Everything posted by Th e Doctor
- Hello, I'm the Doctor! Back and ready to be a noob again!
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Hello, I'm the Doctor! Back and ready to be a noob again!
I put off watching and getting into the show for the last year because I knew I would be an addict... I started the 2005 season 2 weeks ago and am now done with 6 seasons (through 2 seasons of Matt Smith as the Doctor, not sure if the most recent one is up on netflix yet?) and now I'm going to go back and watch the classic episodes because they're up on netflix as well. Do you even make a decent profit for it to be worth it? From what I understand seismic drops are stupidly rare? I'm a ways off of getting a yak anywho but I might be willing to power through summoning at Glakkers if Vorago is that profitable... Get other people to buy what you need for headdresses and pay them. I'll help you out if you add me. Pretty sure if you drop into the HTY chat you might get a guy or two to help as well. The buy limit shouldn't stop you from death lotus. Also, Frost Dragons!!! Added, I just need colored feathers. I'm currently buying them for 20 each in the G.E. and from other players. Knocked off 100 k crafting exp and sent out 5 Chi as well as 3 bones. No other trade good missions popped up so I sent out 25 k slayer and 25 k herblore exp because why not?
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Feather Headresses and AHK
[hide] action:=-1 perform:=[{action:"mousemove",x:615,y:525},{action:"mousemove",x:615,y:562},{action:"mousemove",x:615,y:525},{action:"mousemove",x:615,y:599},{action:"mousemove",x:615,y:525},{action:"mousemove",x:615,y:636},{action:"mousemove",x:615,y:525},{action:"mousemove",x:615,y:673},{action:"mousemove",x:615,y:525},{action:"mousemove",x:615,y:710},{action:"mousemove",x:615,y:525},{action:"mousemove",x:615,y:747},{action:"mousemove",x:615,y:525},{action:"mousemove",x:660,y:525},{action:"mousemove",x:615,y:525},{action:"mousemove",x:660,y:562},{action:"mousemove",x:615,y:525},{action:"mousemove",x:660,y:599},{action:"mousemove",x:615,y:525},{action:"mousemove",x:660,y:636},{action:"mousemove",x:615,y:525},{action:"mousemove",x:660,y:673},{action:"mousemove",x:615,y:525},{action:"mousemove",x:660,y:710},{action:"mousemove",x:615,y:525},{action:"mousemove",x:660,y:747},{action:"mousemove",x:615,y:525},{action:"mousemove",x:705,y:525},{action:"mousemove",x:615,y:525},{action:"mousemove",x:705,y:562},{action:"mousemove",x:615,y:525},{action:"mousemove",x:705,y:599},{action:"mousemove",x:615,y:525},{action:"mousemove",x:705,y:636},{action:"mousemove",x:615,y:525},{action:"mousemove",x:705,y:673}] ]:: action++ if(perform[mod(action,perform.maxindex())+1].action=="sendinput"&&perform[mod(action,perform.maxindex())+1].buttons!="") sendinput,% perform[mod(action,perform.maxindex())+1].buttons else if(perform[mod(action,perform.maxindex())+1].action=="mousemove"&&(perform[mod(action,perform.maxindex())+1].x/perform[mod(action,perform.maxindex())+1].x||perform[mod(action,perform.maxindex())+1].x==0)&&(perform[mod(action,perform.maxindex())+1].y/perform[mod(action,perform.maxindex())+1].y||perform[mod(action,perform.maxindex())+1].y==0)) mousemove,% perform[mod(action,perform.maxindex())+1].x,% perform[mod(action,perform.maxindex())+1].y,% perform[mod(action,perform.maxindex())+1].speed,% perform[mod(action,perform.maxindex())+1].relative?"r":"" return \::click ^q::mousemove 450,400,0 ^w::click ^1::mousemove 616,563,0 ^2::rbutton ^3::mousemove 0,74,0,r ^4::click ^5::mousemove 502,466,0 ^6::rbutton ^7::mousemove 0,74,0,r ^8::click ^9::mousemove 540,70,0 ^0::click ^-::mousemove 615,525,0 =::reload[/hide] This is what I'm currently using. Banking is near instant so it's pretty much constant headdress making anyways. I'd still appreciate any help/feedback/improvements that you guys could make but I'll be content with what I've got for now.
