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Armaneth

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  1. "Well you look like you're in a hurry." Armaneth observed as Kumlekar almost bowled him down. "What's got you worked up then?" "There's a very strange gathering down there..." the half elf started and began relating all the details to the Guardian. Armaneth nodded at certain points, then told Kumlekar to go back to where Vandiel and Rain were while he went up to have a look himself. At the top of the hill he placed himself out of sight behind a rock and slowly twisted around to take a look. He beheld the temptress talking to the priest, who was visibly trembling with fear. Armaneth agreed with Kumlekar's earlier judgement, this woman unsettled him. She was obviously not human, and she must possess a decent amount of power to make a high priest tremble like that. The Guardian decided he needed a better look, and so he crept back behind the rock and projected his mind close to their conversation, keeping his actions secret as he did. The closer he got the worse his feelings grew. He definately did NOT like this temptress, whoever she was. Being close enough to hear, he halted his silent advance and listened. "It's been three days Charik! Are your men really that poor sighted?! I want those intruders found, NOW!" She screamed at the high priest. "Y-y-yes m-m'lady. It shall be done as you c-c-command." Charik stammered. The temptress snorted at his answer, lifted her chin, turned and walked away. For a terrible moment Armaneth thought she had glanced toward him, but then decided it was nerves. Shrugging it off, he returned to his body and went back to the group in a quiet hurry. "We have to move, now. They've been looking for us, and that woman might know where we are already." he said as he returned. Gently he tried to shake Rain from sleep. When she didn't wake, he tried a little harder. Muttering an oath, he lifted her in his arms and sped away from the camp. "We'll have to find another way back to Geilenor." They'd be travelling for a few hours, Rain still asleep in Armaneth's seemingly untiring arms, when they encountered what everyone had feared. A patrol of 6 armed priests, together with a Greater Demon, stumbled upon the group. Kumlekar and Vandiel immediately acted and slashed at the closest guards. Two priests fell with gashes in their chests. Recovering their wits, the rest of the priests attacked and the demon bellowed a challange. Steel rang on steel, and there was a grunt as Vandiel dropped another one of the priests. Armaneth gently lowered Rain to the ground, drew his sword, and leaped into the fray bellowing his own challenge. His blade sank into the shoulder of a startled priest and continued out at the hip on the opposite side. A look of dread crossed his features as his torso slid in half. Bringing the blade back up, Armaneth ran to intercept a blow directed at Kumlekars head from the greater demon. Catching the claws with his blade, he pushed them back and whipped the tip of Frostwind across the demon's hard hide chest, leaving a ribbon of red in its wake. Kumlekar dispatched his priest after trading a few more blows, and came to the aid Armaneth. Vandiel had taken care of the 6th and was now standing over Rain's unprotected form while the Guardian and the Half-elf worked on the demon. Its swings were slow and cumbersome, and its adversaries were agile. Multiple cuts riddled the demon's chest, shoulders, and face, and he bellowed his outrage at being unable to land a blow. Having had enough, Armaneth ran the demon through in the center of the chest. Its great body shuddered, and it let out a pitiful wail as it disentegrated into ash around the two fighters. Panting from exertion, Kumlekar muttered, "Let's hope we don't have to fight another one of those." Armaneth nodded and flicked his blade at the ground, all the blood sliding off, then sheathed it on his back. Once again, he lifted Rain's sleeping figure into his arms and started away again, Kumlekar complaining about not resting and Vandiel seeming deep in thought. - It's good to know that our writing is appreciatted :D
  2. Short posts ftw - "The darkness inside found a way to get lose." Armaneth said to her in a low voice. He related what had happened in the dining hall, and told her how they got to where they are now. He made mention of Vernak, and told Aming his opinion. He looked down at his hands and whispered, "We all have are dark sides Aming. I know what can happen when beings of our power succumb to that darkness." He shook his head. "Best not get into the past. You need to rest, the spell we cast can be taxing for all involved." He unclasped his cloak and bundled it up for Aming to use for a pillow, but before she lay down she asked, "What about the others from the past?" "I've been thinking about that, and current situations might prove more useful than they appear. Now, I've to go and relieve our newest member from watch. You rest." He looked over at Vandiel, who already seemed to have assumed a meditative state himself. "We'll all be needing rest for the challenges to come." With that said, he went up the hill after Kumlekar. - Dragoncmd, it be your turn!
