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Wisp

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Everything posted by Wisp

  1. So the only true remaining humans are descended from Brazilians.Yes.
  2. Wisp replied to Retech's topic in Falador Tavern
    Eastern churches begin preaching that cleansing thyself with clean water daily will help fend of evil spirits and disease. Furthermore, a fence is setup along all borders. Anyone trying to cross it will be forced to wait 200 feet from the fence for a week, and if they move closer they will be shot. Water and food will be given to them by leaving it a distance away from them, if they need it, and it is available. If anyone breaks this, they are shot by arrows.
  3. I think the way everyone happens to know this. Translate.google.com
  4. Wisp replied to Retech's topic in Falador Tavern
    The black plague lasted for like 300 years in western europe, while not really affecting much of eastern (even poland was unnafected, I think). Just saying.
  5. Wisp replied to Retech's topic in Falador Tavern
    It's a good enough movie. Entertaining, atleast.
  6. Wisp replied to Retech's topic in Falador Tavern
    Current Infrastructure: 1.25 Current Army: 5000 cataphracts.
  7. Wisp replied to Retech's topic in Falador Tavern
    Wasn't it the flees on the rats that transmitted it, not the rats themselves?
  8. Wisp replied to Retech's topic in Falador Tavern
    Oh Catahpracts are both archers and lancer, I just realized. So I no longer have a need for Horse Archers, unless I want a cheaper unit. So money going into those now goes to more Cataphracts, bringing the total up to 3500 Cataphracts.
  9. Wisp replied to Retech's topic in Falador Tavern
    Current Byzantian army: 1700 Cataphracts 3600 Heavy Horse Archers
  10. Wisp replied to Retech's topic in Falador Tavern
    Alright, 2.5m for 3560 Horse Archers, 2.5m for 1700 cataphracts. Ish.
  11. Wisp replied to Retech's topic in Falador Tavern
    How much do Cataphracts cost? and Equites?
  12. Wisp replied to Retech's topic in Falador Tavern
    Are there any other mounted troops other than archers, that aren't knights?
  13. Wisp replied to Retech's topic in Falador Tavern
    Retech, how do knights work? Cost etc. And the unique unit how's that work?
  14. Wisp replied to Retech's topic in Falador Tavern
    2.5m of last decade goes into horse breeding, purchasing, and improving. 1.25 into infrastructure, 1.25 into economy.5m purchases 7100 cavalry archers. How does equipment work?
  15. Alright, here's a bit more backstory for my people: During the Alien Occupation of the planet, the surviving humans often had to resort to genetic modification to ensure the survival of the race. Each individual would live longer lifespans (though not absurdly long), be more resistant to disease and biological warfare, be immune or highly resistant to psionics, an be stronger and more agile with greater reaction time. Other than that, they're human. The only way to recognize them from normal humans (most of the time) is that through some genetic fluke, they all have green eyes. Downside: Smaller population due to their recent arrival on a new planet (within the past century), so their population is under 1 billion (I assume most people's populations are much larger) Some starting techs: Genetic Modification, anti-psionic technology, Advanced HPEMS/EMP technology, City-Ships, FTL.
  16. Actually, I'll make them more interesting, probably non human. Give me a little bit.
  17. Post-Tefarrs Summary: Used to be humans, living in the tefarn system, for several thousand years after the fall of Earth etc. Hostile alien force of unknown origin invades, using highly advanced psionic warfare. 95% of the Teffar people are almost instantly wiped out, only the ones who have high restitances to psionics survive, and avoid detection. Over the next 50 or so generations, the only teffars still alive are full immune to psionics, but unable to use any psionics themselves. Around 50,000 Teffars manage to escape the alien occupied planet in a single City-Ship, The survivors are put into a state of cryogenic sleep for close to a century while the ship continued on auto-pilot at speeds many times faster than light. The ship finally arrived at a suitable planet, and life continued for the Post Teffar people, with their capital based around the now landed City-Ship. However, fearing being invaded again by pursuing aliens, much of their future infrastructure was built into further city ships, that would be able to leave the ground and carry much of the Teffar population with them.
  18. Wisp replied to Retech's topic in Falador Tavern
    Europeans got Gunpowder roughly the same time the Mongols did, if I recall.
  19. Wisp replied to Retech's topic in Falador Tavern
    They didn't get gunpowder till almost the end of the middle ages. And if I recall, they never really used gunpowder for cannons etc.
  20. Wisp replied to Retech's topic in Falador Tavern
    So what's the deal with Mongols?
  21. Wisp replied to Retech's topic in Falador Tavern
    The only troops you've ever mentioned were the 10,000 peasants you sent off to die in Spain. I know but everyone does that. But I'm investing the most, and I'm purposely breeding the most. So not everyone does that. A good chunk of my budget is going to this.
  22. Wisp replied to Retech's topic in Falador Tavern
    Dusty, we're investing more into finding the best horses, and breeding more horses overall, thus having more to choose from.
  23. Wisp replied to Retech's topic in Falador Tavern
    Byzantium beings selectively breeding the finest horses in the land, and in a few decades will have superior horses, which will be for sale. Until then, we being breeding as many horses as we can sustain, and putting half of them up for sale.
  24. Wisp replied to Retech's topic in Falador Tavern
    ?
  25. Wisp replied to Retech's topic in Falador Tavern
    So would the map look roughly like this? If I joined as byzantium, according to Dusty's pretty timeflow map.

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