flipflop121 Posted August 31, 2007 Share Posted August 31, 2007 Ok basicly this me just crapping on about a few ideas i have that may or may not work, its basicly a place for me to do some math 2 work out some smithing stuff on runescape, at the end if u could comment on which idea you liked the best that would b awesome. FYI: im an 18 year old male, quit runescape in march to play WoW, i love it but i still have a longing to play runescape,. my guild only raids at 9-12pm 4 nights a week which means i have a lot of time to screw around doing watever i want, as grinding seriously bores me on WoW now iv decided to start playing runescape again (yay for more continuous clicking *woot* ) so i figured if im going back to runescape ill need a plan of attack. iv always loved smithing and its one of my higher skills so iv decided to level it to 99. so now for some calculations (i have a base cash pool of 20mill, fletching / wc has its advantaged =] ) *CAUTION INVOLVES MATHS* First im putting in base amounts for some core materials iron: 100 coal: 170? (clarifaction here would b cool) mith: 350 addy: 1k Steel: 580 Mith: 1k Addy: 2k cannon ball: 180 PLAN A) stage 1) 20,000,000 / 170 = 117650coal mine 58825 iron = 58825 steel bars (1,030,000xp) then smith these into cannonballs 58825 * 25.6 = 1,500,000xp. 58825 * 4 *180 = 42,350,000mill. 58825 / 800 (iron p/h) = 73hours. 58825 / 400 (steel bars p/h) = 146hours. 58825 / 900 (steel > CB) = 65.3hours stage 1 xp / cash = 2,530,000xp / 42,350,000mill. stage 1 time / weeks = 284.3 hours / 6.3 weeks (45 hours a week... no lyfe ftw?) stage 2) stage 2 is a lot more tame, instead of mining the iron myself i will buy it and the coal. this will reduce my time per project by 26% 42,350,000 / 440 (2xc + 1xI) = 96250 steel bars. 96250 * 43.1 (total smithing xp) = 4,150,000xp. 96250 * 4 * 180 = 69,300,000gp. 96250 / 400 = 240h. 96250 / 900 = 107h stage 2 xp / cash = 4,150,000xp (6,680,000 total) / 69,300,000gp. stage 2 hours / weeks = 347 = 7.7 weeks (14 weeks total) After this stage there are a few possibilities i can choose from. i can either go for the straight out spare no cash approach, a mix of the two or keep doing this. i will write the spec fpor the 3 possibilities and a few more (RS may have changed alot since i played so please tell if better alternatives are available. WILL NOT be smithing gold bars) option 1) continue the steel bar method. with 1k steel bars taking 3.6 hours to fully complete and 5,360,000 xp still needed. 5,360,000 / 43.1 = 124,400 / 1,000 * 3.6 / 45 = 10 weeks 720 - 440 = 280 * 124,400 = 34,840,000 + 69,300,000 = 104.132mill option 2) 90,000,000 / 1000 = 90,000mith bars. 90,000 * 50 = 4,500,000xp 90,000 / 5 * 2900 (high alching mith pl8 - nat cost) = 52,200,000, continue this method and 99 smithing wont be far away (will lose another 18mill) time = 90,000 / 2000 = 45hours (100kxp an hour) pst your idea(s) Started new account: flipflop v2 Link to comment Share on other sites More sharing options...
Warrager Posted August 31, 2007 Share Posted August 31, 2007 First, coal is 190+ ea Secondly you would have to no-life your [wagon] off, to do this. Thirdly, making natures, meching, etc is better money then this I think... Fourth, what happened to plan B? Link to comment Share on other sites More sharing options...
mchainmail Posted August 31, 2007 Share Posted August 31, 2007 First, coal is 190+ ea Secondly you would have to no-life your [wagon] off, to do this. Thirdly, making natures, meching, etc is better money then this I think... Fourth, what happened to plan B? while it is better money, this is better exp. There are only 2 effective ways to raise smithing. Spending a ton of cash (steel plates, gold bars) or spending a lot of time (steel bars, c-balls) It depends on how much the player can make for which method they will choose. Link to comment Share on other sites More sharing options...
hephaestos8 Posted August 31, 2007 Share Posted August 31, 2007 coal is 190 ea, cannon balls are 200 ea, and steel bars are 650 ea Link to comment Share on other sites More sharing options...
Warrager Posted August 31, 2007 Share Posted August 31, 2007 Yes it does give great exp, but not proportionally to the time spent. He plans to mine all the iron! If he left that out, bought the iron, adjusted the amount of coal bought according to prices, assuming you no-life for some weeks, this seem feasible. Link to comment Share on other sites More sharing options...
Doomster Posted August 31, 2007 Share Posted August 31, 2007 If you just want to pump smithing, then buying in ALL the materials should still allow a profit on bars or cannonballs. You'd lose out on some XP with bars, but it may be as well not to smith them all into cannonballs, in case the market is a bit too slow for them - you may find it easier to cash up a k or 2 of bars, to keep things rolling. Link to comment Share on other sites More sharing options...
flipflop121 Posted September 1, 2007 Author Share Posted September 1, 2007 Secondly you would have to no-life your [wagon] off, to do this. Thirdly, making natures, meching, etc is better money then this I think... Fourth, what happened to plan B? the point isnt for money, money is a side bonus so i can power level the last bits of it, the goal is 99 smithing NOT 100mill. Yes it does give great exp, but not proportionally to the time spent. He plans to mine all the iron! If he left that out, bought the iron, adjusted the amount of coal bought according to prices, assuming you no-life for some weeks, this seem feasible. i would only mine iron for the first instalment (58k of it -.- ) while it is alot it does allow me to more then double my money for other attempts at going for it. as u can tell mining 58k of iron would take some amount of time but it does make my cash go up 100% allowing the last grind to be a lot smoother. If you just want to pump smithing, then buying in ALL the materials should still allow a profit on bars or cannonballs. You'd lose out on some XP with bars, but it may be as well not to smith them all into cannonballs, in case the market is a bit too slow for them - you may find it easier to cash up a k or 2 of bars, to keep things rolling. Why would i not make cannon balls? not only do i get smithing xp but i make more cash then if i just sold the bars. As for the selling of them as soon as the steel bars are done i would start looking for buyers for the cannon balls. Started new account: flipflop v2 Link to comment Share on other sites More sharing options...
J35u5_M4 Posted September 1, 2007 Share Posted September 1, 2007 Coal is 190-200gp, cannonballs are 200ea and, making cannonballs gives less xp than making any other steel item. You can make steel knives, less profit but more xp, that depends on what you want more, money or xp Link to comment Share on other sites More sharing options...
no_way2go Posted September 1, 2007 Share Posted September 1, 2007 Just for the record: I'm going for 90 smithing myself. It costs 12,3 gp/xp to do it with buying steel bars, making those into plates and selling the plates for 1k ea. (lots of demand by alchers) - Back to casual f2p scaping due to limited time (university and girlfriend ) - Link to comment Share on other sites More sharing options...
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