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Cow

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Everything posted by Cow

  1. 1. borrow party hat for 2 minutes 2. set as default hat 3. return party hat
  2. I can see where he's coming from with not liking the 11th. The stories are a bit tiring (everything constantly dialed up to 11) and convoluted.
  3. From what I understand, when you see: Renoux has reached level 99 in all skills! Renoux has reached level 99 in all skills! Renoux has reached level 99 in all skills! Renoux has reached level 99 in all skills! Renoux has reached level 99 in all skills! Renoux has reached level 99 in all skills! Renoux has reached level 99 in all skills! it's because the person turned in 7 sets of Shattered heart rocks. These give you the level-ups at the same time, so you get max total for each 99. It's kind of spammy and irritating when I see this after trying to track special attack recovery (which, stupidly, is filtered) Sorry for off-topic
  4. I just saw it. Wow I'll miss Rory, even with his stupid new hair style. [hide] [/hide]
  5. Spins for beta gameplay time would be popular :P It's pretty unrealistic to expect players to beta test such a broken system without some kind of reward/compensation.
  6. This is the same for members. I'm conflicted about it. On one hand it's neat to see when people max/comp/achieve a 99. On the other hand, there's spam every ~5 minutes of some completely unknown name getting 99 fletching, people using shattered heart to send 20 maxed total messages completely spamming the screen, and (previously) annoying gielinor games updates. An actual toggle option would be nice: "messages: off/friends/public, all/completionist/max/same world as me" as well as taking them off of game filter.
  7. A trimmed Completionist cape <3: so hawt Progress: 579-593 total level - Fletching, crafting and a bit of woodcutting. I'll be able to get 40 crafting and agility without going over 40 in another skill as they're "independant" processing skills. Fletching is I believe possible but improbable. Smithing is unfortunately not possible. So at best for me 40 all stat goal I can reach: 40 Attack 40 Defense 40 Fletching 40 Strength 40 Fishing 4X Hits 40 Firemaking 30 Ranged 40 Crafting 40 Prayer 30 Smithing 40 Magic 20 Herblaw 40 Cooking 40 Agility 40 Woodcut 40 Thieving
  8. Void melee is very useful for non slayer/salve training. I believe range is good as well. Magic is pretty useless afaik. When I did it I believe it was 11 turns or around there. Not everyone wants to play the minigame. It's a similar situation to fast sc or m/a. Edit: I forgot that void bonuses stack with salve :wall:. I haven't done non-slayer combat training in a long time.
  9. It would be very neat to get a slayer task from Duradel for old time's sake. This looks like a really cool event. And I certainly wouldn't mind gielinor games for prayer exp. If you keep the firemaking characters alive they'll probably just be a rock or something where their memorial would be, like with balloons.
  10. Did slayer n stuff today. 497k to 95, and saw this: was pretty neat. goal of another 50-100k slayer xp by tomorrow looking good.
  11. Not wasting lamps on sleigher :) I want to max it asap before the combat changes. Selling slayer xp for hunter xp on 1:5 ratio Hunter makes me want to /wrists sometimes. 580k to 95. During the weekend I'd like to get that down to 450-400 or so. edit:540
  12. Although experience gains shouldn't plateau (although admittedly challenging for things like cooking/fletch without minigames/overhaul), I think that your graph is flawed. It should take more time to get each level as you progress, and having xp/hour matching xp/level would be silly. Your explanation makes more sense though. Dungeoneering got it right with the continually increasing prestige.
  13. Following the trend of forgetting to do things on video (juju, prayer), what would he forget on a kiln video? (Remembers happyseeker getting to wave 10 before realising he was on lunars)
  14. It must suck so much if they were designing new skilling outfits and their hard work got put as a temporary SOF reward :(
  15. Voicing our character would be nice but they'd have to find a good way to allow us to choose a voice (unless its just an option or something.). I'm not sure how they could keep that in the game lore. Not that anyone cares anymore, though. Instead of "Adventurer" a system of choosing either a nickname (from a few hundred or so?) or something like freminnik names would be nice. "Adventurer" is kind of boring. The quest was fun, but it was kind of strange to have it split up.
  16. Raising level by level over a few years could be interesting. But I'd rather they not. They're still several years from filling out current skills to 99. It would also need to be like Dg in that the xp rate gets much higher past 99, which I'm not sure they would do, or do properly (like how higher tiered normal trees are worse xp/hour and gp/hour) All the comp-capers would ragequit lol. Maybe this should be implemented on the hs only but keep 99 ingame.
  17. I took out the garbage and found a perfectly good longboard in the dumpster :>>> Why do people throw some things away. Also 200 tasks at last. Lol I lamp so much slayer. I had 130 tasks at level 81 Slayer: Slayer is 160k behind hitpoints in xp :) soon to catch up and overtake. 630k to 95.
  18. Good that the boost "only" lasts 30 days Bad that it exists Bad that it's on the Sof Rebalancing is nice I guess. 2.5% less time to some goals
  19. [bleep]s please. 570k baskets
  20. So I was doing some slayer and hit 8m xp: and just minding my own business and LOL EFFIGY 740k to 95. I missed being banned for 20 spins :(
  21. I'd take a few hours of being banned for a free ~100k xp in Slayer :(

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