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LordSmiloid

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Everything posted by LordSmiloid

  1. Smithing is never fast. I think your two best options are: Use goldsmithing gauntlets and smelt gold ores to bars. You can probably get some merchanting done if you're careful (sell bars for more than you bought ore) and turn a profit. OR Learn how to solo the Blast Furnace. It's a rough process, but doable. For the ideal method, you'll need some GP to start, but after that it's self-sustaining: pay to use the furnace (if you're under 60), buy a load of ore from the smithing store there, smith it into bars, make them into plates, sell the plates back to the store, grab some more ore. Repeat. It's much more active and challenging than gold smelting.
  2. If by best, you mean easiest, then probably Strength. It's easy to pump it up with some good melee combat. However, if you're looking for most useful, it's Magic hands down. Magic is the only combat skill that offers vastly different abilities between 70 and 99. HP is in the middle - don't try to exclusively train it, just work on your others and it will rise as well. You'll find yourself at 99 HP well before you reach 126 combat.
  3. The bestiary lists any weaknesses or resistances for a monster; however, for most monsters in the game, this weakness is usually negligible. You should only concern yourself with the weakness system when facing higher-level monsters (for example, dark beasts are weak to Slash attacks) or monsters which specialize in magic or ranging (don't use magic on a range-based opponent, etc). You could probably ignore weaknesses entirely, unless you fight the Dagannot Kings.
  4. LordSmiloid replied to Snowman's topic in Help and Advice
    Any minigame? Not any minigame, obviously; however, Tzhaar's Fight Caves share the "safe" quality common in all of the multiplayer arena games (Fight Pits, CWars, Dueling, etc). In the Caves, all of your gear and items are retained upon death (except for any food eaten, potions drunk, arrows destroyed, items dropped, etc). You respawn outside the entrance where you started. You'll still get Tokkul (Tzhaar money) as a reward depending on how far you got, and you'll even get your health, stats, and prayer pumped back up to full. In fact, you're welcome to attempt the caves as many times as you want to earn a small amount of Tokkul or fighting exp.
  5. Worth knowing, especially for lower-levels, is that you can also get mangled bones by searching corpses on the floor. Just be aware that they will randomly spawn a skeleton or spirit when searched, and the bones will still cause a spirit to attack you at the pyre ship.
  6. I doubt that'd ever happen, but it would be a nice thought. My choice would be to (probably with my friend's permission, if you can believe that), use the p-hat as means to start merchanting. Once I have enough money, I would buy back a same-colored hat for keeps and use what is left to merchant in other rares and wares. However, obtaining an identical hat for less would be my first priority.
  7. Banned for having no avatar.
  8. Ohmigod, I've had soem annoying ones for sure. Truthfully, none of my questing has ever been truly irritating or difficult, but if any quests annoyed me, they were... 4. Sheep Herder 3. Monkey Madness 2. Olaf's Quest (did the damn bridge before the fix) 1. Underground Pass And I'm sure MEP2 would rank up there if I had gotten to it.
  9. My story is fairly boring. "Lord Smiloid" is a name I have used in several places across the Internet; it originated with an unpopular Flash series called Faceball, in which floating smiley faces would fight with paintballs. The bots in this game were called "smiloids". I was extremely proficient at this game, so I called myself Lord Smiloid - and the name stuck. I wish I had known Runescape's rules of name capitalization - I wanted my name to be LordSmiloid, but it was restricted to Lordsmiloid. Most people can't even tell what it says. I also have accounts as Lord Smiloid (a level-20 noob) and Matomatic (an old pet nickname of mine) as my weak defense pure.
  10. Banned for being closeminded and foulmouthed.
  11. Banned for citing old, boring cartoon characters.
  12. Wewt, don't I look smashing. Lordsmiloid http://img.photobucket.com/albums/v80/lordsmiloid/tippic_lordsmiloid.png Blurite sword for the looks. Although it's awfully thin.
  13. It's pretty much standard that you should thieve cakes from the bakery stall in Ardougne. Save your cakes and eat any chocolate slices/bread you get to heal from guard attacks. You could do silk, but it's slightly slower and you use food (although you can sell silks later for cash). Do The Feud quest as soon as possible, it takes a little while and you'll need to get comfy with the desert, but it has awesome thieving experience. Once you hit level 38, it's time to set up permanent residence in Draynor and thieve the Master Farmers blind. They're one-click pickpockets and don't fail often; they hit 3 and stun, which is where you use all those cakes you stole earlier. Master Farmers are the fastest from 38 to 50, hands-down. Not to mention you'll gather a huge collection of seeds, including tons of herb seeds (I still have 3k potato seeds left as well).
