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Crocefisso

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Everything posted by Crocefisso

  1. As the author of the second article, I am afraid you are not only offensive in your interpretation, but also ignorant to the very contents of the article you are ridiculing. If you found it naive, you've clearly misunderstood its message or have no experience in the creative business community in RuneScape. As stated in the article - if only you'd be as gracious as to read and understand it - people often talk of changing minor aspects of the community, e.g. starting a slightly new venture within a corporation framework, and are naive enough to believe this alone will reinvigorate the community as a whole. The proposition of abandoning the corporation model, which would, if implemented, radically alter how the community functions, is far from naive; it may be a success or a failure, but either way it will have a significant impact on the community. With regards to your second comment, I am going to present to you a concept. RuneScape is a game, with no basis in real life. The Tip. it Times is about RuneScape. The corporation model which serves as the basis of the article and is discussed throughout is, therefore, the corporation as it exists within RuneScape, not real life. When an article on herblore is published, do you feel the need to point out that herbs cannot be used for potions in real life? I sincerely hope not. Just because you are not aware of them within the context of the game does not mean they do not exist, and I think in future you would do better to apply common sense before posting such puerile remarks. To those who made the reasonable, informed comment that the article catered only to a select audience, I accept that I was writing for said audience and the suggestion that it could have been more accessible to those unfamiliar with RuneScape's business community is a good one which I shall take into consideration in future. Those who made the effort to respond critically and constructively, regardless of their familiarity with the subject matter, your feedback is much appreciated.
  2. Absolutely agree when it comes to the Eastern Lands, I've wanted them for a long time. The skill idea doesn't really appeal.
  3. I think that your proposition with regards to the prayer skill is interesting. I agree that, unless you've the member benefits of things such as the Ectofuntus, prayer is a slow and tedious skill to train, and that at some point an update which rectifies this would be nice, if unlikely.
  4. I think it's a lovely idea and certainly an interesting prospect, but having seen player owned shops elsewhere I can attest that they are impractical and, personally, I think our trading system - despite people bemoaning it since the beginning of the year for the new pricing system - is better than ever now. To modify a well worn axiom, "If it's better than ever, don't fix it."
  5. It is true, the reintroduction of free trade has made the GE far more volatile. This has the disadvantage of making it less stable, yet it also has the advantage for those willing to take a risk; it means they are able to take a chance and make a lot more money than before. Thus, the GE has become more fun and less sterile. I like this. It has the potential for both boom and collapse.
  6. I really, really think we don't need any more skills and, to a lesser extent, any more quests. Anyway, it's true, skills such as slayer already fulfill a similar purpose and another in the same vein would only make it seem that Jagex were adding skills for the sake of adding skills.
  7. Judging from threads/topics I've seen across a variety of RS forums, I have come to the conclusion that people are incredibly fickle. The amount of anti-botting posts I've read recently has been staggering, ever since trade limits were abolished. Yet, before they were abolished, people complained about them being there in the first place. It's time people made their mind up as to what they want, and stick with it. I myself signed multiple petitions for the abolition of trade limits, knowing full well the dangers - nay, inevitabilties - of the increase in botting, return of gold farming and RWT, and so on. Not once have I complained of these issues. It is the price of change and the price of freedom, something free trade certainly offers. I know you, having had a year out, wouldn't have voted in the referendum, but I do think that we've got quite enough people ranting about botting as it stands.
  8. I think you need to learn that change is essential to maintain the interest of most players, and learn to live with it.
  9. Crocefisso replied to Metanoias's topic in Rants
    I'm sorry for your loss, but if you're going to be so gullible, life is going to have a lot worse for you. Just remember that e-mails from Nigerian bankers are always lies. :mrgreen:
  10. All these cosmetic changes are so superfluous.
  11. Personally, I think that increasing the role of clans would be absolutely brilliant. If Jagex are working on it, I'm pleased. :thumbup:
  12. The fact is, Jagex haven't done anything properly new in order to maintain player interest - the big recent change was more of a regression than an innovation - and so it would not be suprising if the game was dying. HOWEVER Don't base such a statement on Google search statistics alone. It might equally imply that players are more contented with the game and no longer have the need to search for it - they are contented, the game is stable, and new players aren't coming in as much. Old players would likley enter the web address straight into the search bar, rather than Google, because it's easier. Thus, only newcomers, unsure of the web address, use Google. As for the state of bots and other such things, I am sure it has increased massively since January's turn around. It's a sad fact that comes with the freedom of trade and wilderness return which was so often demanded. Again, just because people Google bot sites doesn't mean they use them. I'm sure many are disheartened and opt out. Google alone shouldn't really be a basis for concern.
  13. It is a sad but inevitable truth that bots, hackers and rwters are ever more prominent since the return of free trade. However, I strongly condone this decision by Jagex and I think we have to accept that there is a trade off - we can have tighter regulations and less opportunity with increased security, as it was between 2007 and January of this year, or we could have greater opportunity at the expense of people who bot, real world trade, and hack. The only action Jagex could have taken against them was taken in 2007, and people complained, as they had every right and reason to. Now that they're back, we have to accept and live with this. Truth be told, only hacking is a serious issue - and it is a serious one - but it's pretty much the only issue which can't really be suppressed or even prevented and was not affected by trade limits. Now, that was a bit of background information showing how helpless Jagex really is at dealing with this in-game. Outside the game action is destined to failure because; a) botting and hacking are against Jagex rules, not the law of USA, UK, etc.; b) Even if it were possible, it'd cost them a lot and; c) Even if it were possible and cheap, it's a game. Really, legal action isn't worth the trouble.

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