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Nero

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Everything posted by Nero

  1. Nothing all that useful.
  2. This is true. Also, I think it's fair to say from the start that I will be ignoring anything that gets past a certain complexity level. Once the game starts to feel more like work then fun I end up losing all interest in it.
  3. ? We were talking about Civ-style games, Team Foretress isn't exactly that. I don't see civilization mentioned anywhere in Grim's post.
  4. Mather, shut up. We know you live in Norway.
  5. Lol. Alexander the Great killed a lot of people as well, socialist scum!
  6. Or how about no. And if we don't want socialism, we (the capitalist nations) band together and crush it beneath our tank treads. That way everyone is happy. Except the socialists. But they don't count.
  7. We shouldn't let Sere play either, as he's a capitalist-monarchist and it conflicts with my world view.
  8. I don't remember all these times, except for the last Hegemony. I do remember that time when you almost got NWO during that large world war, but Ross figured out. I'm still probaly going to fall for it again, but I've decided to try a peaceful commerce game this time. Now to do my very best to be an isolationist. :thumbsup: 1. First time I double crossed anyone was the NWO. 2. Then I promised not to attack you that one time, but I did anyway and blew up all your stations. 3. Then I virus bombed you when I said I wouldn't. 4. Then I ICBM'd you when I said I wouldn't. Oh well, I'm still going to trust you anyways. I think (eventually) you'll find that I'm better as a helpful ally than as an enemy. That reminds me, if I have any decent fleet during the game, I'll try to help people being invaded by aliens. After all, no one is a good trading partner if they're left ruined. :P
  9. And now Retech can screw himself. If he so decides, yes.
  10. Good policy. And Arch, Ross screwed himself.
  11. He's too nice and trusting of a person. The real test is to see if you can double-cross a paranoid megalomaniac without them realizing something is up.
  12. More like: 'Your plane doesn't work because it can't fly' 'Posts some random theoretical physics link' 'That isn't even relevant, your plane still can't fly' 'Well, I've been researching it for 10 years now, and invested money into it' 'So? It still won't work' 'YOU'RE STUCK IN THE PAST AND NEED TO ADAPT' '...what?' 'Look over there! A natural disaster just hit your country, half your population is gone.' '....' We had that system in the first Hegemony, and all I did was spend 50 years building solely factories, and then by the end of the game could churn out like 70k battleships every year.
  13. Right. And yet you always seem to run things in circles... It's not exactly hard to determine. But they're irrelevant comparisons. Someone brings up something about a tech you've researched, and says 'that wouldn't work because x', and you just reply, 'well, obviously there's going to be some animosity towards new technology, look at the people that made buggys, they had to adapt!', which doesn't address the concern at all and just deflects from the issue and sets it into lala land. No the problem is that you sometimes have to actually read what people are writing. Which is just a fancier way of putting the exact same statement. The effect is the exact same. Well at least nobody seems to openly dispute your decisions aside from me. Which I suppose removing me gives you full control (of sorts). You wanted to carry on, so you decided to destroy the thread? Let's see, the other options were: -Become some fragmented US state, while down south there was a monstrous Brazil that could come and steam-roll everyone if Doom so desired. Not very fun. -Continue to play as your country, with 99.99999999999% of your population gone. So the game essentially becomes a full RP with you controlling 1 person. Um, no, this is hegemony not dungeoneering. -Quit Yup. I think most of the people in this forum think we hate one another Arch :lol:
  14. Care to find a quote about that...I am pretty sure the only time I mentioned it was http://forum.tip.it/topic/256692-the-hegemony-12th-feb-2018-part-2/page__view__findpost__p__4095843 Which was on the 5th of Febuary, the game started on the 26th of January http://forum.tip.it/topic/256692-the-hegemony-12th-feb-2018-part-2/page__view__findpost__p__4080946 Finished preliminary research here(on the 27th) started building on the 29th, after a year developing the basic concept, coming to 1 a year. With a grand total of 12. As stated many times they were flying prototypes, with each prototype being refined. Since they were only supposed to bomb and transport all they had to do was fly in a straightish line, climb, dive and turn occationally. Africawise...I stated that it wasn't permentant. 'Archi invests lots of Gold into getting an army, conquring Africa, getting a tonne of resources, then boosting off to Mars, leaving Africa as collection of countries not prone to being 'helped' by Retech in fi-three-ve or less years, and actually being a challange. ' Those limits we talked about... Though obvouisly me saying 'I am going to Mars. Weee' sort of defeats the object of the headstart thing. No, it was the extrapolation of the whole 'I no longer have to pay my people therefore I can build whatever I want'. Letting you get away with doing that just because you're only building 1 of something per year at the moment is stupid. Because I know eventually you'd be building more and then would just say 'Well jeez, you should've brought up this issue when it came up, not 20 game years later, so therefore I'll just ignore you and do what I want'. And just because you have some sort of end-game plan, doesn't give you the ability to ignore every single rule in place. It was set up so that, if you felt threatened by another country, then you took steps to bring it down a notch. Obviously this sort of fell through when you decided that you were bored and so would destroy the thread. :wall: I'm doing the exact same thing you always do. Whenever someone argues with you over something you've done you always throw out some bizarre horse and buggy or other archaic technology comparison then continue doing what you were before, as if it's some sort of total justification. :rolleyes: I didn't realize we had ever tried to get along? Here's the problem: You're like me. You hate when people exercise authority over you, and hate when people challenge authority that you exercise over them. The only difference here is that your name is green and mine is puke-god-awful-yellow (atm). Hah. Like that'll happen. No, everyone seems to be content to grovel at your feet because you bring order sometimes to a chaotic game. I just don't think the trade offs are worth it. Splitting the player base over some silly argument is beyond stupid anyways.
