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Lep

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Everything posted by Lep

  1. Do Imps look any different? They better, since they're demons.
  2. I don't really think explanation is necesarry, I spent 7 hours making pictures for it lol. There are some things I'll have to explain however, such as; ~Clans that are in the 'waiting room' have a week to gain at least 30 members. If they don't, all of the Capes from that clan, all information of it, and the players money is returned to him who created the clan. (If he goes to see the Clan Master that is) ~Each Clan Cape costs 10k each from the shop,and is non-tradable. ~Only the Leader can set withdrawle prices, and kick/adds people. Other members of that clan who try to log in, will be able to see some of what the Leader sees on his screen, but can pretty much only withdraw things from the bank and buy a Cape. ~The Clan Master bank is different than the Runescape bank. This one would also have 3 lines of bank space available. ~The Legend Clan Cape can only be used if everyone in your clan has done Legends. It also costs twice as much to make. ~The Clan capes have the same stats as the regular capes. ~There may be some things missing...but I'm sure Jagex and you all could figure it out from what I have here.
  3. Oh, well alrighty then... :P
  4. They're both nice. But one bad thing about 4000 hat. Is not everyone knows what it is. :? They'll say "What is that on your head?" or "Nice Tiara," or "Nice hat." I'm fine with the last phrase though lol. :) I say go for the hat. : That way for the next best dressed contest, I have someone to with wearing the same hat.
  5. Very nice guide. :D A category list would be nice too though. Example: Mage Arena rewards -Top -Bottom -Book Profit That kind of thing.
  6. Not exactly new, but 2 new additions. How about 99 for p2p world, and 107 for f2p? The past few months I've never used world 9, and that's because it's full all of the time, almost as much as world 2. :?
  7. I understand it takes a lot of effort to raise skills past 99. But, is it really that hard to raise Health a bit?
  8. 8,26,06,6:00AM Sixth Chompy hat! The last one! 4000 Chompies killed! :D
  9. No offense, but you're not a high level. :roll: The new updates, are always for low levels, a high level update would be a Quest which requires level 80 and 90 skills. Or armor that requires level 110 combat or 90 Defense. Also, level 80s in skills, isn't high. They still need to go higher than that.
  10. I found his clothes and the way he thought he was tough the funniest part. :lol:
  11. I originally posted this on the official forums, so sorry if it doesn't look very good here. Here's the quickfind code if you want to support on the official forums. :wink: Quick find code: 24-25-769-29946751 1. Prologue 2. Bronze Dragonhide Armors 3. Iron Dragonhide Armors 4. Steel Dragonhide Armors 5. Normal Dragonhide Values 6. Metal Dragonhide Values 7. Final Notes I have so many ideas of how to improve Runescape, and I can't believe this one idea has never crossed my mind. It just dawned on me while I was Chompy Hunting. (3043 kills by the way) In Runescapes Brimhaven dungeon, there are Metal Dragons. These Dragons go from; Bronze(Lvl 131) -> Iron(Lvl 189) -> Steel(Lvl 246) These Dragons also drop Scales as a 100% drop of whatever type of Dragon they are, which are almost as useless as Tiles. Why not let these have a use? Range is lacking in a good update, at least a good armor update anyhow. (No offense, but the Crossbows weren't really a good update. The Bolts hit higher than Arrows, but they're slow and the bolt effects don't hit often.) My idea is, that by using the Crafting skill, we should be able to Craft the Scales into the armor itself. High levels, or experienced players are the ones who know how to go about killing the Metal Dragons. The only items which could have these Scales Crafted into them, are the Chaps and Body. ~ See below for details ~ ============================ 2. Bronze Dragonhide Armors ============================ -------------------------------------- Bronze Green D'Hide -------------------------------------- *Chaps~ Crafting level: 64 Required items: Green D'Hide Chaps, 2 Bronze Scales. *Body~ Crafting level: 67 Required items: Green D'Hide Body, 3 Bronze Scales. Level to wear: 43 Range -------------------------------------- Bronze Blue D'Hide -------------------------------------- *Chaps~ Crafting level: 72 Required items: Blue D'Hide Chaps, 2 Bronze Scales. *Body~ Crafting level: 74 Required items: Blue D'Hide Body, 3 Bronze Scales. Level to wear: 53 Range -------------------------------------- Bronze Red D'Hide -------------------------------------- *Chaps~ Crafting level: 78 Required items: Red D'Hide Chaps, 2 Bronze Scales. *Body~ Crafting level: 80 Required items: Red D'Hide Body, 3 Bronze Scales. Level to wear: 63 Range -------------------------------------- Bronze Black D'Hide -------------------------------------- *Chaps~ Crafting level: 85 Required items: Black D'Hide Chaps, 2 Bronze Scales. *Body~ Crafting level: 87 Required items: Black D'Hide Body, 3 Bronze Scales. Level to wear: 73 Range ============================ 3. Iron Dragonhide Armors ============================ -------------------------------------- Iron Green D'Hide -------------------------------------- *Chaps~ Crafting level: 67 Required items: Green D'Hide Chaps, 2 Iron Scales. *Body~ Crafting level: 70 Required items: Green D'Hide Body, 3 Iron Scales. Level to wear: 46 Range -------------------------------------- Iron Blue D'Hide -------------------------------------- *Chaps~ Crafting level: 75 Required items: Blue D'Hide Chaps, 2 Iron Scales. *Body~ Crafting level: 77 Required items: Blue D'Hide Body, 3 Iron Scales. Level to wear: 56 Range -------------------------------------- Iron Red D'Hide -------------------------------------- *Chaps~ Crafting level: 81 Required items: Red D'Hide Chaps, 2 Iron Scales. *Body~ Crafting level: 82 Required items: Red D'Hide Body, 3 Iron Scales. Level to wear: 66 Range -------------------------------------- Iron Black D'Hide -------------------------------------- *Chaps~ Crafting level: 88 Required items: Black D'Hide Chaps, 2 Iron Scales. *Body~ Crafting level: 90 Required items: Black D'Hide Body, 3 Iron Scales. Level to wear: 76 Range ============================ 4. Steel Dragonhide Armors ============================ -------------------------------------- Steel Green D'Hide -------------------------------------- *Chaps~ Crafting level: 69 Required items: Green D'Hide Chaps, 2 Steel Scales. *Body~ Crafting level: 72 Required items: Green D'Hide Body, 3 Steel Scales. Level to wear: 49 Range -------------------------------------- Steel Blue D'Hide -------------------------------------- *Chaps~ Crafting level: 77 Required items: Blue D'Hide Chaps, 2 Steel Scales. *Body~ Crafting level: 79 Required items: Blue D'Hide Body, 3 Steel Scales. Level to wear: 59 Range -------------------------------------- Steel Red D'Hide -------------------------------------- *Chaps~ Crafting level: 83 Required items: Red D'Hide Chaps, 2 Steel Scales. *Body~ Crafting level: 85 Required items: Red D'Hide Body, 3 Steel Scales. Level to wear: 69 Range -------------------------------------- Steel Black D'Hide -------------------------------------- *Chaps~ Crafting level: 90 Required items: Black D'Hide Chaps, 2 Steel Scales. *Body~ Crafting level: 92 Required items: Black D'Hide Body, 3 Steel Scales. Level to wear: 79 Range ============================ 5. Normal Dragonhide Values ============================ ................<-Attack->............................<-Defence->................ Stab Slash Crush Magic Range | Stab Slash Crush Magic Range *Green Body~ 0 0 0 -15 +15 | +40 +32 +45 +20 +40 *Green Chaps~ 0 0 0 -10 +8 | +22 +16 +24 +8 +22 *Blue Leather Body~ 0 0 0 -15 +20 | +45 +37 +50 +30 +45 *Blue Leather Chaps 0 0 0 -10 +11 | +25 +19 +27 +14 +25 *Red Leather Body~ 0 0 0 -15 +25 | +50 +42 +55 +40 +50 *Red Leather Chaps 0 0 0 -10 +14 | +28 +22 +30 +20 +28 *Black Leather Body~ 0 0 0 -15 +30 | +55 +47 +60 +50 +55 *Black Leather Chaps~ 0 0 0 -10 +17 | +31 +25 +33 +26 +31 ============================ 6. Metal Dragonhide Values ============================ ................