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archimage_a

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Everything posted by archimage_a

  1. I am sure I am completely out of touch with today's music: http://www.youtube.com/watch?v=qrKRs8wEj8g Anywho, Mask recieves 9.0 xp for completing the quest/not taking any of the freely avaliable xp at the 'farm'. Zareph also recieves 1.0 xp for taking part in the quest/not taking any of the freely avaliable xp at the 'farm'. Gerund also needs to talk to me at some point, not during sessions, about the 7 remaining questions. Also need to figure out Jake's contract. Also, as Liutranthandulus(The doorman) reminds you as you leave the Hellfire Tavern: All the stuff from the Monastery is still missing Benvido is still dead The Abbot's soul is still missing Much experiance can yet be gained Potions brought Incarnates tried Services brought And much much more I will point out that the xp farm is, however, closed. :rolleyes:
  2. /join #Monastery tavern (People in Quest) /join #inn (People who want to chat and such) /join #Lightgate tavern (Earth and co. Also people not taking part in the Quest who didn't travel to Caster) /join #Caster tavern (I think Ross and Mask if they choose not to get involved in the Quest) Let me know if people need others. Of special note to Mask, you have recieved 1.5xp for finding the landing site of the blue comet thing. If you wish for a more detailed account please contact me. There are also items you can acquire instead of XP.
  3. Owing to certain factors which may or may not be important, in addition to having missed a fair few sessions now...I am gonna start the session at 6pm instead of 8pm. (Effectively an extra 2 hours) Obviously if people are not here/can't make it then so be it, we will start at 8...but just to put it out there.
  4. I would say yes. Everyone who believes there was a session today(Friday) should not attend the session tommorow(Saturday). If you do not, however, believe there was a session today, then you should most certainly attend the session tommorow.
  5. I would have to use the web to find 25,920 different webpages to equate to the 72 hours you spent solving the problem...Even with 30 webcomics a day, it would still take you the better part of 3 years to catch up. On balance, I prefer my way.
  6. I use IE to read webcomics...It requires me to favoriate a page, click on the link my my favoriates, and update it when neccessary...It takes perhaps 2 seconds and doesn't have any lockup...
  7. One thing is for certain: there is no stopping them; SOPA will soon be here. And I, for one, welcome our new internet overlords. Id like to remind them that as a trusted internet personality, I can be helpful in rounding up others to toil in their underground copyrighting caves.
  8. Save time, restart more? If you did restart then I Seriously question why Opera is better than Internet Explorer...Usually if you restart your computer....Hell, if you restart Internet Explorer...Then that usually clears any problem. Also question why you need 20 tabs open for 72 hours...Internet Explorer has this handy feature: Which allows, whenever you open Internet Explorer, to open all the webpages you would nominally visit. I mean EVEN IF you hated IE....as you do...You could have all your best webpages set up so by clicking once you could see all the webpages you wanted to see with none of this 72 hours nonsense. But that is just me, and I mean, I use Internet Explorer, so what do I know. :rolleyes:
  9. Crabbier I do agree with Nex, there should be extra sessions to make up...But the only days I am actually free to run extra sessions are Friday and Monday. Two sessions in a row is, by my experiance, a bad idea so that puts both of them out. And if I was able to predict that there wouldn't be a session on Tuesday/Saturday then I would maybe suggest a Monday/Friday session, but in both cases I rarely know beforehand.
  10. Word to the wise... Don't post that you want a session AN HOUR AND A HALF(and a day) after the session would normally start. Also, don't post that you want a session TWO AND A HALF HOURS after the Mod has gone to bed.
  11. One thing I have noticed about the V2HD is that the USA seems less able to take over Mexico...Two games I have played now where the borders have remained almost entirely static throughout. Also that almost every country stops being an absolute monarchy way before 1900. Another fun thing to do is just wait until the sufferage movement gains a few million in support (Seriously 20 minutes into the game and they will have enough) then do all the reforms on the list except voting reforms. Saves hours of waiting patiently for the game to build up a liberal majority to do one reform, then waiting hours more for another liberal reform. Still haven't found a way to bring back slavery :-k But anyway, Prussia game, Northern Germany in 1843, Germany in 1845 (Basically replenished my troops from the newly incorporated territories and then invaded France). Ended up fighting Austria again, though they mobilised, so I mobilised, won and Austria was temporarily knocked off the top table, so I was pleased with myself...Though they then made a come back with 0 prestige (I also nabbed Bohemia), so it doesn't look like I am gonna be able to do much with them...I might release Danzig and some other country which magically has a higher score. Oh, and Britain randomly released Canada...which might prove interesting late game.
