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tintmangbpack

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Everything posted by tintmangbpack

  1. Actually, no. A sword could theoretically block more than a small shield, but you're forgetting that it's a fairly narrow piece of metal. There is a lot of co-ordination involved in actually parrying something and not having your weapon slammed into you by the force of the attack. There are also feints and disengages to worry about, as your sword can only defend so much of your actual body. With your off-hand sword, you're not likely to deal much damage as that arm will not be as strong as your dominant, so you're going to relegate the off-hand weapon to defensive work anyway. A shield, on the other hand, prevents your opponent from striking by virtue of physically covering far more area than a blade, and you can easily block cuts as well as thrusts without much variation in arm position. A lot of sword/shield tactics are based around the fact that your enemy can only attack what he can see, and you can block whatever attack it is with your shield without worrying too much about fine co-ordination, because of the large area of protection. Swords require a lot of concentration to work properly. Also, while you are on the attack, you can use the shield to obstruct your opponent's field of vision, so they don't know where the attack is going to come from. Zones of protection while wielding two swords vary a lot, and are vastly inferior to a fighter with a sword and a shield. A sword (at best) can cover about a third of your body with its arc of movement. A quarter in most circumstances, if you actually want to attack with it as well. With two swords, this obviously translates into half to two-thirds of your body covered by your weapons. However, with the point of a dominant hand, your off-hand weapon is going to be able to cover less and dividing your concentration between two weapons will hamper your main hand as well, so you're looking at about a third to half your body protected. Your opponent here has a number of options. Firstly, he can rely on raw speed to rip through your defenses. Secondly, he could disarm your off-hand (fairly easy) and then fight you on his terms. Thirdly, he could just go on the offensive and wait for you to make a blunder and either hurt yourself or leave a huge opening for him to stick a piece of sharp metal in your side. With a decent-sized shield, you're looking at about two-thirds of your body guaranteed to be protected in the worst circumstances. Three-quarters in most cases. If you're fighting with your shield off to the side so you can bring your weapon into play easier (ie, an offensive action), then your weapon adds its own arc of movement, and you cover your entire body with that defensive field. What your opponent wants to do in this case is either to go defensive and try to disarm you when you attack, or attempt to disable your shield by breaking your arm with a nice strong attack. The (theoretical) offensive capability of two weapons is far outstripped by the sheer defensive ability of a single weapon used with a shield. (PS: I do like these combat discussions a lot) your right that a shield could block more. But compare carrying a 10 to 15 pound sword to a 30 to 40 pound shield, it makes you quicker, so if you are using lighter more agile weapons you would have an advantage over some one who is lugging aroung twice the weight. With 2 swords you would have the advantage, if you went to slash or thrust with one sword he would be forced to make a defensive move to that attack leaving more open to a quick rally of another attack. There is no way that the guy with a shield and a sword has a speed advantage. Secondly there is a lot more going into this. If you are wearing full plate armor i think having two swords would be a disadvantage because with full plate armor your mobility is limited and your defense is much more increased making two weapons almost pointless, the only way two weapons would work would be lighter armor, not leather, because that is two weak you would need some sort of chain. That way you would still fairly good mobility and you wouldnt be overencumbered with extra weight. It aslo depends on what you are wielding, two axes is absurd and would never work, the only feasible thing would either be two swords but they couldnt be two big you have to maintain a light and agile position. The obvious thing is a sword and dagger, that way you would block with your sword and bring in the dagger to finsish them off. BUt i still think with two swords you would be able to increase your attack. I dont believe that you wouldnt be able to use the weaker arm and not just the dominant one. If you work equally hard at both they would both devolp and both be equally powerfull, sort of a pseudo, amphidextrious (is that how it is spelled?). I know this because i play basketball a lot and am almost equally skilled with both arms. If you practiced everyday you could use either arm equally well. What the dual wielder would do would be attack quickly and try to catch the other moving slowly with all the wieght and then move in. The key are quick strikes and moving quickly in order not to give the opponent a chance to retaliate. PS i have really enjoyed this discussion.
