Death_Dude74 Posted December 11, 2007 Share Posted December 11, 2007 I wanted to check a few things: 1) How does weight effect energy? Most importantly, do I use less energy at -8 than -5 or 0? 2)Each agility level is .1 more energy per second, correct? I'm 99 agility for reference. Thanks! Link to comment Share on other sites More sharing options...
Slayer_Jesse Posted December 11, 2007 Share Posted December 11, 2007 negative weight = more run time. [hide=Siggy credits]The Awesome, Epic, Amazing, S3xah A-10 Sig By Unolexi! I wub u Uno!InsanityV2 Did the Franz Ferdinand Sig.Killerwatt is responsible for the Arctic Monkeys sig.Pat_61 did the B-2 sig and the raptor sig.[/hide] Link to comment Share on other sites More sharing options...
agira Posted December 11, 2007 Share Posted December 11, 2007 Sure weight is fluent to how much you loose energy by running, but is i think not so big cofitient, i allways if i don't need armour or weapons i don't wear it, ideal equipment for any thing - like I call it Light mode - (Wcing,Fishing,Mining,Smithing & etc.. == Skilling) except combat is: Helm - > None or if possible some attack get Neziroth; Body - > None; Legs -> None; Cape - >Spottier cape; Boots - > Boots of lightness; Shield -> God Book - Regulary Unholy - Zammy (If possible just random event attack - you will get attack bonus) or Balance (guthix) (attk & def), but for example for ZMI runecraft better is Sara book; Gloves -> None or Barrows gloves - Depends again how big attack possibility - if no any danger you can leave free slot - but i better wear it :) Weapon - If free weapon slot - DDS (Light and deadly); Welcome to advanced gameplay, when player start to count he learn to play, weight one from very important game sides :mrgreen: Suggestion: You can use Anchor on Waterfiends - is cheap if to compare to GS & effective with crush attack & it hit like Whip.Visit my exp track Link to comment Share on other sites More sharing options...
VjuliusT Posted December 11, 2007 Share Posted December 11, 2007 Sure weight is fluent to how much you loose energy by running, but is i think not so big cofitient, i allways if i don't need armour or weapons i don't wear it, ideal equipment for any thing - like I call it Light mode - (Wcing,Fishing,Mining,Smithing & etc.. == Skilling) except combat is: Helm - > None or if possible some attack get Neziroth; Body - > None; Legs -> None; Cape - >Spottier cape; Boots - > Boots of lightness; Shield -> God Book - Regulary Unholy - Zammy (If possible just random event attack - you will get attack bonus) or Balance (guthix) (attk & def), but for example for ZMI runecraft better is Sara book; Gloves -> None or Barrows gloves - Depends again how big attack possibility - if no any danger you can leave free slot - but i better wear it :) Weapon - If free weapon slot - DDS (Light and deadly); Welcome to advanced gameplay, when player start to count he learn to play, weight one from very important game sides :mrgreen: First of alla saradomin almost give a kilo weight and gloves - penance gloves give more negative bonuses.(weight) Link to comment Share on other sites More sharing options...
Death_Dude74 Posted December 11, 2007 Author Share Posted December 11, 2007 Thanks for the help, but I feel my questions still aren't answered. Specifically, is -1kg any different from -5kg in terms of energy? Edit: I know 50kg means less run time, but I'd like to know specific differences and the differences in 0, -1, -2, etc. in particular (or if there are any). Link to comment Share on other sites More sharing options...
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