May 17, 200719 yr If say your smithing is like, 20 or so, but mining is 85+ and magic is 43+ then, can you make a rune bar (With the objects needed) Also, does it give smithing points? Probably not I dont need a siggy no moar.
May 17, 200719 yr the spell gives normal smithing exp and requires the normal smithing levels. All I learned in life, I learned on Tip.it
May 17, 200719 yr Okay. Ty. No real need for it then is there? there are still uses for it, smelting runite ores being one of them. You can only smelt 3 bars per furnace trip, and you smelt that many in the same inv if you super heated, so it is much faster. 6,924th to 30 hunting, 13,394th to 30 summoning, 52,993rd to 30 DivinationKiln Record (Post-EoC): W 25 - L 0, 14 Uncut Onyx, 8 Jad hits received (Best record: Two in the same kiln)Obby set renewed post update #2: 0QBD drops: 21 crossbow parts, 3 Visages, 1 Kites, 2 KitsMax Port Score [2205] Achieved: 27th April 2013 (World 2nd) Farmyard Rampage ranking: 12th, 50,000 Kills. Dragon Pickaxe Drops: 1 (Times after I first entered Battlefield: 2h)
May 17, 200719 yr its generally useful when you're mining ores that take time to respawn, with coal available and at a mine far from a bank. some people use it with alch'ing ores.. letting them stay at the mines till their runes run out.
May 17, 200719 yr It is also useful for mining in the wild. There are a few places where it is faster to superheat then bank.
May 17, 200719 yr You also see mithril superheaters in the mining guild. It is an expensive way to smith, but cuts down on trips to the bank and to the furnace. You could do more, but to compare (almost) full loads, I'll count 20 mithril. The superheat way, needs 20 nature runes and a fire staff, mine mithril and coal, 4 coal to each mithril, superheat to bars (particularly during lulls in the mithril respawn), take 20 bars to bank. The other way: Mine 4 loads of 5 mithril and 20 coal (that's 4 2-way trips), then smelt 4 loads (another 4 2-way trips). Some players like to superheat at the hobgoblin mine, but I'd rather not risk a pocketful of nats as well, not with the east ruins forge at somewhat lower wilderness level. Though superheating at the mine does give the potential for the hobgoblins to ignore you after a while
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