RATING FORM: The Jeppoz [3/5] Request proximity (?): Yes but i think that the chasm should take up more of the sig. [7/10] Background: Nice buildings, some a bit to simple, effective sky [6/10] Drawing: Nice characters and buildings. Skeleton bones need work [8/10] Detail: Brilliant all over. BG buildings possibly more detail on. [9/10] Shading: Hard to fault [5/10] Design/Concept: I find the chasm,? a bit small for the main topic of the competition [6/10] Expressivity (?): Love the blonde character's eyes and sweat however the 'rs2k' character seems to be pointing at someone or something without meaning (if there is a meaning i can't see it) [4/5] Presentation: Original 'structure' border as well as clear text. [44/70] Overall : More needs to be focussed on the workers being told what to do. Closing comment : Because those are my thoughts :lol: RATING FORM: Misterxman [5/5] Request proximity (?): whips, pained workers and silver all there. [8/10] Background: realistic walls of the chasm as well as Bg miners [7/10] Drawing: Characters need work, lines need to be straighter also [4/10] Detail: Lack of detail in cuts and characters [6/10] Shading: Shadows on left rocks are going right, on right rocks going left...character and other shading v.good [9/10] Design/Concept: original with an excellent concept for the sig [7/10] Expressivity (?): evil smile on rs2k's face brilliant [3/5] Presentation: Lazy text, smooth animation [49/70] Overall : Brilliant concept and well carried through more detail needed