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Sjakie_1_1_3

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Everything posted by Sjakie_1_1_3

  1. Use range/mage on the 2nd boss. You can trap it behind one of the portals and kill him using that as a safe spot.
  2. You can go back after every boss in the final fight. So you can change armour and restock. The tip.it guide explains what to use on each form pretty well. http://www.tip.it/runescape/index.php?r ... finalfight
  3. You need 3 nats for every alch point. 1 nat for every graveyard point and 3 laws for every telekenetic point. Enchant is a little harder to say. But if you only enchant the dragon stones (and then world hop and enchant dragon stones again). It will be 1 cosmic for every 8 points (when using diamond enchant that is).
  4. Ilfeen will recharge your seeds. And eluned will sell you a new bow. So be sure to go to ilfeen if you want to recharge your seeds.
  5. It would take about 5 hours.
  6. Hmmm.... I really don't know how well that would work out. But you can try asking that question in the graveyard help and advice forum. There are lots of players with high lvl staking/pking experience.
  7. Use high range protect armour while still maintaining a positive mage attack bonus. Stand between the injured quest guy and the wall. This is a safespot for the first monster. And this makes the mother only able to use here range attack. And not her melee. Just use the right mage and range attack on her from that spot. Don't use melee. Take an inventory of sharks with you. It shoudln't be too hard.
  8. Zerker pures are mainly used in the wild. At the duel arena they'll get owned by high defence pures. Because they can use barrow armour at the dueal arena. Barrows armour is hardly used in the wild and that's why zerker pures own the wild. And high def pures own the duel arena.
  9. Yes, if you manage to get those stats along with 94 mage you'll own. It's the best possible zerker pure there is.
  10. Get either 82 or 94 mage for ice blitz/barrage. Range doesn't really make a huge difference as long as you have 70+.
  11. Hmm... well if you have 99 str. 70 attack a hp level of around 85-90 would be good. If you attack get's higher then hp should be higher too. The ultimate berserker pure is 52 prayer, 45 def and 99 att, str and hp.
  12. Yes, it will make you hit more often.
  13. Well it depends. If you think you have high enough hp then you can use a cannon. If you have low hp (due to training with pest control). Then don't use a cannon.
  14. Oh sorry, misread your post. And yes, it would be usefull. The higher your range level the easier it will be. It might be worth considering not using a cannon for the range training and just using a bow, so you'll get some hp xp too.
  15. Cannon is useless at the fight caves. But you should be able to get one with 70+ range. It will be hard but possible. There are lots of rune pures with the fire cape. So it's definatly possible.
  16. You do not need 70 def for barrow gloves. There just is no defence requirement for RFD gloves.
  17. The dragon reborn, I'm sorry to say, but of equal combat levels a rune/zerker pure beats someone 20 def levels higher hands down. And... that's the reason there are alot of 45 def pures but no 65 def pures at all ;) Adromidaneo, do dessert treasure and get barrow gloves. Then get 52 prayer. And then just train strenght as high as possible.
  18. Train on chickens. They never hit so you don't need food for them (altough it might be wise to take abit with you just in case of randoms). Collect the feathers, you can later sell them for 5-10 each.
  19. I'm sorry but the caps lock key is actually at the western side of your keyboard. Try training on the rock crabs north of relleka.
  20. That's what I'm saying. It's a lure. At the pub in varrock, it's the one next to the lumberyard right?, that's 2 squares away of the wild He'll tell you to follow him whit run on while he gets something from the bank. Then he'll run into the wild where his friend is waiting for you. He'll either bind you with mage or use ancient spells on you so you can't move anymore and then he'll kill you. And they'll have your money. DO NOT trade him. When someone is "selling" a whip for 600k it is not for real. And he/she will try to get you killed with your money.
  21. whips are 1.7-1.75m. If someone is offereing you one for 600k ignore him. It IS a scam or a lure. He probably told you he's going to quit and you have to trade him somewhere close to the wildy. Like the monastry, the pub north east of varrock or the black knight fortress or just east of the bridge at edgeville. It is a lure ;)
  22. Use either mage or range. Range will probably have quicker kills for you. And it's less expensive. So if your purely going for the drops then use range. Use mage if you want some nice magic levels :)
  23. Use mage on Damis. Earth blasts/waves and snares/entangles. Entangle him and then attack him. Keep protect from melee on for the other monsters in the room. If you try to melee him you'll need about 20 prayer pots. With mage 3 prayer pots and some good food should do. Just make sure he's not able to hit you by using your snares/entangles.

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