  12. Hehe, Prussian Northern Russia. But yeah, it looks like Prussia and Austria didn't fight each other much, so were free to dominate Europe. Meanwhile France seems to have cornered most of the ports in Africa, which prevents GB from getting them. Scaninavian Suez and no Panama?
  13. We could do... Ultimately I use IRC because I am comfortable with it and other people are comfortable with it...That and unlike Maptools it works for everyone. Skype is possible, but msn is way out since people are scared of it corrupting their systems or something. (Or, more accurately, their parents are) If people have real suggestions then I would suggest posting links to the pages (Freenode isn't an option)
  14. Probably slowly getting it back online I would imagine.
  15. Nah, its been down since last night...Not sure what is going on.
  16. I don't know...I was in a class of 30, there were 5 groups in my year, and 5 people from each class played, that makes 30 people playing when they should have been working. Now, I would imagine years 4-12 would be playing...so thats 8*30, which is 240. We can easily assume that more than 1 school exists, ergo we can assume that more than 240 people (if we assume that my school was/is the only one that refused to save information and allowed kids to play on the computers at lunchtime) have to suffer these kinds of restrictions. While that maybe a 'small percentage' that could mean anything between 0.000000000000001% and 49.99999999999% At the end of the day, now that windows has recovered, my apathy is returning as to the endeveour. The thing will annoy some 'small percentage' of people, of those 'small percentage' another 'small percentage' will lose interest in Tip It and never use the site again. I suppose what people would call acceptable losses. As is life.
  17. Ok, owing to an apparent (Can you find anything that says why it is down?) outage of tip it's IRC I am gonna cancel today's session. (I guess the universe isn't ready for fire and brimstone just yet)
  18. On the Library computers? :rolleyes:
  19. Unless you prefer the old site/see the new site as a terrible idea because it is obstructive to viewing content with its popup. Not to mention that the promise of running smoother, with faster content, ect, usually lasts a month, maybe two, then things slow down to how they were before. But this really isn't a 'I hate the new site' I am apathetic about it...Other people know more about how the site works, I don't use it a great deal, leave them to do what they do...but apathy stirred to annoyance that this thing that I disapprove of, but not enough to do anything about, is now being shoved in my face. Kinda like if I randomly began posting my stories from Varrock Library here (And for some reason they were not removed and I wasn't warned, ect). I do, however, see your point...The main issue I have is that www.tip.it is easier than http://forum.tip.it...Not least because it is simpler to type and is in the more well used format. On top of that going to Tip.it is a hang over from when I did use Tip It a lot. As to intrusiveness... It really fails if it is shown once and then isn't advertised again, and as something that is shown everytime you access the site it fails to endear itself greatly... As to actively forcing people to use the other site...Why not just switch the two sites over and be done with it? People could still switch back to the old site using the other address. Would save everyone (possible exception of the site designers) a great deal of time and effort. With the single use advertising you get three types of people: People who have used Tip It in the past and then used it and went 'Oh, there is a beta, better check that out'. Which I assume is the target audiance...And is an audiance, if my memory of when the beta popup was released is right, which has largely been hit and maybe a little rollback is in order. People who haven't used Tip It before, who just get a random popup, sort of 50% 'What, get out of the way I want Quest Guides' or 'Hmmm, maybe they have Quest Guides' and who are gonna be hacked off if there is a bug with whatever thing they are searching for. People who have accessed it before, and keep getting the popup from public computers. Who may, as you say, use a different address and bypass the site...Or who get ticked off. So unless the vast majority of Tip It users are unaware of the betasite (Considering I have been aware of it for months, and I don't even use the site that often, that seems unlikely) what usergroup are you planning on attracting that couldn't be attracted far more efficently in another way?
  20. In my game North Germany and South Germany couldn't co-exist...till South Germany stole Danzig: [hide] [/hide] Playing as Japan, stole Alaska from America, and freed New York from their tyrrany, as well as Wake Island and such. I was also extremely statisfied when China told me America had gone bankrupt. As a word to the wise, never invade America from Seattle->Washington....So many worthless provinces that get you nothing. Also, invading the USA late game is a really really really bad idea...They raised 5 million troops against me (mostly farmers and such, but still) What was worse was that their economy was capable of supporting it, and a fleet of almost 300 ships. At that time my army amounted to 1.5 million, and I am loath to mobilise unless I can't help it...So ended up spending two years building ships, then playing cat and mouse with the American army on the Mexican border. Eventually my plan came to success and I spent another four years occupying the USA...all the while I was at something like -20 warscore because of all the battles I had lost (and 9 times out of 10 I would flee and they got +3.2, while when they fled I would get +0.2) so it wasn't until I actually hit DC that my score hit positive figures.
