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A Cracker was on the market
Saw this on reddit. http://www.reddit.com/r/runescape/comments/1wqmhi/sold_a_christmas_cracker_on_rsc_today/
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6-March-2011 - Player Armour, Gnomes and Clan Fealty
Ouch
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China Using Prisoners To Farm MMOs
Yay communism?
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3rd Age/Spirit shields/Phats Discussion
What's happening with half wines?
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Is anyone else just completely disappointed with everyone?
Does this mean that we can troll to reasonable amounts and people who are mad about it can just move on?
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Minecraft General
The Diamondseekers server is pretty legit, can't wait for more updates :)
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Post all RS Screenshots, Videos, and Sounds here!
I can vouch as well for YY. I'm looking to find a Nex team (prolly with an Arma +Ely setup). Unspam:
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3rd Age/Spirit shields/Phats Discussion
Players who are willing to pay 4.5b for 1 item have something to tell about the history of that cash. That amount can't been made on an honest way imo. pffffffffffffffffffffffffft There are people who got to 91 rc early when it was excellent money, and then hired a lot of runners and made insane amounts of money that way. They then invested in then-cheap partyhats/crackers-- lots of them. If they still have them today... That's just one example of how someone could have attained 4.5b honestly. My Blue, White, Green and Purple Phats were obtained in just about this exact fashion. In the last two years, I've paid for the rest of my skills with money obtained from merching and pvm and I haven't dipped into my investments I made 5+ years ago. I was 192nd to 91 RC btw.
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3rd Age/Spirit shields/Phats Discussion
How much to upgrade white to another blue?
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Post all RS Screenshots, Videos, and Sounds here!
I say yes to dropping the chaotics. Have them dropped with no charge and must require an additional 20k tokens to repair a chaotic received from pking.
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Wildy/Trade - Expect news on Monday (official)
IMO, Jagex has been been planning on bringing back free trade/old wildy for months, long before the first poll. The poll was used as a gimmick to generate hype for Jagex but they've been prepared with the coding for a while. Now they're milking it for what they can and they'll bring it back right around the same time they announce another bonus XP weekend. It'll be 6 months since the last one in March, right? Timing seems to add up. IMO, they want to do another BXPW but don't like the chaos it caused in the non-free trade economy. What better way to have the "best update of the year" by announcing free trade and BXPW at the same time?
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On Site Clan Directory - Submit/Update your clan info here
As one of the leaders, I'd like to inform Tip It that Spader Chat has disbanded.
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A way to improve summoning
This is new...
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Former Administrator Alduron has passed away
My thoughts and prayers go to his family and friends. I too, along with my sister, have Cystic Fibrosis and I will continue to fight the good fight with him in my prayers.
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Max Level Cap increased to 120?
I'd like to see it happen, eventually. But first I'd like each skill to have content up to level 99 before any skills are talked about being increased to 120. If it does happen, I'd like to see it happen one of two ways. My preferred release of levels beyond 99 would be incremental. Jagex could "surprise" us with a new level cap of 100 in all skills (regardless of new level 100 content or not) with an announcement of a 120 skill cap in the distant future. They should then release skill caps in between (101, 102, 103, etc.) every other month along with new content for each skill above 99. Each skill wouldn't need content at every level above 99 but at least one new thing every 5 levels or so. Taking 40 months to go from a skill cap of 100 to 120 with new content for each skill along the way would be a great way to encourage people to play the entire time. I'd also like to see a lot more untradeable content because those make the game more fun IMO. The other way I could see Jagex bringing all skills to a level 120 cap is by doing each skill individually or in small groups. If they chose this method, I'd start with releasing 120 combats (Atk, Str, Def, Hp, Mage, Range) to start. This would really create chaos for the game for a good amount of time, but if they released new bosses to go along with higher combat stats, I think people would accept it better. The next batch could then be combat related skills (Prayer, Summoning, Slayer). After that I'd like to see the F2P non-combat skills (Cooking, Crafting, Firemaking, Fishing, Mining, Runecrafting, Smithing, Woodcutting) come next, preferably in two batches. Lastly add the P2P non-combats (Agility, Construction, Farming, Fletching, Herblore, Hunter, Thieving), again in two batches. The spacing between each batch could be 6 months to allow for new content in each skill and it would take 3 years to get all skills to a new cap of 120. Either way, I see it as an inevitability that Jagex makes new skill cap of level 120, it's only a matter of time. I think the best approach is to first have content released along with new skill caps so it doesn't feel like just another longer grind for a pointless level number. I'd also like to see Jagex stretch out the increasing of level caps. Worthwhile rewards for obtaining level 100+ is also a must IMO (ie. untradeable content).
MrGandalf
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