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Resistance

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Everything posted by Resistance

  1. Regardless of his IQ you can still determine that Mather is extremely intelligent simply by talking over an internet forum, I would agree with that IQ score. Navi posted something about drawing, I'm not very good at drawing people and don't know what the people of the tavern actually look like so I'll be taking SFW drawing requests from now on. Just post what you want me to draw and I'll draw it.
  2. Sorry for not replying to your replys Archi but there is nothing more to put. I must have misread your thing about making a more powerful person weaker.
  3. Hello Wisp, I haven't introduced myself to you yet; I'm Resistace my interests include reading, graphic design and homework. I have been speculating ambout starting a new hegemony thread but don't expect it from me any time soon, I like working slowly so it probably would be ready in the time that you would want or even expect. I have been discussing combat systems with Mather and we seem to have come up with a 'flawless' and easy system to use. This is a project I will be running by myself but will be asking for help with some bits.
  4. No of course not, and I almost certaintly wasn't implying that at all and would never imply that sort of thing However Archi was claiming that only himself and Nero are the only ones that are actually capable of becoming moderators.
  5. When you say 'spice things up' are you reffering to A_bert releasing monsters from beyond the wall, then I completely agree with you but I think sometimes some 'mild' spicing up (dissent, false information) could add a bit of fun for all. The difference is that A_bert just stressed people out saying gigantic demons were going to kill everyone randomly, if you add a bit of mild spicing up then you won't stress people out but you'll create fun. I know that Silent Hill III does this well by making lamposts appear as monsters and it keeps people on there toes but it doesn't kill them. Although I agree that being respectful is an important factor I don't believe that how much respect a person can command is a necessary factor in moderating a game. You are basically saying that the more respect a moderator commands the more they can get away with being a bad moderator. A moderator does need to put his foot down, regardless of the respect he recieves people are obliged to listen to the moderator. I disagree with what you were saying, if a person is winning why should you stop them winning. You have some good points written above but I think the formula resides in the actual game and systems instead of the moderator, for example if I was to use the battle system that me and Mather have been talking about you wouldn't need a good moderator to work out battles, infact it would be impossible to make mistakes during the battle. This is essentially what Mather's script is. Its removes the need for moderators to make any battle calculations but remains simple and allows for 'luck', just as if a human was calculating it. All units are assigned values and can easily be expanded to include tactics and such. All I would need to do is enter the unit value and number and then calculate, I would change the end result if I feel the results aren't fair due to tactics or will put the battle into different steps. Awwwwww, but I like inventing! [hide=open] Inventing allows a lot of new tactics to be added to the game.[/hide]
  6. I am being one sided because I am angry at people actually giving money to artists.
  7. I'm not an artist but if I was its not a job that I would expect or deserve to make a lot of money with, its basically a glorified busker. Doctor gets payed less then an artist, logic problem?
  8. On the subject of hegemony I would be very interested in starting one up in the near future, of course I will wait for Seven Kingdoms to finish and maybe play a couple more games first. My concept will build upon the simple concept that is hegemony and make it more User-Centric and Battle-Centric. at the moment it seems that the only things you can do is research and attack, I'm sure that being the King or President of a country entails more then this! I would add internal problems to hegemony thus giving you more things to think about; Threats to power, Rebellions, Natual Disasters, Religon. I would like to make Hegemony much more user-centric, in the real world all nations play a different role. Compare Switzerland to North Korea! I think you should be given bonuses based on your culture; with countrys like North Korea gaining stability problems and Switzerland getting Economic stability. The way you play will influence the bonuses you get. I would also be more interested in making Hegemony more Battle-Centric, at the moment in Seven Kingdoms all I can do I give battle plans, I'm not fighting a real opponent. My plan is to give each player a couple of turns (maybe five) so that they can battle a live opponent. The world map would be clickable and work on a constantly changing grid system, rebellions would spread from square to square spreading chaos and destruction. If you had an idea I would draw it and label it in detail making it look official and the reset would be every day. I will be hoping to get some experience modding through PM and then enter the world of modding with a very good game. I've been asking for help from Mather and he's been extremely helpful and will be handpicking individuals who I think would benefit this project. Don't expect the game coming any time soon but some time soon you might recieve a PM asking for help due to your awesome attributes.
  9. You just described mainstream artists. What do you think about indie bands, which certainly don't get $200,000 a show? I have even less respect for them. They should get a side-job, being an artist doesn't consume all of your time!
