Skill area icons on the minimap would be a very, very welcome change. I suggested a dynamic map on hover over of "?" it says what key is needed which yes would be a welcome change I'm I the only person who is making maps of there dungeon, listing each resource? Like I draw the rooms on graph paper/excel (if i'm on my widescreen laptop) then I add in like f8, for a tier8 fishing spot, or m7, for a tier 7 minning spot, w10 for tier ten wood cutting, c9 for a tier 9 fiber spot, etc. I also mark the farming spots, rune crafting altars, prayer altars, ranges, etc. Maybe I just have a bad memory, but I realized within only a few dungeoneering lvls (and a few of the larger/more complicated dungeons with bossesIi needed food/armor for) that I needed this help. I just can't remember where the things I need are. Unless jagex makes a very good map that includes all of these features (tier lvl of the resource being of upmost importance), I will just continue to map the dungeons on my own. I can also just mark out the resource once I use it up. Once you develop a system that works for you the time you spend making the map will be more than made up for by the time you save being able to go directly to the resouce you need. I find it easier to just carry a pick with me and cash out any worthwhile ore deposit when i pass it, then drop the bars near the anvils if I don't particularly need them yet. Meleeing with a spear on one of the 3 styles, wearing melee armour, and leaving on mage pray seems to be enough for every single boss(besides astea), so I never really bothered with other resources and just alch them :grin: we usually split out into sections and set gatestone to significant areas but a nicer map would be nice ;)