0m3gaknight7 Posted December 12, 2007 Share Posted December 12, 2007 Reading the development diary I bumped across this justification for essentially eliminating free trade from RS. "We looked at any number of different possible solutions. We've read independent studies and spoken with other people in the MMOG industry. Ultimately, the consensus is that the only way to remove the real-world trading market is to develop your game so you cannot make unbalanced trades." Now here's a funny thought. Just imagining the folks at Jagex walking into Blizzard and asking for advice on improving their game. "Suuuuure, all you have to do to eliminate autoers is nerf free will along with the foundation of your game's economy, you should see a swing in user share in no time!" Did our programming friends just get pwned? Link to comment Share on other sites More sharing options...
mchainmail Posted December 12, 2007 Share Posted December 12, 2007 Now here's a funny thought. Just imagining the folks at Jagex walking into Blizzard and asking for advice on improving their game. "Suuuuure, all you have to do to eliminate autoers is nerf free will along with the foundation of your game's economy, you should see a swing in user share in no time!" Did our programming friends just get pwned? I've heard WoW referenced quite a bit in these discussions. What exactly is their "solution?" Besides pricing the game significantly higher than RS. Link to comment Share on other sites More sharing options...
0m3gaknight7 Posted December 12, 2007 Author Share Posted December 12, 2007 Now here's a funny thought. Just imagining the folks at Jagex walking into Blizzard and asking for advice on improving their game. "Suuuuure, all you have to do to eliminate autoers is nerf free will along with the foundation of your game's economy, you should see a swing in user share in no time!" Did our programming friends just get pwned? I've heard WoW referenced quite a bit in these discussions. What exactly is their "solution?" Besides pricing the game significantly higher than RS. They hyperinflate their currency and make it so that money alone cannot buy success. The idea is that the best way to succeed will be playing the game for yourself. Think firecape, but for everything. Link to comment Share on other sites More sharing options...
icecube Posted December 12, 2007 Share Posted December 12, 2007 Interesting idea. If it were true, GF JaGEx. Link to comment Share on other sites More sharing options...
drapit Posted December 12, 2007 Share Posted December 12, 2007 Reading the development diary I bumped across this justification for essentially eliminating free trade from RS. "We looked at any number of different possible solutions. We've read independent studies and spoken with other people in the MMOG industry. Ultimately, the consensus is that the only way to remove the real-world trading market is to develop your game so you cannot make unbalanced trades." Now here's a funny thought. Just imagining the folks at Jagex walking into Blizzard and asking for advice on improving their game. "Suuuuure, all you have to do to eliminate autoers is nerf free will along with the foundation of your game's economy, you should see a swing in user share in no time!" Did our programming friends just get pwned? I can't believe it. Jagex PWNed =D> Link to comment Share on other sites More sharing options...
Ravenkana Posted December 12, 2007 Share Posted December 12, 2007 Now here's a funny thought. Just imagining the folks at Jagex walking into Blizzard and asking for advice on improving their game. "Suuuuure, all you have to do to eliminate autoers is nerf free will along with the foundation of your game's economy, you should see a swing in user share in no time!" Did our programming friends just get pwned? I've heard WoW referenced quite a bit in these discussions. What exactly is their "solution?" Besides pricing the game significantly higher than RS. They hyperinflate their currency and make it so that money alone cannot buy success. The idea is that the best way to succeed will be playing the game for yourself. Think firecape, but for everything. That... Makes sense. If the CORPORAL beast is this hard, imagine how hard a GENERAL or COLONEL beast would be. a corporal is not even an admirable rank in armies that use that ranking system. Yeah, it is a pking minigame, so any arguments anybody makes will probably be biased.The best way this will end :Everybody just says,"I'm not arguing with you anymore, goodbye."The worst way this will end: I don't really know, psychological warfare? Worldwide thermonuclear war? Pie eating contest? Link to comment Share on other sites More sharing options...
0m3gaknight7 Posted December 12, 2007 Author Share Posted December 12, 2007 They hyperinflate their currency and make it so that money alone cannot buy success. The idea is that the best way to succeed will be playing the game for yourself. Think firecape, but for everything. That... Makes sense. Yeah I have no f'ing clue as to why Jagex didn't just do this, it seems to be the industry standard and functioning just fine. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now