i really like ur theory since it would cancel all the tediousness of certain aspects of MMORPGs, but i dont think game developpers would do that. It's still an interesting theory and would make a great concept! and i dont think it works like that in rs my friend happened to acquire 12 rune scimmys in 1 day while fighting cockroaches in Stronghold of Player Safety
i seriously dont know why ur complaining since its multi-combat, he has every right to ninja ur loot if he wants to if ur such a baby about it, go complain to jagex
thats because tip.it, an "independant" fansite abides and "enforces" the rules put out by jagex(which totally goes against being a fansite) to kiss their [wagon] and secure a place in their (it never going to be created) list of official fansites. thats my theory
dude zezima doesnt play anymore and rs just had a little demonstration booth thats it maybe it had a little hype in the UK but little to none in North America
umm like the idea but its not practical like many other mmorpgs, they usually have areas thats seem really dark and jagex already implemented that(draynor grounds and around looks quite creepy) and the different time zones will be a problem
because i see runescape as an evolution in MMORPGs since it is made with an in-house Java engine and from the public release of RSC to right now, Jagex has come a long way and has shown us some stunning things
there is coal, but there r only 2 spots to mine it at: in the middle of the chasm mine at the right(facing north). before there was another one at the very top
in shops they should have a sell all option and a sell 1 for the left click option instead of value also, instead of using a talisman for getting into an altar, have a sort of left click option that restricts anyone without a talisman or tiara from teleporting to the altar