  2. al kharid and draynor are close enough and varrock isnt that far away either.
  3. yeah the charity could be like the chest at party pete's. Or some kind of chest in lumby for all the new players or annoying people who want free stuff. But the chest would only give you one random item.
  4. Thagern, this is a truly incredible idea. I would be outraged if Jagex didn't use this. You are a god among men. :D (jk) but i really love this idea. I hope you get tons of support for this. rsn-tintdawg, PM me
  5. only if you are two weak to do this, in order for dual wielding there would have to be a strength requirement, like 20 for 2 daggers and hatchets, 30 for shortswords, 40 for maces, 50 for long swords and scimitars, 60 for axes, and if you use two their would a 1.5 times increase in the weapons attack, but you cant use spears, 2hs, or halberds, because they are already 2 handed. It's not a question of strength. You can be extremely strong but it would still affect your balance. With two longswords, you've got to keep track of footwork and arm balance for both, without even getting to the part where you swing them. It's harder to work two large weapons in tandem than it is to use two smaller weapons or a large weapon and a small weapon. Also, even the strongest people tire out. Swinging a weapon at any enemy for any length of time (say three minutes) is going to tire you out a lot. Swinging two HEAVY weapons is going to fatigue you even faster. Runescapians seem to be right-handed. Not too sure on that, since people hold their bows in their right hands as well and draw with their left (JAGeX mistake, I'd say). However, the fact stands that whenever you equip a weapon, it is held in a right-handed fashion. Two-handed swords seem to be swung left-handed as well as right-handed, but I'll chalk that up to poor JAGeX design as well. Dominant hand affects your ability to use anything in your "weak" hand, like weapons and pens. Think of rapier/main-gauche combat in the renaissance period. There is a reason why they didn't use two rapiers instead, and those things are slightly lighter and shorter than longswords. The dagger in the left hand is used mainly for defence and surprise attacks, so that the rapier can focus on offense. Fighting with two weapons is almost exactly like fighting with a weapon and a shield, but you have a slightly worse option of defense as well as attack. However, it is a lot better than using only one weapon, if you do it right. then you could add in a requirment of agility so you agility would have to be the same as the required strencth. Using two weapons is always an advantage fighting hand to hand because you can block just as much with a sword then you could a shield and having a sword blocking instead of a large shield leaves a larger window of oppurtunity. That being said i dont think Jagex will ever implement this because the balance would be all out of whack.
  6. First off i would like to say i love this idea (See my first post on this) Secondly, i have some concerns/suggestions. Lets say you have had this bank for a while and you want to change one of your catergories, how would you move the items from page to page, Ex. You have a crafting and rc page but you have decided the rc and magic go better together, now you have to move your items to a new category, and be unlocked. This is what i propose an easy one click method of clicking on the item then clicking on the catergory, you would get a option box that says, Use tiara with Bank Page (Magic) Cancel with items that are locked this would work the same but you unlock them first. Then when you switch bank pages it would be the last item there. With depositing new items they would either go into the current page you are on or there would be some kind of default page called bin or something and all deposits would go there. Also if this was implemented you would start off with a bunch of blank page names and one called bin, in the bin would be all your existing items and also people who refuse to use the bank update could just keep all their stuff in there. Another questin how much will each page hold right now i have no idea how much the total bank holds but it is a lot and most people dont fill it. I was thinking that either each page gets max value, or it would be divided and you could assign an amount to each catergory. Locking items is an awesome idea, few questions is there an unlimited amount of items we can lock, can we unlock later? Sorry to be nitpicky. These are just a few of my ideas. Just trying to help. I love this idea :D :D :D
  7. there already are anit mage, ranger, and melee, look at the combat triangle.
  8. only if you are two weak to do this, in order for dual wielding there would have to be a strength requirement, like 20 for 2 daggers and hatchets, 30 for shortswords, 40 for maces, 50 for long swords and scimitars, 60 for axes, and if you use two their would a 1.5 times increase in the weapons attack, but you cant use spears, 2hs, or halberds, because they are already 2 handed.
