So i'm going to do a wildy clue right? I do the safe thing and bring 2 friends so that I don't die and lose my clue. I bring a dds(to cut web) lightness boots sextant watch chart spade and my lev 3 clue of course with a energy pot and explorer ring 3 and 10 lobs I go to the place and i get it mixed up so i go to the right place and end up losing 6 lobs from a rev. I found the right place and i got my next clue and since I was low on prayer and low on hp i decided to go to the altar to restore my pray. As i'm going out my friend says "wait, i see something" And then i look on my map and i was hoping for a cape seller but instead it was a rev. I run into the room and I see his attack coming to me and it hits 21 and i had 22 hp. So I barely lucked out. So we stay there for a while then I tell him let's w-hop. As i'm telling him the world to go to, a lev 105 ork somehow goes through the door that was closed and tbs me. So i'm confused first of all- Revs can go through walls? 2nd of all I run like crazy out of there to the obelisk, then i remember i got tbed so as im trying to run farther to log out i get iced. So there were 2 revs on me, a 105 and another one that was 69. Then i get lagged out but before that happens i click protect item(hoping that i'd keep the clue) When i log back on I see that the items i kept were- dds, watch, energy pot, and explorer ring 3. All of those items are bad except for the dds. So i don't understand, why can't we choose the items that we want to keep on death?