  10. Frankly, I don't care whether or not the artist gets money or whether the label gets a money, I don't have much respect for musicians and couldn't care less if they get a decrease in the ridiculous salary they already get (around $200,000 per show). I couldn't possibilly comprehend how a music artist could want more money. Besides, 79p a song isn't reasonable! I mean I will only listen to it once. Piracy isn't theft, only an idiot could think that.
  11. I might come up with a thread about new directions, I was actually discussing this with Mather quite recently, I suggested: clickable map, defined cultures, culture bonuses, advanced diplomacy Etc. and we have been discussing combat systems. What is Delta V? Edit: Oh, when is it starting?
  12. Are hegemonys always this inactive. I bet if you made the resest time 12 hours then it would be way more active!
  13. Earth, if I was to call you I would say: "Earth, [Question here]" and then through out the question names are never used. If it is obvious that there are only two people to talk to just ommit the name (like in the story). If I was next to somebody and knew that it was clear to ask for something then I'd ask, ommiting the name. I feel that the story above has ZERO description, I mean WTF's a portal, what does it look like? You have to explain what the portal looks like because its a new thing. I'm trying hard not to be rude here but the names are ridiculous, I mean Shadow or Emerald are just stupid. A best selling book wouldn't have names like these, they would just have generic names. If you want to use a name that it rare don't use one like Shadow (correlation with character) or Emerald (Green eyes: correlation), come up with something like 'Scout Finch' if you must come up with a stupid name. And despite popular beliefs eyes don't show anything, hands and mouth do. Looking at eyes maintains eye contact and thats it. Describing what the eyes look like is a bit ridiculous, they are a feature that most of us don't care about (what colour is your Maths teachers eyes, what colour is your Maths teachers hair). I think Rocco can say things that I could never say but he is 100% right.
  14. A couple of things that I would change 1.) To much use of names. In real life do you adress somebody by there first name when they're having a conversation? When your panicking because a building is collapsing and your friend is going to die do you waste time saying names? By adding the names you have sllowed down the entire paragraph. I would rework the speech, removing the names in an attempt to speed it up. 2.) If I opened a book and read this what would I think? If you want to make it appear like a gripping story try adding some metaphors, similies, adjectives and some heavy description. At the moment "A portal opened in the Worldstone Chamber. The two girls hugged each other as the room shook." does the job but it doesn't make it fun to read, its a very utalitarian statement. 3.) Names are a bit stupid, Emerald and Shadow? There not even names. Try and draw attention to a character through there action, by having ridiculous names the story crys CLICHE!. Also don't focus on the eyes ever. Just say eyes, never put description into eyes ever its just something you shouldn't do. In real life people don't pay attention to eyes they pay attention to the face as a whole.
  15. Valentines day is a pretty stupid event, its one of those holidays that just DON'T need to be celebrated and that are just not taken seriously. I wouldn't go so far to actually be active against it but it seems a good time for a laugh. (I'm sending twenty valentines cards to myself)
  16. Are you even sure that it is true? Not one of those 'lesbian stages' which hollywood films use so frequency? I wouldn't hold on to the thought, its like trying to love a dead person; they won't love you back. I wish you luck repairing relations and such.
  17. That can't be real thats just the ultimate '[bleep] You' from life! I was in love but my respect for them diminished after the way she treated her friends. Due to hearing how terrible Google is I have further decided to use DuckDuckGo instead of Google.
  18. What is so bad about this? I am too tired to post or anything but might come back sometime later today.
  19. I've found about a software named Inklet which allows me to both save money and use the mac trackpad, its not perfect but I'm sure that it will do the job. Also bought a touchscreen pen.
  20. I'll have the game in about a month. Dusty has been kind enough to pay for a copy himself but there have been complications.
  21. I can probably get this game in a month or so.
  22. I showed this to my DT teacher.
  23. Some of those would be very interesting, I could expand very well upon personal flight and transport. Armour and Energy weapons would be fun to do but I don't want to paint the wrong impression of myself (I have designed a weapon capable of melting a person in 0.483 seconds, it starts by radiating through the skin and then causing heavy condensation on the outside of the skin, the persons bones melt first followed by the outer layer of skin. It is relatively painful but the pain is outmatched by the efficiency) Comfort and cooling could potentially be very interesting to do, I could focus on fans and such. Use of fission would be too hard to do. VR wouldn't give me enough to design as I am designing a software, if I was to design a full body suit it would be too hard because I'd have to take into account ergonomics and I could lose marks for not presenting my idea properly. Whats EMS and HD resonator?
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