  15. You're referring to yourself? More like 'I abolish money and build 1 plane this year, 2 the next, 4 the one after that, and so on...' Yes, we do whatever suits us and expect the world to react to it, just as we react to what other people are doing. You prefer a stagnant world? It's also pointless putting down rules and expecting other people to follow them while you do whatever the hell you want to. I believe that's the whole point of Hegemony? Conflict? Sheesh. And don't try any of this [cabbage] 'oh let's be nice to each other and it'll solve everything', when you've basically decided to kick me out of the new Hegemony for the sole reason that I don't agree with you. Piss off. Oh right, but Archi places limits on himself whereas I don't. See, Arch takes over half a continent in half a year, whereas I take around 30 years to take over 1/4 of another one. Don't you see the limitations?
  16. There was plenty of conflict. But, like I said, most people were building the power bases to support the late-game cluster[bleep]s we always end up getting into. Nobody cared about South America, and Doom has proven herself to be quite the isolationist, so nobody really felt threatened by the move. If I had been Brazil and done the same thing, people would have been up in arms, and rightly so, since I'm a totalitarian Machiavellian. The game had just started. Of course there was no challenge, because there were vast amounts of NPC territory that were being absorbed before everyone turned their eyes on other player's land. I annexed Ukraine because: I was the God damn Slavic Republic. That and Russia wanted it. Oh, look at that. Setup for a future conflict. Oh but no, there was no conflict... Ross getting shafted because he decided to handicap himself was his own fault. Retech was playing by the established rules. You tried to damn the [bleep]ing Suez canal, which was my major trading route to the East. Of course I was going to do something about it. But, then again: Right. No conflict at all. I suppose what you meant was, 'no conflict that directly benefited me'. The UN operating as the UN IRL was obviously something that was never going to happen. IRL Russia doesn't have cordial relations to the US, and Japan and Romania aren't quasi-allies, and Brazil doesn't have a permanent seat on the security council. The only way I was going to be able to protect my interests was to take action on my own. Let's keep in mind here that my 'invasion' force consisted of 900 peacekeepers, of which only 300 had actual firearms, that didn't even give a single person a bruise, and occupied an area of around 1 square kilometer, and that were virus bombed to death. And then you act all incredulous when the UN gets mad that you essentially murdered 900 peacekeepers in cold blood. Of course the game is about screwing over other people. The point of the game is to be the dominant power in the world. And people screw around with the rules when they're stupid or being enforced by someone who doesn't follow them at all themselves. You got mad at Retech for building so many ships, and then just went ahead and abolished money and said 'my people produce stuff for free because I'm the god damn moderator and [bleep] you.' So...the thing that you were the most upset about the game, with everyone going around trying to screw up things that other people had planned, and people power gaming...your plan to counter that was to screw up everything that other people had planned, and to power game. Brilliant. And you wonder why I don't seem to like your decisions as a game moderator.
  17. Because everyone was building up the power bases to support the late game mega-wars we always have? Everyone took an interest in events that happened near them and would directly effect them (India[Roccos] starting RFA to counter Japan's expansion into Asia, Switzerland challenging Germany over its annexation of France, The SR challenging Switzerland over the closing of the Suez canal, etc, etc), you just got upset because nobody was letting you do everything you wanted to, while you were also trying to prevent people from doing what they wanted to. It's the conflict that makes the game interesting. What it seems to me like you want to do, is remove all the player vs player conflict, regulate technology (so we all have some boring tech tree we all plough through), and then replace all the conflict with some silly NPC invasions that everyone will just band together and defeat in a couple years so they can continue going on being forced to ignore everyone else because people challenging one another makes people mad/quit. Big [bleep]ing deal if people get mad. The game is called Hegemony for Christ's sake. I suppose it was changed alongside 'irony' because so many idiots kept using it improperly that it evolved into a bastardized version of the original. Oh well. I'm old school.
  18. Fuller isn't a word in that context.
  19. I have TF2, but I never play. It's a pretty crummy game IMO.
  20. It's written pokémon. :shame: I don't have one of those accent marks on my keyboard. :P http://www.alt-codes.net/
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