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WrathMonkey

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Everything posted by WrathMonkey

  1. Why?! WHY?!?!?! Why must people come here and just be so completely stupid. What did we ever do to YOU?!
  2. WTF ARE ALL THE CAPS FOR?! I don't get what he's trying to say. We do have Potions for magic and a magic level.
  3. Wow, it seems no one here gets it. He wants more courses for agility! Those pictures are too much, maybe 3 are fine, but I think that I understand what he's trying to say here.
  4. It's not only the F2P people saying it, either. I'm P2P, and my friends are P2P, but why cap it at 40? It's just dumb. Another problem with this is that if I make it to 99 in every skill on P2P, then my payment is delayed a day, so my membership is over until I pay it, I have to be F2P for a day. That means my stats end up at 40 and I have to do it all over again.
  5. Look, that's still a problem. A belt for runes would be nice, but there's already an arrow slot and a weapon spot. You shouldn't be holding two equipped to you. And as you said, it has 4 spots; why even bother wasting a d-hide on it?
  6. Okay, all of you are taking this too far into creditable history. If you want to make items proved to be bad or wrongly used, we can do that. Let's start with dragon weapons. Supposedly dragon hide was 'as hard as a rock, but as flexible as wool.' If that's the case, then no weapon could be made out of it, only armor. And what about the two-hander? It requires two hands yet they carry it with one on their shoulder. Two handers were broad swords. And if people get so close with arrows, they should be able to penetrate the armor, yet they do the same amount of damage. So I support shurikens.
  7. I guess I support this because I can't see anything wrong with it yet...
  8. Just about no one will help them :?
  9. I do like the idea, except for a few things. It would be members only because it has a lot of space for items in each category. If so, then that means that F2P will not be able to compete with P2P players selling. And if it's members only, what if they go to a F2P world? Then their bank would be F2P again and it'd jumble everything up. The only way to solve it would be to make F2P have the same thing. But that'd mean there'd only be like, 7 spaces per category for items, which is really small and not worth the space it takes up on the game. The category naming could get bad. They could start naming them obscene names and going around the dictionary, and then could cause problems when screenies are taken and posted in places. I'm sure that more will come to mind. I love the idea, but it would present a few problems.
  10. Yea, that was a waste of space and worthless post. Get 5 bucks, put it in an enveloppe and send it in the mail. not that simple cuz its actauly more if u pay by months its like $7.50 and u have to western unoin or have a money order and u can buy a year for 65.99$ soooo its not as easy as u think pal He's right. Most people don't have a checking/bank account to pay from (considering many of the players are children) and that you're forced to pay more when you do it the easy way.
  11. This belongs in Help & Advice, not the Discussion and Suggestions forums.
  12. Koddo, you already have an idea of what range of levels they'd be in. Luring still happens with or without this. I think it's a good idea. It would allow for people to understand how hard they worked, and new players would stop saying they have Level 200 mains that could easily whoop us (too much Phantasy Star Online if ya ask me). :roll:
  13. Yea, but staffs only provide for part of a spell. The belt would let you take more than you should be able to. People could carry different weapons and be loaded on food - you'd be able to carry more food/potions/etc., then you should be able to.
  14. You people are taken into account your own positions, not the positions of new players. Many MANY new players can't figure half the stuff out, so teleporting back to relearn it all helps. Besides, it would get rid of the new people infestation we've been having lately with new players trying to figure stuff out.
  15. Well, I already said it was a bad idea, so stop posting how bad it was.
  16. Nice. That's a good suggestion.
  17. I was thinking that when I made my post. I think that it would just disappear, because it's not really worth the thought. If anyone were to complain, though, they could vote on a divvy at the beginning or end. One player could get the extra 1 or 2 gp. :)
  18. Royal Coffers and Subjects? What are those? And what about getting around the PIN. As far as I know, there is no way around a PIN.
  19. See, divvying up the winnings is impossible if you have to use items. The best way though, is if you bet something in a team battle, you can only bet GP. Then everyone recieves equal pay when they win.
  20. Because barrows and PKing cannot be monitored. Well, apparently it wasn't a good idea. I was kinda trying forcefully to think of something, and it wasn't good. It wasn't a natural thought, so I guess I'll just think of something else.
  21. Story Intro: Someone stumbled out of the Blue Moon Inn in Varrock. His blue robe made him lose his balance a few times as he paced away from the entrance. His white beard nearly dragged along the floor, its tip just inches above it. His pointed blue hat was blue, complimenting his eyes of the same color. His skin was pale, and he looked to be an old age, but he grumbled and took a swig from a bottle he had produced from his pocket. "Stupid ol' oafs, those Dark Wizards are," he grumbled and made his way past the wooden fence of the pub. He continued on towards the building across from it, only to be halted by a raggedy man. "There's a bit of a toll here, but I'll let ya through for a few pieces of gold, eh?" the tramp said, his eyes desperate. "Sorry, none on me, sir," replied the wizard, keeping his balance by propping himself against the wall. He wasn't steady from all of the drinking, but he kept his gaze on the begger. Just then a teenaged boy came out, and he handed the poor man a few coins, and shooed him off. "What're ye doin' 'ere?" inquired the kid, taking the blue clad wizard to a small building, and setting him in a chair. "Surprised there's even a wiz' left that stills a-wearin' blue!" he chuckled, and turned back to the mage. His black robes were dark, but apparently he wasn't evil. His blonde hair fell in his face, but his blue eyes didn't stop for that, they were so curious. "Well, I was kicked out of the bar across there for being dressed in blue..." he sighed. The kid smiled, and retrieved a rune from his chest, it's body covered in no symbol what so ever. "What is it?" questioned the wizard, and the kid grinned, taking a seat. "'Tis the answer to your prayers." "What is it and where did you get it?" "If I show you, will you help me defeat the Dark Wizards?" asked the boy. The Dark Wizards had garnered some kind of magic many years ago, and it destroyed the normal wizards. Now, they had taken control of Gielinor and forced Black Robes on people, shunning those who didn't wear them from the society. Runes had been taken away from the wizards and given to the new rulers, and the world had been cloaked in a darkness. Now that the normal wizards had lost control of the runes, Dark Wizards had taken advantage of them in using them in evil. Rune studying was made illegal, as it might shed light on what had happened. Now, though, a boy and a wizard had met coincidentally, and the secret of the Runes were soon to be unlocked...
  22. I didn't say it had to be right now, did I? It can be any time they want to bring it in. They already have games in Runescape, I just think it should be a skill. Like, there's people IRL who are very good at Chess or games like that. And what do you mean it takes away from an RPG? It's like two real people sitting down to play a game.
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