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SirHartlar

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Everything posted by SirHartlar

  1. I'm interested in recording 360 gameplay footage, but I don't use a TV and instead have my Xbox plugged into my PC monitor via a HDMI cable. Is there anything on the market that will allow me to record my gameplay this way? Alternatively, if I was to plug my Xbox 360 in a small television (it's all I've got, about 12") would the quality be less than if it was on a larger screen? Noticeably anyway. Thanks.
  2. Been meaning to upload that for a while, pretty nice headshot kill from when I first got the game. :razz:
  3. My player file was corrupted when I went on earlier so I lost a level and a halfs worth of exp, weird.
  4. Played a fair bit of SnD earlier, nice to get back into playing that game mode as I haven't properly since CoD4.
  5. Just finished the campaign, I enjoyed it even if it was a bit predictable.
  6. Loving the game so far, wager matches are fun and the campaign is good from what I've played so far. The customisation online is just how I hoped it would be. :thumbup:
  7. Any chance I can get on with you guys at some point tomorrow? None of my friends are buying it straight away (they want to test online splitscreen with me first :rolleyes:).
  8. Mine didn't arrive with the post today, so unless it comes seperately for whatever reason I won't be getting it a day early. :razz:
  9. My copy was sent yesterday, hoping it comes Monday. :thumbup:
  10. [hide=Patch Notes]Graphical * The citizens of Lumbridge have had their animations updated. * The wolf-fur sarong no longer stretches if worn while fishing. * The Barbarian Assault role symbols have had their colours returned. * Female pirates will now all have female voices. * The cooking skillcape emote no longer clips on male players. * The jury members in the court cases D&D have had their animations tidied up. * The Tree Gnome Stronghold's swamp has had a ground tile re-coloured to match the surrounding area. * The dragon kite no longer floats beside the player when walking across balance logs. * The elite Black Knight caves have had the flooring altered to solve the flickering issues. * The farming patches south of Falador have been altered to stop black lines appearing. * Meeting History's Laura has had her head remodelled to be more human-shaped. * A hole in the Lumbridge Catacombs has been filled in. * The Burgh de Rott Ramble NPCs now hold their weapons correctly. * The wall charts in the Observatory are no longer disappearing into the walls. * An ogre Child in Oo'glog has had his chathead animation tidied up. * The small orrery in player-owned housing will now rotate correctly. * Players shields no longer show when the player is performing the Puppet Master emote. * Rimmington's general store now has floors attached to the walls. * The Third Age robe top no longer clips when performing certain actions. Audio * The dwarf handcannon now has a sound effect for its special attack. * The foreman of Karamjas shipyard now uses a more powerful punch sound effect. * Black Heather now sounds a lot more female. Quests and Achievement Diaries * Beginning the Dealing with Scabaras quest has had a typo fixed. * Veliaf no longer clones himself during the In Aid of the Myreque quest. * The Myths of the White Lands and Swept Away quests now report the correct number of Quest Points that a player will receive upon completing them. * Supreme Commander Bisi will now take into account the events that happened during Forgiveness of a Chaos Dwarf. * A typo has been fixed in Troll Romance's quest journal. * A typo has been fixed in Sir Tiffy's chat in The Void Stares Back. Activities and Distractions & Diversions * The Pest Control ammo store now stocks more adamant javelins. * Great Orb Project barriers will no longer send players into walls, and can no longer be placed next to the altar by running. * Razmire's store now stocks more swamp paste. * Receiving a Shattered Heart statue bag and turning off the receiving of statue parts no longer conflict with each other. * The elite Void Knights armours have had their names and descriptions tweaked for clarity. Miscellaneous * Karamja has had some blocking removed near the buildings. * Hunting camouflage has been updated to have a greater effect while hunting. * The H.A.M. court case has had some typos fixed. * Diango's holiday items interface now has a scrollbar to allow players to see more than 48 items. * Father Aerick now realises that his "gap in the fence" is actually now a paved archway. * Flowers have had their names and descriptions altered for colour clarification. * The Cooking Guild's store now has a stock of pie dishes. * Kuradal has had a typo fixed when speaking about TzHaar tasks. * Several Summoning special move messages have been removed from the games spam filter. * Some blocking has been removed from around the prayer altar in the Zamorak church west of Goblin Village. * The checks for giving a progress hat have been made more robust. * Wyson now gives the correct number of lily seeds to players with little inventory space. * The explorers ring's High- and Low-level Alchemy and Superheat Item spells now use a different interface to prevent confusion while alching. * Quick falconry is now a lot quicker, and is now labelled Falconry. * Slayer creatures can no longer be attacked with a low Slayer level using a Spirit Kyatt. * Tarn's Lair will no longer inform the player about prayer running out twice. * The Wise Old Man now realises that Kayle doesn't use a bow. * The grapple point west of Castle Wars now functions correctly. [/hide]
  11. That's cool that Jagex gave some new rewards to lower levels along with the Warped floors, I might consider getting the 60 Dung prayer restore necklace alongside a bonecrusher for slayer.
