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Void Armor?


Knight_Zaros

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Whats the bonuses on each of the sets? And if i where to go for the sets which ones would your recommend.

 

 

 

Note I'm a huge fan of combat, all three forms of combat. So theres no real restriction. Just wondering which if any has a pretty good worth.

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The Range one is by far the best. Ive never tried the melee one, so I have no opinion, but I've never seen anyone with it. The magic one is definitly NOT worth it, as the max hit of spells is determined completely by the spell, so that strikes off one of the key bonuses, and wearing mage robes give much more accuracy bonuses than the set effect of 10%.

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The Range one is by far the best. Ive never tried the melee one, so I have no opinion, but I've never seen anyone with it. The magic one is definitly NOT worth it, as the max hit of spells is determined completely by the spell, so that strikes off one of the key bonuses, and wearing mage robes give much more accuracy bonuses than the set effect of 10%.

 

 

 

10% is kinda good if ur killing iron/steel drags with fire bolt

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The Range one is by far the best. Ive never tried the melee one, so I have no opinion, but I've never seen anyone with it. The magic one is definitly NOT worth it, as the max hit of spells is determined completely by the spell, so that strikes off one of the key bonuses, and wearing mage robes give much more accuracy bonuses than the set effect of 10%.

 

 

 

haha melee give 10% accuracy (i dont beleive it)

 

range gives 10% accuracy (seems more like 30%+ dont it fellas?)

 

mage gives 30% accuracy i dont know where your getting max hit from buddy....

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Nevertheless, Full ahrims gives what? 50+ mage attack bonuses? While a 30% increase of your accuracy of staff and othe ritems is nothing.

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Nevertheless, Full ahrims gives what? 50+ mage attack bonuses? While a 30% increase of your accuracy of staff and othe ritems is nothing.

 

 

 

Depends if u afford repairs for 250k

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You have to do repairs on void armor too?

 

He meant the Ahrims, no repairs needed for Void.

 

 

 

Range one is probably most commonly used. I've seen a few with the mage. And the melee, not many use. I've heard of people using it at GWD though.

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i can guarentie you that the only use of mage void night as of rite now is....

 

 

 

 

 

 

 

 

 

nothing... it is horible i just thought since this thread asked fro bounuses i would well answer the question?

 

and help a confused player..

 

 

 

if you cant afford arhims tho try some mystic its fairly cheap but still gives around the same as arhims \'

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I can afford it lol. Believe me.

 

 

 

So Range is pretty much the agreed best. Would it be better to use than like dragonhide when ranging things like the metal drags?

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I can afford it lol. Believe me.

 

 

 

So Range is pretty much the agreed best. Would it be better to use than like dragonhide when ranging things like the metal drags?

 

 

 

It always depends, because void gives low accuracy bonuses(none in fact). I think it is much better on low-defense monsters and lower levels, as higher levels have higher ranged bonuses and so you hit less often. For instance, it greatly improves xp/hour at Ape Atoll Skeleton Monkeys. But at metal dragons, I believe you'd do better with dragonhide, unless you have a high ranged level and bonus. Disputances welcome, its mostly a choice made by people, rarely a clear winner.

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I made a calculation that void melee armor actually is as good as normal fighting gear even better but boost in offense comes with loss in defense that's the con.

 

 

 

Hmm, I can believe that. Except, what if you wore fighter torso, bandos tassets, and Neitzinot helm, and Barrows Gloves to take the place of the Void armour? Basically the same idea, but with traditional armaments.

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The Range one is by far the best. Ive never tried the melee one, so I have no opinion, but I've never seen anyone with it. The magic one is definitly NOT worth it, as the max hit of spells is determined completely by the spell, so that strikes off one of the key bonuses, and wearing mage robes give much more accuracy bonuses than the set effect of 10%.

 

 

 

haha melee give 10% accuracy (i dont beleive it)

 

range gives 10% accuracy (seems more like 30%+ dont it fellas?)

 

mage gives 30% accuracy i dont know where your getting max hit from buddy....

 

 

 

nope.

 

 

 

range gives a 10% damage boost. the only ranged damaged boost in the game, so quite special.

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The Range one is by far the best. Ive never tried the melee one, so I have no opinion, but I've never seen anyone with it. The magic one is definitly NOT worth it, as the max hit of spells is determined completely by the spell, so that strikes off one of the key bonuses, and wearing mage robes give much more accuracy bonuses than the set effect of 10%.

 

 

 

haha melee give 10% accuracy (i dont beleive it)

 

range gives 10% accuracy (seems more like 30%+ dont it fellas?)

 

mage gives 30% accuracy i dont know where your getting max hit from buddy....

 

 

 

nope.

 

 

 

range gives a 10% damage boost. the only ranged damaged boost in the game, so quite special.

 

 

 

Void ranger helm: +10% to Attack and damage

 

 

 

You're both correct.

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When a true genius appears in the world, you may know him by this sign, that the dunces are all in confederacy against him. ~Jonathan Swift

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So if i were to just want to train on expiraments for fast exp, then void armor would be really good due to its increase accuracy, and def isnt needed at all.

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