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Revenants can be protected against when ranging/maging.


Polnar

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There is a clear difference between the mage and range attacks of revenants, the range looks like a group of 3 'ice' crossbow bolts and the mage just looks like a normal wave spell as it flies towards you, so when you are at a distance you can see which attack they are using and change protection spells, much like with Jad, except they seem to alternate between them rather than being random. I would have gotten a pic or two except I had no food against the lvl 105 Orc that was attacking me..

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I believe this would only work at short range since the blow they inflict you is determined imediately when they cast it, changing protection prayer in accordance to the incoming missile would probably useless.

 

 

 

If you're at very low range (but not melee range)you could probably pray range if they range you, then magic for the next one (They're actually so close that they have a cooldown that gives you the time to act)

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They're also like mini-Jad's in the way that they can attack you well before you see them. When I run away from them, I notce that even when they're out of my minimap, I continue to be hit by their range, which apparently is their farthest reaching spell.

 

 

 

I also noticed that a good way to kill them is with a team. the monster keeps healing and doesn't have time for fighting back. If you can get half the team to use like d scims or powerful crossbow bolts and the other half to use dds or mage shorts (for the spec) you can easily finish him.

 

 

 

Today, me and 3 other people went hunting for revnants. we only came out with 2 kills (an orc and a knight). The knight dropped 800 coins. The orc dropped nothing (either that, or the orc had something so valueble that whatever teammate got it didn't say what it was!) but I'm fairly certain it was nothing.

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They're also like mini-Jad's in the way that they can attack you well before you see them. When I run away from them, I notce that even when they're out of my minimap, I continue to be hit by their range, which apparently is their farthest reaching spell.

 

 

 

I also noticed that a good way to kill them is with a team. the monster keeps healing and doesn't have time for fighting back. If you can get half the team to use like d scims or powerful crossbow bolts and the other half to use dds or mage shorts (for the spec) you can easily finish him.

 

 

 

Today, me and 3 other people went hunting for revnants. we only came out with 2 kills (an orc and a knight). The knight dropped 800 coins. The orc dropped nothing (either that, or the orc had something so valueble that whatever teammate got it didn't say what it was!) but I'm fairly certain it was nothing.

 

 

 

Yeah, those monsters aren't really worth bringing a tea to kill right now. Hopefully their drops will be better later on.

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Haha, nice discoveries Polnar.

 

 

 

Releasing a revenant "guide" in a few days, and all this info is in there.

 

 

 

Way to ruin it!

 

 

 

Hahah

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