  12. [hide=Patch Notes]Graphical * The citizens of Lumbridge have had their animations updated. * The wolf-fur sarong no longer stretches if worn while fishing. * The Barbarian Assault role symbols have had their colours returned. * Female pirates will now all have female voices. * The cooking skillcape emote no longer clips on male players. * The jury members in the court cases D&D have had their animations tidied up. * The Tree Gnome Stronghold's swamp has had a ground tile re-coloured to match the surrounding area. * The dragon kite no longer floats beside the player when walking across balance logs. * The elite Black Knight caves have had the flooring altered to solve the flickering issues. * The farming patches south of Falador have been altered to stop black lines appearing. * Meeting History's Laura has had her head remodelled to be more human-shaped. * A hole in the Lumbridge Catacombs has been filled in. * The Burgh de Rott Ramble NPCs now hold their weapons correctly. * The wall charts in the Observatory are no longer disappearing into the walls. * An ogre Child in Oo'glog has had his chathead animation tidied up. * The small orrery in player-owned housing will now rotate correctly. * Players’ shields no longer show when the player is performing the Puppet Master emote. * Rimmington's general store now has floors attached to the walls. * The Third Age robe top no longer clips when performing certain actions. Audio * The dwarf handcannon now has a sound effect for its special attack. * The foreman of Karamja’s shipyard now uses a more powerful punch sound effect. * Black Heather now sounds a lot more female. Quests and Achievement Diaries * Beginning the Dealing with Scabaras quest has had a typo fixed. * Veliaf no longer clones himself during the In Aid of the Myreque quest. * The Myths of the White Lands and Swept Away quests now report the correct number of Quest Points that a player will receive upon completing them. * Supreme Commander Bisi will now take into account the events that happened during Forgiveness of a Chaos Dwarf. * A typo has been fixed in Troll Romance's quest journal. * A typo has been fixed in Sir Tiffy's chat in The Void Stares Back. Activities and Distractions & Diversions * The Pest Control ammo store now stocks more adamant javelins. * Great Orb Project barriers will no longer send players into walls, and can no longer be placed next to the altar by running. * Razmire's store now stocks more swamp paste. * Receiving a Shattered Heart statue bag and turning off the receiving of statue parts no longer conflict with each other. * The elite Void Knights armours have had their names and descriptions tweaked for clarity. Miscellaneous * Karamja has had some blocking removed near the buildings. * Hunting camouflage has been updated to have a greater effect while hunting. * The H.A.M. court case has had some typos fixed. * Diango's holiday items interface now has a scrollbar to allow players to see more than 48 items. * Father Aerick now realises that his "gap in the fence" is actually now a paved archway. * Flowers have had their names and descriptions altered for colour clarification. * The Cooking Guild's store now has a stock of pie dishes. * Kuradal has had a typo fixed when speaking about TzHaar tasks. * Several Summoning special move messages have been removed from the game’s spam filter. * Some blocking has been removed from around the prayer altar in the Zamorak church west of Goblin Village. * The checks for giving a progress hat have been made more robust. * Wyson now gives the correct number of lily seeds to players with little inventory space. * The explorer’s ring's High- and Low-level Alchemy and Superheat Item spells now use a different interface to prevent confusion while alching. * Quick falconry is now a lot quicker, and is now labelled Falconry. * Slayer creatures can no longer be attacked with a low Slayer level using a Spirit Kyatt. * Tarn's Lair will no longer inform the player about prayer running out twice. * The Wise Old Man now realises that Kayle doesn't use a bow. * The grapple point west of Castle Wars now functions correctly. [/hide]
  13. It sounds a lot like you're just going to be able to pickpocket monkeys in this new nomadic camp you're forming. I think you might be looking way too far into it. And it's not something they would carry in their pockets now, would it? It's a weapon. Or a banana.
  14. 10/10 congratulations on completing your goal!! Good luck with 2M!
  15. I'm pretty sure people will be able to adapt their existing methods for the new Warped floors if they are too difficult to rush. :rolleyes:
  16. Ahh makes sense, didn't think to look at the poison prices.
  17. I got some of these ages ago from ZGWD and have been trying to sell them on the GE, the price keeps going up but they won't even sell at min. Any idea why?
  18. Looks like this could be a good month. :thumbup:
  19. It is interesting to note the number of players who have all pretty much reached the same conclusions I have with respect to the adverse effect that rudeness is having on the game. Is it not? argument: if a reasonable number of outspoken individuals reach a particular conclusion, their conclusion must be founded. example: a majority of united states officials, whose opinions are well heard above those of a regular jackoff, concluded that invading iraq would be a good idea. therefore, their conclusion was founded. Tell me Blade, are you trying to argue that the game environment has NOT declined in recent years? That players are NOT more rude now than they used to be? Because, if you are, then you're talking out of your ass. <_< I've been crashed everywhere from DKs to KQ and the KBD over a span of five years. Nothing has changed really...
  20. Keep it up you're doing awesome! Hope nats go up in price for you as well.
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