History and Summoning PWN J00!!! :o WARNING:I hope you have a bigger attention span than the local ogre, becuse this is one long post! :shock: For the love of guthix, PLEASE use proper english. It's hard reading giberish... Hello! I'm Buckeyemange. As some of you know, recently, our friends at Jagex releaced an overview of the history of the land we call runescape. It can be found in the knowledge base. I really reccomend you read this, as it has a couple of very interesting points. I found a few about summoning, and a few other things I took from the page, most very interesting... Rememeber, These are just a few things, three more ages came before these, and you should read them. Many more paragraphs are there, i just grabed my favorites. After you read mine, of course. From "The fourth age" ~To make things even harder there were tales of strange undead necromancers who arose from time to time, summoning armies of undead skeletons and zombies which swept across the land destroying all in their path.~ ~During the early parts of the Fourth Age most of the humans lived in nomadic tribes, battling to stay alive against each other and against the tribes of other races. Over time they started to make more permanent settlements throughout the world, but they continued to have to war with their neighbours.~ ~The human mages learnt how to create powerful magical stones known as runestones. They began to create them in large numbers. How they made the runestones was kept a closely guarded secret between just a few of the mages so as not to let the information fall into enemy hands.~ From "The fifth age" ~Thus was the world in relative equilibrium for the next 100 years, the three great kingdoms held off all invaders. Most notable among these invaders was a mysterious and powerful undead necromancer whose army of skeletons and zombies launched an attack on the city of Varrock. "The Fifth age continued" ~For a period things were looking very good for the human kingdoms. Some people tried to stand in the way of their expansion, most notably a wave of invading barbarians who objected to the use of runestones and rampaged through Northern Kandarin and Asgarnia, but the runestones were powerful enough that the kingdoms could deal with all that came their way.~ ~At this time the wizards allowed followers of Zamorak among their number, which proved to be a foolish mistake. At a summit in the Wizards' Tower most of the powerful mages were gathered - but the Zamorakian mages betrayed them, igniting a great fire which razed the tower to the ground. Most of the great wizards were killed, and their great library which stored the key to much of their power was also destroyed.~ ~Still, there were plenty of runes left in the world. Enough that the existing kingdoms were able to adequately defend themselves from invaders, though they no longer wished to expend runes to expand their borders any further.~ ~Following the burning of the tower there was a massive backlash against Zamorak's followers, who had previously been tolerated, if not exactly welcomed. In many areas the Zamorakians quickly became outcasts who had to hide away from the rest of the world, though the black knights of the Kingdom of Asgarnia still held much political sway in that land.~ ~The year is now 169 in the Fifth Age, but the wizards are worried that the most powerful runes they had used to protect the kingdoms are running low. The enemies of Misthalin, Asgarnia and Kandarin are beginning to find footholds in their lands again within dark corners everywhere. New heroes must arise to maintain order and to stop the collapse of civilisation under the forces of evil!~ So, a few interesting tidbits... 1. Tales speak of an undead necromancer summoning hordes of monsters to kill many. 2. The Human development of runestones. These were the main weapon against the barbarians. But, how did the gnomes get them? Can they make them to? Was it some kind of trade? 3.Most knew this, but, Zamorackians burned the first wizards tower. Which led to their being shuned thing. 4. From the 5th age, "New heroes must arise to maintain order and to stop the collapse of civilisation under the forces of evil!" A new minigame? Or just a statement meaning the players of today? 5. Now we know the year we're in, for runescape. 169 (or 174, RS is 5 years old). 6. I like cake. Nothing to do with the thread, just throwing it in there. 7. We know know how we defeated the babbarians (NOT Freminecks!) when they attacked great citys. With magic! Is this why the hate wizards and runestones? 8 As said by Light365, in response to this quote Necromancy/Summoning has been confirmed by Jagex already so it should come out at some point in time. ~~~~~~~ I'd like to know where to find this quote, since i once saw a mod saying something about it being very contreversial. I think this means they won't put it into the game since it revolves around religion. They changed the demonic symbols near taverly dungeon because some people complained about them. Though they may be able to give it a new name and some nice, hygenic process to go through summoning. 9. Summoning exists in two places now, one north of port kazard, and the other south of falador. Also, the south falador one has transformation-illisuion magic, turning you into fungi... 10. The following, found by Arch Tyrant (Thanks!) A release from Jagex̢̢̮ââ¬Å¡Ã¬Ãâæ DEVLOPMENT PLANS OF MARCH 31st, 2004 Now that we have finished our big game engine update we can finally get back to producing regular updates to the game. I'm sure you're all wondering what̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢s coming next now the update is finally out, so read on for a summary of some of the things we have planned. (Many things NOT about summoning̢̢̮ââ¬Å¡Ã¬Ãâæ..) Summoning spells - summon skeletons, demons, etc...! Now we know it̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢s on the way, but when?