  14. JaGEX loves references. The wine salesman in Draynor, Fortunato, comes entirely from Edgar Allan Poe's short-story The Cask of Amontillado. In the story, Fortunato is a wine enthusiast whose former friend lures him into a crypt by promising to let him sample some Amontillado, an especially fine and rare wine. Fortunato is tricked and left in the crypt to die of his allergy to nitre (mold).
  15. Smithing was created to allow one new item per level; however, there are more applications than levels. It is for this reason that upon reaching level 99 you are able to make four new items. Smithing is also the only skill that gives a new reward/use at every level, and the only non-member skill with uses requiring level 99 (Construction in P2P requires level 99 to make magic cape racks). Firemaking is the skill with the fewest applications or uses, with only 14 ways to use the skill. The formula for obtaining combat level has as of yet not been exactly determined by any fansite, and JAGeX refuses to release the formula. Runecrafting was the last of the original skills to be maxed by any player. The official names of the Skeleton and Warrior guarding the Detail Select page are Crunchy and Tim, respectively. Andrew Gower did not actually start the JAGeX company. Andrew produced the forerunner to Runescape (DeviousMUD) in 1998 and hired the assistance of the JAGeX team in 2000 to help code and expand his idea. One year later, RSC was released. Gower became team leader of JAGeX later that year. Prior to working on RS, JAGeX produced several independent games, some of which remain fairly entertaining given that they are more than seven years old.
  16. To lordsmiloid: To walk great distances between places on the merit that you are saving a law rune/jewellery charge in doing so. Ex: Dude, I'll just lordsmiloid to Falador, it's just two towns over. Also: to take a long time in getting somewhere due to walking or getting sidetracked. Ex: What's is taking him so long? He's prolly lordsmiloiding somewhere.
  17. Not sure if any of these have already been posted, but I found them interesting... NPCs whom you have recently talked to will now follow you or face you when you walk away - this was only added in a fairly recent update last year. If a female character wears a brassard, she is shown to be wearing an incredibly small brown undergarment on her chest; this is arguably the most revealing clothing available for female characters. If you change genders with Makeover Mage, your Frog Prince outfit will become a Princess outfit (and vice-versa). If you click a tree without a hatchet, you can still get a Nature Spirit random event. Cabbages taken from Draynor Manor don't taste as bad as others, and temporarily give you a 1-2 Defense level boost. Objects which can interact with players or generate text often appear as yellow when right-clicked, the same way monsters do. This includes trap blocks on the agility pyramid and meowing boxes in the lumberyard; it also used to apply to the attacking trees in Draynor, but following the Animal Magnetism quest, these are now blue and called "Undead tree". Quest characters will always be able to recognize you, even if you are wearing disguises or have changed your gender/hair entirely. No matter the amount of plastic surgery, Al Kharid guards will still let you pass for free. If you don't feel like hanging out in Varrock Sewers to earn your cat raising medal, you can order your cat to chase the kalphite larva in the KQ dungeon - they still count as rat kills and will feed your cat. Ew. Adding onto the "smithing metal weapons with wooden handles" arguments, a platebody weighs several kg more than the 5 bars used to make it. When smelting bars, the purified metal is supposed to drain into a bar mould on the outside of the furnace... yet you can just reach back in bare-handed and grab it from inside. If you insult Aggie the witch in Draynor, she will steal 50 gp from your inventory and/or bank. If you show runes or Gp to the Wise Old Man and ask if they are needed, he will assume you are an idiot (rightly so) and take some. Seriously, how can you bury bones "in the ground" on a stone floor, through a large rug, upstairs in a building, or while standing on stairs? The Digsite quest is overlooked, but it provides arguably the funniest dialogs in Runescape: [*:2hkg2dxw]All samples are to be smeared thickly with mashed banana. [*:2hkg2dxw]How should fragile samples be handled? Drop them on the ground and jump on them.

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