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Powered Armor


Coolcat3

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In runescape there should be items that are rare but very powerful. The Powered Armor would fit into that catagory.

 

 

 

There would be armor that helps you with diffent skills. The Armor would be diffrent Colors Based on the skill for example.

 

 

 

Red Armor- Magic

 

Blue Armor-Attack

 

Green Armor-Defense

 

Black Armor-Strength.

 

 

 

This Armor should have diffrent looks than any other armor in the game. There should be only 4 of these Items. Many people would want to posses this armor. So players would be hunting for the possesors of this armour. And the name for the wearers of this amror should be called. The Heros Of Runescape. What do you think.

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wow. only 4 people in the entire game? they could abuse the market.

 

 

 

"selling rare red powered armor only 5 phat sets!"

 

the prices would be crazy.

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wow. only 4 people in the entire game? they could abuse the market.

 

 

 

"selling rare red powered armor only 5 phat sets!"

 

the prices would be crazy.

 

 

 

HAHAHA lol so true.

 

 

 

. There should be only 4 of these Items. Many people would want to posses this armor. So players would be hunting for the possesors of this armour. And the name for the wearers of this amror should be called. The Heros Of Runescape. What do you think.

 

 

 

I think its bad..... every rare shouldnt be like er alone... there should be more of that item.

 

 

 

 

Red Armor- Magic

 

Blue Armor-Attack

 

Green Armor-Defense

 

Black Armor-Strength

 

 

 

Bad choice of colours.... they have nothing in common with what they represent, you should really rethink this idea...

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1. People could monopolize rares with these.

 

2. You neglected range.

 

3. Why the random colors?

If you jump into a river in Paris, you're insane. If you jump into a river in Egypt, you're in denial.

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It could work if the following provisions were followed. They cannot be unequipped. If a player picks them up, then the item will be automatically equipped. These items are tradeable. If a player would log off, teleport, or leave the wilderness, the items would be dropped. They cannot be destroyed, including high alchemy. If the person wearing these is pked, no matter what items they are carrying, these items are dropped, and appear on the top of the pile. These items would start scattered throughout the wilderness. There would need to be 1 set per world, since it would be impossible to log off with one.

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It could work if the following provisions were followed. They cannot be unequipped. If a player picks them up, then the item will be automatically equipped. These items are tradeable. If a player would log off, teleport, or leave the wilderness, the items would be dropped. They cannot be destroyed, including high alchemy. If the person wearing these is pked, no matter what items they are carrying, these items are dropped, and appear on the top of the pile. These items would start scattered throughout the wilderness. There would need to be 1 set per world, since it would be impossible to log off with one.

 

lol impossible to log off look i just got a powered armor lags out omg its gone! stupid idea

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The problem with this is that if there are only four of them the prices will be ridiculous and will just about kill the economy, and if they are worth that much people will be more likely to try something like:

 

 

 

Scammer: Hey I know how to make your armor one of the powered kind

 

 

 

Player: Really how?

 

 

 

Scammer: Take it to the greater demons in the wild, wear no armor, bring no food, then use up your prayer on a strength spell and wait a while.(just one of many possibilities.)

"Nothing in life is permanent, not even our troubles."-Charlie Chaplin.

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