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Feather Headresses and AHK
I'm assuming I would just need to do this? action:=-2 perform:=[{all my coordinates}] p:: action++ if(perform[mod(action,perform.maxindex())+1].action=="sendinput"&&perform[mod(action,perform.maxindex())+1].buttons!="") sendinput,% perform[mod(action,perform.maxindex())+1].buttons else if(perform[mod(action,perform.maxindex())+1].action=="mousemove"&&(perform[mod(action,perform.maxindex())+1].x/perform[mod(action,perform.maxindex())+1].x||perform[mod(action,perform.maxindex())+1].x==0)&&(perform[mod(action,perform.maxindex())+1].y/perform[mod(action,perform.maxindex())+1].y||perform[mod(action,perform.maxindex())+1].y==0)) mousemove,% perform[mod(action,perform.maxindex())+1].x,% perform[mod(action,perform.maxindex())+1].y,% perform[mod(action,perform.maxindex())+1].speed,% perform[mod(action,perform.maxindex())+1].relative?"r":"" return EDIT I'm not trying to be difficult, I just really don't understand this stuff very well.
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Feather Headresses and AHK
There is no make x option (yet) so it's as fast as you can click them 1 by 1. I've been working off of what you gave me and came up with this so far... That's all the coordinates for the coifs alternating between them and the feathers. Problem is that I run into the "expression too long" error after doing more than 15 coordinates worth of lines. Is there a way to allow for larger expressions or can I just map the 2nd half of my inventories coordinates to a different key?
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Feather Headresses and AHK
Is there a way to set up the action bar so that it doesnt just drop the feathers and coifs that I'm unaware of?
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Feather Headresses and AHK
- Feather Headresses and AHK
That first script you posted I can get to work for the first headdress but attempting to add any more to it results in an error. I really don't understand much about AHK outside of the basic mousemoves and clicks.- Hello, I'm the Doctor! Back and ready to be a noob again!
- Hello, I'm the Doctor! Back and ready to be a noob again!
- Hello, I'm the Doctor! Back and ready to be a noob again!
- Hello, I'm the Doctor! Back and ready to be a noob again!
- QBD guide
OP Mentioned they can afford Nex armor, drygores are in that price range so it was a reasonable assumption that OP can afford them. If you can afford them you should use them. It can still be done in void, and a CMaul but I wasn't giving advice to the general public, I was advising the OP. I personally know people who have forged their rcb in tier 6 armor with tier 7 weapons. It's possible but not recommended.- Feather Headresses and AHK
Currently I'm working on making feather headdresses with AHK for crafting exp. I seem to be stuck at around 300 k exp/hr and grimy's sheets say that it maxes at 400ish. The script I'm currently using to make them is below... [hide] \::click ]::mousemove 0,37,0,R [::click p::mousemove 0,-37,0,R o::click i::mousemove 37,0,0,R u::click y::mousemove -37,0,0,R t::click r::mousemove -37,-37,0,r e::click w::mousemove 37,37,0,r q::click a::mousemove 37,-37,0,r s::click d::mousemove -37,37,0,r f::click g::mousemove -37,74,0,r h::click j::mousemove 37,-74,0,r k::click l::mousemove 0,74,0,r '::click /::mousemove 0,-74,0,r .::click ,::mousemove -37,-74,0,r m::click n::mousemove 37,74,0,r b::click v::mousemove 0,111,0,r c::click x::mousemove 0,-111,0,r z::click ^q::mousemove -200,-200,0,r ^w::click ^e::mousemove 163,163,0,r ^r::rbutton ^t::mousemove 0,74,0,r ^y::click ^u::mousemove -126,-190,0,r ^i::rbutton ^o::mousemove 0,74,0,r ^p::click ^[::mousemove 50,-480,0,r ^]::click ^\::mousemove 113,559,0,r [/hide] I basically drag my finger across the keys back and forth and then reverse the same dragging motion but this only ends up making 16 per inventory or 800 exp in about 6 seconds. Any help or suggestions on how to make a better script (or if someone feels like making one for me) would be appreciated. In the mean time I'm just going to wait for my feathers to buy and work on RC.- Hello, I'm the Doctor! Back and ready to be a noob again!
