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PlayBoy89

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Everything posted by PlayBoy89

  1. pretty good, shading must be hard though, :D
  2. by giving spells a secondary effect mage will become overpowering. blowing them back? that makes you nearly invensible to all melee attackers. the spec effects is a good idea (ground [bleep]es, fire ect..) but that's only a graphic adjustment. prob a good idea for future games (rs3 if ever :roll: ) but adjusting the gfx takes lots of coding and more hassel then it's worth. good idea though :D
  3. most people in rs is not in a clan, and a clan list may somewhat provoke a clan boom, nothing wrong with it of course but it might seem one should belong to a clan, rather than a whole clan list option, maybe just a section in your firend's list. somewhat lik aol im.
  4. boots are so insignificant, sure it gives a little more def, but prices for rune boots are just not worth it :? dragon boots as someone mention b4 me will make the d armor set complete and would ruin it's uniqueness :wink:
  5. totally disagree, shading = peice of cake compair to linew0rk
  6. inneficient meaning it don't have the capability of making a really good sig, paint is ok for regular pixel but it gets really limited when you start doing something with more detail. it's like trying to make a masterpeice with just 3 colors.
  7. ^_^ some like blk outlines some don't, personally i lik em both, i'm making another sig right now without the blk outlines, almost the same style as that sig u have on now, but more realistic, wish me luck :D and yah this sig was order by joshie of TRWF
  8. yah it's not for this site, it's an order for a clan site, 2.2 mil. TJ: thx man, i don't think i've found my "own style yet" though i'm working on it, background is my weak point. :cry: though i'm working on it. the sigs you made just gives me inspiration, i'm crazy over the sig u made for boogie.
  9. 5 years of being dbz fan will leave an impression :D , been drawing dbz characters since i was 10. yah will sell it tomarro and post the unsample one.
  10. the sig he made was for a compition where the host asked for a pixel sig
  11. dude that does not look like a tumb :shock:
  12. maybe if u would read the whole topic then it would make more sence :roll: just to make it easier for you the image i posted (barrow guy) is just to show "moobs" does not mean a guy suppose to be fat.
  13. latest version, the bg is pretty much done, and working on a guy who's half crawing, he will be in full veracs :D any suggestions would be welcomed,
  14. ok latest version emm.. he seems fat due to the text over his uper belly, but yeah it's suppose to be flat =s there we go :D
  15. I think the reason people are seeing him as fat is because his waist seems to be a little high and it appears his stomach/sides are pooring over his waistline. See what I mean? yeah i think i was trying to squeeze the d legs in, heh true so true the thing is, if i try to put rib cage shading, dunno if it would look right with a chain mail on, i mean it's armor dunno if the body small curves are suppose to show. the tumb advice seems cool too thx. ------------------------------------------------------------ thx all for the comments though, i'll be working on the stomach *make it less fat* lol. (thx remote man, and aperson)and yah i'll shade in the arm (thx aperson, and how2pk i guess =p) with the upsidedown tumb. make the leggings less like pants lol (thx Shadd and aperson) and the background will be a dual arena theme (thx remoteman) and i guess i'll have this altered by tomarro :D
  16. sounds good, but yeah i pretty much mean that, just my rash way of presenting my idea. :wink: srry of people here are offended. funny guy :D To: how2pk yah i can understand if u think his arm is outta perportion but yet people view things differently, i seem to find no error due to the fact that i model it, and you could be right about the r/l to pixels ;) honestly i thank you for taking the time to look and it and express your opinion but once again i would not take your opinion, just my point of view is different :D
  17. yes that's true, torso is too small, i only model the top half of the body, the bottem was just inprovising man boobs? i dun think so buddy. you guys are so used to seeing skinny wimps in sigs that when u see a buffed up guy u think he's fat, i listen to construtive cc, i also acknowledge others but i do not have to take em, and "discreditted" all the ccs that i do not think are relevent. who are u to say they are good? their ccs are opinions same my response to their cc.
  18. lol moobs XD, na he's just buffed, the arm i suppose to be closer to u yes, there for u cannot see most of his arm. perportion is 100% accurate cause it was model after a picture of myself. and yes the tumbs down is meant to relate to the ancient gladiators. a dual arena back ground would be nice now that i think about it. thx remoteman. prob if the quaility was better he woudn't look so fat lol. but thx anyways i'll post again when the final product is complete :D
  19. been working on this for 2 days now, lowered the quaility of it to prevent rippers. but anyways i can't decide what to background should be. tell me your comments on the guy and suggestions for the background :D thx all
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