  9. i love this idea, i have been trying to suggest this for a while but your idea is much more organized. If you make a list of supporters make sure you include me!!
  10. so essentially you just want a bunch of decapitated things in your bank *vomits in disgust* that is sick
  11. this is a terrible idea *playing on computer* time to make money better get some armour and head to get mine rune rocks hopefully no PKers and i hope the rocks are glowing. *playing on DS* WOW look at me mine rune this is so easy now i have 1k rune ore, its a shame i can't do heroes quest though.
  12. yeah you get the legends cape after doing the quest
  13. Christmas specials arent removed from what i understand. Didnt they have a Santa NPC give out Yo-yo's the previous Christmas? Maybe the event could be that Santa needs help passing out gifts, and that he gives you a bag full of presents addressed to different NPC's throughout the RS world, and each player gets different gift boxes in their bags. For instance, one player can get a bag with gift boxes addressed to Sir Amik Varse, Wizard Trailborn, and Bob (the axe shop owner in Draynor), while another player can have gifts for Aubury (Rune shop in varrock), the Makeover Mage, and and Sir Prysin. Then, after you deliver the presents, you can go talk to Santa (or be teleported to him) and recieve the item (Such as the Candy Cane Staff I suggested). It would be untradeable of course like the recent holiday items, and if you lost your staff, you can have Zaff replace if for free. now that is good idea
  14. if that was the case we would never get new updates. Anywyas this is a suggestion not a bug. With items that belong under multiple catergories there would be a miscellanious page. Or you could just put it under the page where you think it makes the most sense.
  15. If everyone got an easy drag drop or clue then they wouldn't be good anymore because everyone would have one. Just keep trying. 2500 fire giants no d med :(
  16. I know there are tons of people like me that have really unorganized banks because they are either too lazy to organize or have organized it but it gets unorganized fast because of new items etc.. I think one way that would make this really easy if there were pages on the bank. Like fishing and in there you could put your pole, nets, cages, fish. and you could have one for runes and magic, range, melee, quest items, crafting, mining, etc. I think this would be an awesome update that wouldn't be that hard to do but would make banking a lot easier. Any thoughts?
  17. What i like is that this goes against separation of church and state. I mean come on we can teach that god created everything but we can't pray in school. To me those seem to contradict each other. I personally believe that it is a mix of both. Where we had the world created by some intetelligent being. But through small evolution we have all the variety there is today.
  18. I personally have always wondered why there are three melee (attack, strength, and defence) and only one range and magic. I really could see magic expanded into some sort of healing/summoning/necromancy in the future. Not just healing but spells that are kind of like pots that boost skills. but right now i think you should just use the ancient spells that do heal you if not directly or just use food.
  19. That avatar makes me want to break your face ._. Yeah that is a pretty disturbing avatar. Anyways congrats on getting all that stuff back by working and not by looting or mooching. I always respect someone who does their own work.
  20. Yeah the ice giants in the wildy drop santa hats so you should go out there and try to get one. Stop being so gullible a lot of people will tell stupid things dont believe everything you hear.
  21. You know what would be really cool and kind of an edition to slayer. If you had some sort of list or journal that had the name of all the monsters. And when you killed them it would either cross them of the list or note how many you have killed. Then you could see things like how many KBD you have killed or find out how many fire giants it took to get a d med. Also is like the black knights after doing the temple knight quest. I know you are going to get people upset that have killed super hard things that wouldnt be included because the update came out later. But I still think that this would be a cool idea.
  22. That is terrible luck. I think you should keep doing this blog idea it is some of the best stuff on here.
  23. I have been thinking about this for an idea. How about having all the guilds have some sort of teleportation device. So that one could teleport to all the guilds. You have to belong to the guild and maybe buy the device or get doing a small quest or favor. It could be something like the glory amulet where it has to be charged at the guild. I don't know just been thinking of this lately. Any thoughts?
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