  21. Ok, problem is solved, finally. Time it took to resolve the problem once I had the disk: 785,678 milliseconds, or in plainerspeak........13 minutes (Can't remember the last four digits but 780 thousand milliseconds is 13 minutes and 790 thousand milliseconds is 13 minutes and 10 seconds...some somewhere between those two.) Somewhat mift (Trust me to be annoyed that it is fixed too easily), but still, at least it is sorted and I am prepared for when it innevitably happens again.
  22. Hey all, Would it be at all possible to removed/modify/otherwise engage with the new/old popup the first time you load up Tip It. (Continue reading for rant/suggests/sarky suggestions and the condensed history of my life over the past two days. Otherwise please just do something about the popup :thumbup: ) Yes it is only very very very slightly annoying and yes you would think you would only get very very very slightly annoyed once...But actually when your computer dies, you are forced to install Ubuntu and embark on a somewhat long and extremewhat tedious quest to recover the bootloader for Windows which you left at home because you though it would get damaged and thus had to guide your parents through slowly uploading it, and then slowly downloading it because your landlord lives in a land where dial-up internet is something whizz-kids have, and then when you finally have it Ubuntu refuses to recognise your DVD rewriter (Burning the recovery CD at the library now, so I will maybe have to suffer the BLASTED POPUP only once more :grin: ), with your only access to the internet being: At the Library Computers which wipe all your internet files when you log off And With a somewhat shoddily installed version of Ubuntu which reverts to its default settings every other shut down It can get highly annoying when EVERYTIME you type in www.tip.it, click on the forums link and then get assailed by the BLASTED POPUP that requires you to, even though you have already clicked on the Forum Button, to close the BLASTED POPUP and then reclick on the Forum Button. I understand that you want to advertise the beta website (Quite why a new website design is needed I don't know, probably because people think the old design is tired or something...Personally if it can tell me how to complete quests, level up and not fire BLASTED POPUPS, at me I am entirely happy with it. But what the future wills the future gets.) But can I suggest a different strategy? I don't know what exactly...Maybe you recode the logo to switch to 'Have you tried the Beta Site?' when you mouse over anything...Or maybe a tap dancing phrase that sticks at the top of the screen permenantly...You could even just remove the 'run once' coding from the BLASTED POPUP so that everyone has to suffer its annoyance. Alternatively it could just be removed, I am sure that will annoy some people who think the beta is the bee's knees and want everyone to check it out, but my usually tolerant attitude towards the law of unintented consequence has been ground down over the past week. I would also point out that while I, the arrogant, single sub-forum user with a penchant for writing absurdly long and overly wordy posts and with a history of making mountains out of molehills, am mostly just venting my frustration directly at the semi-innocent people of a highly useful website that has served me well in the past...I do however remember being a young teenager, all those years ago, at school, in the public library, ect, playing Runescape and using Tip It. If I had wade through the advertising of a new website that I wasn't overly interested in, and was unable to create a bookmark/favouriate to bypass the BLASTED POPUP, then it would spoil my experiance. Other people may say that they would use a different website, (Personally, other websites weren't as good, but ectera) however the long and the short is that while BLASTED POPUP may appear as a very very very slight inconvienance to those of us who have a stable computer, but to those of us who don't it moves beyond and becomes a minor irritant...like sensitive teeth when you try to eat icecream...It assails you when you least expect it and ruins the entire experiance. Anywho, DVD finished burning about 10 minutes ago so I am gonna go fix the computer...I do hope the thing is modifed in some manner or another.
  23. In my mind I would just apply some form of commonsense, or talk it over with players before beginning....or just make it up as I go along...as I usually do. I am struggling to see how this is actually a problem, unless DnD has a multiple action skill that I am not otherwise aware of you would either rule that you were using the DnD system (Multiple actions at level X or whatever) or the Savage World's system (Multiple actions at -2) Where you got 'What we will do is take a Savage World's skill and then, for no explicable reason, take a DnD dice roll, and fuse them together to make things far far far more likely to occur' I have no idea. But even supposing you did go for some strange fusion of the game, having it more likely to succeed isn't really that major a deal because all the players would get an equal bonus, and so no one would die more often as a direct result of that... More havok would be wrought, there is no question of that, but that is mildly the point of the game.
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