Check out me new avy. :P Maze look good? Or bad? I might try a 2 pixel thick tunnel maze next, 3 didn't go down too well. And I might make a massive maze for a sig, then do something cool with it depending on feed back.
lol, I didn't notice the log. And about the face.... hmmm. I'ma gonna get out my bro's "How to Draw Like Marvel" book and see if I can apply that to pixeling.
Yeah. It is pretty psychadelic. How would I desaturate? And what is the three base? And what is a good colour for the sky? RS doesn't have a sky, so.... Thanks for the comments. I'm just gonna work on drawing characters for awhile now to hopefully get better at that.
Sweet stuff. The concept is fantastic and the art is superb. My only complaint would be that the text down the bottom is a little hard to read for me. But that's your text style, so....
3/10. Out of proportion (mainly the dragon and it's heads), blocky looking, lack of shading, boring BG and where is it's direction? A KBD, a blue p hat and some bug things? Riiight. I guess it's pretty good for your 3rd one. The one in my sig is the 3rd one I made. :)
Is that what you rate it? :lol: I give 7/10. The guitars neck looks a little crooked, more contrast shading on the guy might make it look better as well as the BG is a little boring. You should put some houses or something in the back.
Lmao! Pixels don't have to be on rs. You think that's all people draw them on? Pixel drawings have been around a long, long time before rs was even thought of. And anyway, Ultima Online is just like RS.
Some of the perspective in the BG is out. Like the trees being 3 times as big as the castle. And the river not getting smaller as it gets further away. Your rune dude is also missing elbows. As well as the shading needing more contrast and depth. About 4 - 10 colours is what I normally use. Good work overall. 7/10