  3. - "Hmm, those weren't there last time." Armaneth said as he gazed down at the portal area. Zamorakian mages milled about on miscellaneous errands. Some stood around the portal, which floated over an arcane pattern. The usual inhabitants were, of course, nowhere to be seen. The group had wondered why there had been less and less. "Ugh, my feet are sore, this continual red glare is giving me a headache, and those leeches are NOT good eats." Kumlekar complained. "To each his own then." Armaneth replied. "We won't make it to the portal as we are. They will stop us I'm sure." He turned and headed back the way they had come, out of site of the camp. Vandiel stood and watched a second longer, then followed Armaneth with Kumlekar in tow. "Help me with this, Vandiel." Armaneth requested of the druid as he began to draw a pattern into the ground. His tracings left thin white lines on the ground that glowed with magic. Vandiel recognized it as a pattern of cleansing and bent down to help the guardian draw. When they were done, he stood on one side of the pattern, ontop of a drawn circle. Armaneth instructed Kumlekar to stand in another one and gave him the words of the incantation. Standing near the center, Armaneth reached into his robes and pulled out a perfectly round sapphire, which he set in the very center of the pattern. Standing in the last open circle, he nodded to Vandiel and Kumlekar. "It's time we freed the fourth member of our party." He said. Clasping his hands together, the guardian eyed the gemstone and began chanting. Vandiel and Kumlekar followed suite, reciting their part of the spell. The pattern flared, and the gemstone began to brighten. Inside the gem, the outline of a female figure had begun to materialize. It soon clarified itself to be the form of Aming. The pattern glowed brighter still, the chanting raised in volume. The gemstone flared bright, casting a blue illumination on the group. a crack raced down it, and the form of the Magess flowed out, expanding to her normal size while taking on a look of solidity. She was in the same state as Armaneth had captured her, kneeling and with a hand outstretched toward the Guardian. The pattern's light poured over Aming, and a darkness that enshrouded her seemed to be washed away. As the final words of the spell were spoken, the pattern dimmed and faded from existence. Aming gasped and teetered, but before she could fall over Armaneth reached down and steadied her, then gently laid her down. She was out, but wouldn't be for long. He looked over at Vandiel and Kumlekar. Both were sitting and wiping the sweat from their brows. Armaneth wiped the sweat from his own brow then gazed down at Aming. Resting as peacefully as possible, considering events. "Vernak," Armaneth called to Kumlekar. "Take some time and go watch the camp around the portal. I'll come up to relieve you in a bit." Kumlekar nodded and started back up the hill they were on. Armaneth sat down a little to Aming's right and kept a studious eye on her. - Just to get things rolling once again.
  4. An eternity it seems since last I walked these halls... Even longer since I have looked at this volume. In my late night wanderings, I find in myself the urge to once again add to the storyline... :-k Unfortunately it's 3AM and I cbarsed to do anything about it. :anxious: Maybe tomorrow... :mrgreen:
  5. Add a curse effect? No way, that's what the Ahrim set is for. Up to 5 is still a lot. Maybe 3, but not 5.
  6. Good idea, but adding +5 to a fire wave is a bit much, since they already do 20 on their own. Maybe make it give a CHANCE to do some amount of bonus damage. It'd still use the body runes, but the bonus damage can fail like a normal spell could.But don't add 5 dmg to fire waves O.o
  7. He didn't say that EVERY server would be reset. Just a handful would be made new again(like say, 3 f2p and 2 p2p). I would do it, if I didn't find RS so boring now. People won't quit RS just because Noobex added 5 servers and said they were to be "Fresh Start" servers. It's ridiculous to even think that.
  8. Put yourself in a combat situation irl. Your opponent blocks and parries all your sword thrusts and slashes. Best thing to do is to charge him w/ your shiled in front, hope you bowl him over, and then strike the finishing move.
  9. If you can't stab/slash with your current weapon in real life, or you don't have one, shield bashing isn't a bad idea. It can throw one's opponenet off balance, knock them to the ground, etc. Shields aren't all defensive.
  10. I really like the idea. I had been wanting hotkeys for RS for a while. Only if it was gonna be assigned to the numpad you should have to hold alt for the hotkey to work. I've played a game that does it that way.
  11. The Obsidian cape IS an armoured cape, gauntlets already exist, and they don't need a dragon item that will have stats less than +10 to anything. Even if they did make metal capes, do you know how ridiculously heavy those would be? you try getting a cape made with metal platings and walking around.
  12. *ignoring above reply* |_|_|_|_|_|_|_| |_|_|_|x|_|_|x| |_|_|x|o|_|o|x| |o|_|o|x|_|x|o| |x|_|o|x|_|o|x| |x|o|o|x|_|x|o|
  13. Great idea, I've been wanting to see that for a long time. Though I don't play anymore, put my name down.
  14. Then why are there more people playing on the free worlds than on the pay worlds? Because either they either don't have a credit/debit card, their parents won't pay/let them pay, or they don't have the extra cash to get it another way. Then there's also the reason that maybe they don't want to get members. So you think they should spend their time and money supporting people who are too cheap to pay $5 a month and don't give a damn about supporting their business. *Points at answer above* And he's right about Customer service sucking really bad. I sent 3 letters on F2P and got the same auto-msg saying to get members. And then when I got members they were too stupid to answer it, and simply sent back a letter telling me I should be more clear with my queries. From a business standpoint Jagex is going in the right direction to get people to pay, but it ain't as good as they make it out to be.
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