badrobinhood
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I don't think he means necessarily an item that dominates everything else, just things that are unique to the higher levels in certain skills. I like the idea.
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16 January 2006 - Agility Pyramid
badrobinhood replied to Chaosbringer's topic in General Discussion
The plank is 56.5 exp per cross, you can tell because you alternate from even numbers to odd numbers everytime. I got like 20k exp and got bored jsut crossing the log so I left. Wildy agility might be slower but its moer interesting I think. -
Got proof? , ya i thought not Behold.... Happy? I recently got one of those but doesn't it specifically say that that message is for your eyes only? Mine did, not that anyone is going to do anything about it but even so.
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What nobody noticed about the magic update
badrobinhood replied to Adam007's topic in General Discussion
Unless Jagex constantly changes the price of the phats in that store, then the economy for phats would stagnate. I really dont think thats a good idea because then there would be less staff to give us nice updates. -
Party Hat Drop Indicates a Healthy Market
badrobinhood replied to r2-pleasent's topic in General Discussion
Is the price difference between blue and white always that great or is that a bit of a problem? -
Time to start crafting Cosmics instead of Nats and Laws?
badrobinhood replied to Adam007's topic in General Discussion
Whatever happens to prices is not important to some people because they like getting exp, or just like crafting their own runes and not buying them at all. EDIT- I just hope the price of rune essence doesn't rise because then there is less profit in alching and what not. -
I usually mess up like badrobnhood or someting, jsut miss a letter. One wrod I always mistype is just, and it always comes out as jsut.
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I like "Wander", as it brings back memories of when I first started as is calming when alching or whatever.
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Abyss Guide - Oh sweet sweet Abyss. [V2]
badrobinhood replied to Karolismatul's topic in General Discussion
I guess I can start using an ectophial as no one actually bothers trying to teleblock you while they pk there. Lost 180k that way, plus its a bother to get the pouches back after you die( more-so than losing the cash which is easily made back in half an hour). I think, although I can't rightly confirm, that in order to get your pouches back you first need to talk to the dark wizard in the inner circle and get back your small pouch for free from him. I spent an hour there killing stuff trying to get my pouches back, and when it jsut wasn't working I went and talked to the mage, got my small pouch and was out of there before my skull dissapeared. Also didn't know that all the monsters have equal chances of dropping those pouches. Not relating to runecrafting but you get horrible expierience in melee stats when you sit down their fighting. -
Bubsa Sings RuneScape: What happened next
badrobinhood replied to Bubsa's topic in General Discussion
First time I have ever heard any of these and my favorite has to be the one over the Justin Timberlake one. I am still listening over and over to the beatboxing. You have no idea how funny it is. Screw all the people who complain about any of this, it is freaking a-class material. I might have an idea for a christmas based one, as the time is coming up. Sorry to anyone who doesn;t believe in that byut neither do I. I will pm the idea if you want, or maybe I will develop it a bit further first. -
Get rid of all Random events..do this instead
badrobinhood replied to Google90's topic in RuneScape Suggestions
THe only random I have a problem with is ScapeRune because it takes quite a while, running from statue to statue. Even if you do know what to do there is no avoiding that it takes 5 minutes. It also throws you too out of rythym. -
Lessers would have to gain a few hitpoints to be able to give more slayer exp which wouldbe nice to f2p people, but its not an important enough problem to make a change. JaGeX probably has reasons for combat levels and hit levels of monsters.
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You only currently get the amount of hp the monster assignment has so 2x that for slayer monsters without an assignment is getting double what you get now for assigned monsters. A better idea might be to get the amount of exp required to kill that slayer monster; i.e. Killing a Dust Devil(where I am now so why not), would net you 65 slayer exp per kill. Maybe it can stack too. Say you get Abberant Specters for Slayer assignment, then you get 60(slayer level req)+90(hp of abberant I think)=150 hp Just my imput.
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Idea for update, right click to bury bones
badrobinhood replied to my_pet_worm's topic in RuneScape Suggestions
Good idea, cant hurt anything so why not do it. badrobinhood