<-Attack->............................<-Defence->................ Stab Slash Crush Magic Range | Stab Slash Crush Magic Range *Green Body~ -5 -5 -5 -30 +20 | +40 +35 +50 +18 +42 *Green Chaps~ -5 -5 -5 -20 +13 | +22 +19 +29 +6 +24 *Blue Leather Body~ -7 -7 -7 -30 +25 | +45 +40 +55 +28 +47 *Blue Leather Chaps -7 -7 -7 -20 +16 | +25 +22 +32 +12 +27 *Red Leather Body~ -9 -9 -9 -30 +30 | +50 +45 +60 +38 +52 *Red Leather Chaps -9 -9 -9 -20 +19 | +28 +25 +35 +18 +30 *Black Leather Body~ -11 -11 -11 -30 +35 | +55 +50 +65 +48 +57 *Black Leather Chaps~ -11 -11 -11 -20 +22 | +31 +28 +38 +24 +33 ============================ 7. Final Notes ============================ ~ You know where the light spots are when wearing Dragonhide Armor is? That's where my idea of adding the Metals to it would go. ~ If you plan to flame me about how dumb I am for making a reasonable suggestion, think about this. Leather Armor is able to have Metal added to it (Studs, for Studded Armor) so how is this unfair, or a stupid idea? ~ Support is welcomed, but I'm not going to make a list. You don't have to support, but if you don't, explain why. Also don't be too rude, and if anything is unapropriate, I WILL report you. ~ Just like the stores and Range Guild in Runescape have Green D'Hide items, they would also have Metal Green D'Hide items. They would however, cost more. The Metal Dragonhide would also Alch for more than normal.
  12. Law Staff. :wink: Cheap Multi Heal Lunar spell. :
  13. I agree with everything in that article. (Except that Runescape gets boring, it doesn't to me lol) Hopefully September keeps us all guessing and isn't just a filler update month, and hopefully the BTS reveals new high leveled items. :)
  14. 8,25,06,3:50PM Shortly after, I get this. Mostly by Tears of Guthix again. :P
  15. 8,25,06,2:47PM Apparently, I can lol. Fifth 5 Feathered hat. :D And I already got the Infinity Bottom about 2 months ago. :P Not sure about Bones to Peaches, it varies anyways on whether you get the most out of your spells or not.
  16. 8,24,06,11:14PM Just a nooby Herblore level.
  17. That's the point lol. :P
  18. 8,24,06,4:55AM lol 80 Firemaking and 1700 total! :D Big achievement for me. 8-) Also, I changed 80+ Prayer to a future goal. It's easy to get, but unless I get around 11Mil extra for free somehow, I won't be getting it for a while. :?
  19. Mage Arena. :wink: *Points to his rewards; Infinity Boots, Top, Bottom, Bones to Peaches, 95 Mage*
  20. 8,23,06,7:16PM This is starting to take longer and longer. Don't expect to see me have the last 2 hats for a while, not even I can kill that many straight. But here's the fourth 5 Feathered hat. :
  21. I love this new Prayer page. :3>
  22. You could have done this before, but it's better now because of the Prayers. In this picture, I'm using Mith knives, I suggest Steel or below, so the Apes don't die so fast. Best possible Range experience here would be. Head: Robin Amulet: Fury Boots: Rangers Gloves: Barrows Shield: Zammy Book Weapon: Darts or Knives Cape: Fire Ring: Rangers Top: Black Hide Bottom: Black Hide Also having Range Potions to train with makes it even faster. My theory is, that the weaker the Darts or Knives you're using, the more experience you'll get. This is because the Monkeys will be able to heal themselves more often and not die. (Afk training plx? : ) Full inventory of Antipoisons will help too, because of the level 2 Spiders. Basically, Bronze would be best, since you'd be able to see your Range experience rise with almost every hit, it should rarely miss. :) Thought I'd point this out. :wink:
  23. That glitch has been around for months actually, I guess it's been more recent lately. It's a pain :?
  24. I personally think that helmet looks like crap...low levels, possibly pures, will be wearing that in the end. On ther other hand, that Seaweed addition to the store owns! :D

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