It is not unusual for me to be weeks behind the up-dates. I only just recently went down and checked out the pit area but still need to go back and actually spend some time there. Mage Training? not yet... What was that fish bowl thing? don't know, I haven't made time to go check it out. Same for the Rouges den and many other areas...there is just way to much way to fast. I was still bonking Iron dragons on the head when Slayer came out and was miffed to have to leave them before I was "done" to go check out a new skill so I could lvl it up to a respectable spot. Don't ask me for quest help...I seriously cannot remember what quest did what for you....there are just to many. And this is from a long time player, hi lvl, hi skill...what are the new people facing? A seemingly endless list of tasks and quests that they need to plow through instead of just playing the game and having a good time...and is there hope of catching up? not likely, not if you truly play to have fun. Because you have tons and tons of things to get through. I agree, it is time to stop. It has been time for a long time now. Worry less about new up-dates and focus more on setting old things right. Old quests designed for Classic need to be up-dated to reflect RS2's abilities. Those quests where designed for not being able to run from combat for 3 turns and now are to easy because you can flee at any time. To many quest areas are void of people and need to be looked at closely to make them useful and attractive areas so players will spread out more giving each other more playing room. Items need to be looked at to be of more use...how many "cool" quest items do we get that we just discard for bank space that really ought to be useful in the game??? To many. Personally, I have had enough...I get to it when I get to it and generally it is weeks after a release. But seriously a monthy release is more than enough...and that would allow the code writers time to really be sure the new additions are useful and actually work well. Mullein