- Hello, I'm the Doctor! Back and ready to be a noob again!
- QBD guide
Don't do it with range or mage, do it with drygores.- Hello, I'm the Doctor! Back and ready to be a noob again!
- 11-Dec-2012 - Player-Owned Ports
Yes it does. Good luck, may the RNG God's be kind. I accidentally fired a seafaring crew instead of my 4th merch when I got my last oxhead 3 days ago. Now I can't roll a sf crew again for the life of me and I don't need 4 merchants because I only send out trade goods voyages and I'm lucky to get 3 in a day let alone 4. FML- Your Ideas Needed!
that's never going to happen. Tier 90 defensive maaaybe. I can dream can't I? ...Uh, isn't flat-out changing some of the effects a good enough reason to give us another reset? Agree with this entirely. I have a good 60 k tokens invested into ring upgrades that are useless since EoC (some of them probably before as well but I was a noob and knew nothing and thought I could reset as often as I wanted when I invested them). I know that tokens get easier to get as you reach higher levels but at 90 dg 60 k tokens is still a fair amount, at the very least I would like to be able to switch them over to my berserker class so I can have them doing something useful.- Hello, I'm the Doctor! Back and ready to be a noob again!
Worked on making a legal AHK script for making feather headdresses quickly. I don't have the know how to make one that does the entire inventory but the one that I've got working for now makes 16 headdresses in about 6 seconds with another 6 for banking (assuming I'm slow) makes it 12 seconds for 800 exp or 240 k exp/hr. Tomorrow I plan on making an AHK banking sequence on the same script using control to get my banking time down under 3 seconds so that I can push over 300 k exp/hr. It's all solid loss as headdresses don't sell so it's slightly faster for the same cost as air battlestaves. I'll still be doing my battlestaves every day as well so the final price tag on getting to 90 from 81 is going to be around 30 mil. I expect to have it by the end of next week the way that feathers buy (slowly but I still manage to hit the 5 k / 4 hours with both red and stripey) and with the battlestaff buy limit. If all goes well for ports I should have 200 lacquer by then as well (currently at 165) so I'll have a DL top and bottom but I don't have the scroll for the helm completed yet. #wallsoftext Have a puppy that looks like a polar bear for reading- Hello, I'm the Doctor! Back and ready to be a noob again!
- Your Ideas Needed!
Rewards I wouldn't mind seeing... -Easy, Medium, Hard, Elite resource dungeons unlocked after finishing the respective task list (3 resource dungeons for each set) -A percent increase to the number of tokens you get for finishing floors (max 15% more at elite task complettion) -Cheaper recharges for chaotics -MINOR upgrades to your chaotics (ability to make them tier 81, 82, 83, and 85 at easy through elite respectively) and/or upgrades to other DG rewards (make some of the rewards like the law and nature staff actually not worthless etc, spirit cape saves more special points and gets a lp/armor boost, that kind of thing). I also agree that they should add in a few things to the reward system apart from the task system like having a range and melee equivalent of the arc stream, tier 8 defensive armor (since nex is power armor). To be honest though I just want the Ports 2.0 update to come out and give me the ability to make my ports armor t9 power armor.- Hello, I'm the Doctor! Back and ready to be a noob again!
- Hello, I'm the Doctor! Back and ready to be a noob again!
Headdresses? Ewwwwwwwww I'll gladly wait for them and do them for 400 k exp/hr at 6 gp/xp. 81 to 90 is only going to cost me 25 mil. I can more than make up for that with death lotus and soloing arma for a day or two. Just had herb run number two net me another 56 torstol. Yay I've made a mil proft today already. - Feather Headresses and AHK
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