Jump to content

Rate my Pixel Animation, 45 frames


dragonball13

Recommended Posts

I have to say (on a personal point of view) that the technical aspect isn't killing me(i mean the big work is actualy on 3 main frames for the guy, any1 with a next-step version at least plus the path that's mainly done with texturing and modular work) cause well...it's very simple (remembers me of old timer games) and i think since u got out of the limits that you could work on it a bit (expecialy the dungeon) to make it more "alive" but...man...

 

 

 

I'll never and i say never start a thing like that...maybe cause it's a little pointless or just boooooring (45 frames !!!)... or cause i'm lazy and i wanna have the full result under my eyes every second (that's also why i don't like "story-animations") Sooo....u have all my respect lol , great work !!!

 

 

 

Still fix the sword bubble cause it's chopped badly (maybe scroll a bit more once u get to the hotspot then show the bubble).

 

 

 

Again very nice work for the big effort !!!

 

 

 

If u have the time and will to improve that then it should turn into something pretty awsome :)

Link to comment
Share on other sites

 

i hate it

 

 

 

im wit joo

 

 

 

 

 

 

 

Can I know why? I would like to improve it. When I say and most other people say rate, they mean give it your honest opinion and give tips on what could make the piece better. It would be nice to know why you said this.

sig3in3cx.gif

 

I am a lvl 101 noob and lover of t3h bunni3s.

 

You can find me sporting the happening bunni3 3ars all the time.

Link to comment
Share on other sites

was a lil bored so i lowered the detail and got rid of some frames so that you could use as sig if you wish.

 

 

 

 

 

 

 

walking3.gif

 

 

 

 

 

 

 

hope it helped.

 

 

 

 

 

 

 

Jlr

possiblenewsig1.jpg
Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.