern
    (13) Retech: the minions set up the farm Bob " in order to gain more minions, master, you must find a minion artifact. i have had word that a small cave dwelling peoples have taken one of the hives, along with a mana object, a life object, and a minion object. you might do well to scout this out. gems have no use, for now, other than adorning clothing. when you have a smelter, then you may use these as a substitue to create powerfull weapons, one of these is worht 10 minion lives in the forge. these are, of course, rare, so you have done well to find 5."
  20. Earth replied to Earth's topic in Falador Tavern
    (16) Ross: you force encounters a nest of poison bugs, and manage to capture and tame quite a few. they cannot be riddby anyone you hve yet ( difrent hive) but make usefull guards. of the rest, they killed them, gaining you 20 life force orbs. NOTE: you can summon as many minions as you want in your lair, long as it is within your life force withstrictions. soon as you step out, all but your max horde number are sent back to the lair.
  21. Earth replied to Earth's topic in Falador Tavern
    (16) Retech: the men find their tounges, and they readily agree to join you. you gain 500 gold, 2 more gems, and some ;life force from the dead sentrie. there are 30 of them left, and they carry seed and some farm animals in cages.
  22. Earth replied to Earth's topic in Falador Tavern
    (2) Ross: you injure yourself by setting your sytche on fire and slashing a huge wound in your belly. you are rushed to the infirmary, where you must wait for 10 mins. (overlords heal fast in their lairs, but still..) your slaves fail, and the svcouting party comes back with wounds all over them. (retech, mather, your rolls are on the page b4, if you didnt see em already)
  23. Earth replied to Earth's topic in Falador Tavern
    ... i huess ill roll (19) Mather: your minions do execptionally well, making the cavern large enough for 2 wierwoods, the gnomes learn to eat rock, and now are our devoted slaves Luwin" even better sire! use thesee as a handy trap to plauge enmeies throuout your lair, and they shalt think twice of going further" (7) Retech: the minions keep on snowballing, but your attempts to garner conrtol over the campsmen is progressing slowly, as you are scaring them so much their numbstruck
  24. Earth replied to Earth's topic in Falador Tavern
    gonna wait til everyone posts, wanna lup it together so the cooldown tinme dont grab me.
  25. Earth replied to Earth's topic in Falador Tavern
    (4) Ross: your slaves find no metal, and you do not gain much from the gnomes, 1 life force orb, and 20 gold. the plate robe is only half complete

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