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Woodcutting Logic


slayernm613

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true so true but btw for fasters xp until lvl 80 wc is drayonr willows

 

No, that part actually is not true. Willows are not good experience. :shame:

 

willows are probably psychologically better, since you get more logs in the same time span no matter what. This is regardless of whether or not experience wise it's better.

 

First, what I said was that they weren't fastest and that they weren't good xp, both of which are true. Second, what do you mean "psychologically better"? Are teaks going to cause you to develop schizophrenia or autism or something? #-o

 

 

 

Because at willows you can completely not pay attention and then just bank, then go back to cutting. No dropping, no trade sticks and stuff...and you dont run out of room for seeds or nests or anything. Or random event gems. And you can tele to draynor and immediately start cutting, then quit easily in an hour. Pretty handy for people who can't stand the skill.

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First, what I said was that they weren't fastest and that they weren't good xp, both of which are true. Second, what do you mean "psychologically better"? Are teaks going to cause you to develop schizophrenia or autism or something? #-o

 

 

 

Because at willows you can completely not pay attention and then just bank, then go back to cutting. No dropping, no trade sticks and stuff...and you dont run out of room for seeds or nests or anything. Or random event gems. And you can tele to draynor and immediately start cutting, then quit easily in an hour. Pretty handy for people who can't stand the skill.

 

If you want to completely not pay attention, then willows aren't the best choice at all. A full load is chopped in roughly two minutes, and banking takes about 20 seconds. That's not any slower than teaks. Teaks take about the same time to get a full load, and dropping them is actually faster than banking willows. The amount of attention required is, more or less, identical.

 

 

 

If someone wants to relax when they train woodcutting, he or she should train on eucalyptus. They're much slower to chop and require far less input, and you need to value your time at greater than 800k gp/hr in order for willows to be worth the relatively small amount of time they save in comparison. Eucs are only about 5-7k exp/hr slower than willows and faster cash than yews; willows are a full 10-15k exp/hr slower than teaks without providing any additional profit, as the willow logs are all but unsellable.

 

 

 

The only two reasons any member would have for chopping willows are ignorance and/or apathy, and neither one has any value as a logical argument.

 

 

 

But I digress.

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First, what I said was that they weren't fastest and that they weren't good xp, both of which are true. Second, what do you mean "psychologically better"? Are teaks going to cause you to develop schizophrenia or autism or something? #-o

 

 

 

Because at willows you can completely not pay attention and then just bank, then go back to cutting. No dropping, no trade sticks and stuff...and you dont run out of room for seeds or nests or anything. Or random event gems. And you can tele to draynor and immediately start cutting, then quit easily in an hour. Pretty handy for people who can't stand the skill.

 

If you want to completely not pay attention, then willows aren't the best choice at all. A full load is chopped in roughly two minutes, and banking takes about 20 seconds. That's not any slower than teaks. Teaks take about the same time to get a full load, and dropping them is actually faster than banking willows. The amount of attention required is, more or less, identical.

 

 

 

If someone wants to relax when they train woodcutting, he or she should train on eucalyptus. They're much slower to chop and require far less input, and you need to value your time at greater than 800k gp/hr in order for willows to be worth the relatively small amount of time they save in comparison. Eucs are only about 5-7k exp/hr slower than willows and faster cash than yews; willows are a full 10-15k exp/hr slower than teaks without providing any additional profit, as the willow logs are all but unsellable.

 

 

 

The only two reasons any member would have for chopping willows are ignorance and/or apathy, and neither one has any value as a logical argument.

 

 

 

But I digress.

 

let's go at it like this: i'm a free player. My theory is that since you receive more logs in the same timespan, you get this feeling that it's really going faster than it is. Thus it would be psychologically better, because without prior calculation, you would prefer it for power training since the volume is far greater.

This is where they want I should sign?

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The most faulty logic in this topic so far is that you have not taken into account that for every log you chop there is a small, yet equal chance of cutting the tree down. that chance is doubled when two people chop the tree (if they have the same woodcutting level). That is why trees are used faster when there are more people on them. the amount of logs you get from ost types of trees are random, so the more logs cut out of a tree at the same time, the faster it is likely to be used up.

 

 

 

Finding your own spot without other people is always faster. There are a lot of "hidden" woodcutting spots like these for powercutting. for banking logs, one also has to consider the amount of players on the world giving a much too complex equation based on too many variables (as jagex won't tell us the values so we can work things out for ourselves, not that i feel we should be able to).

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The most faulty logic in this topic so far is that you have not taken into account that for every log you chop there is a small, yet equal chance of cutting the tree down. that chance is doubled when two people chop the tree (if they have the same woodcutting level). That is why trees are used faster when there are more people on them. the amount of logs you get from ost types of trees are random, so the more logs cut out of a tree at the same time, the faster it is likely to be used up.

 

 

 

Finding your own spot without other people is always faster. There are a lot of "hidden" woodcutting spots like these for powercutting. for banking logs, one also has to consider the amount of players on the world giving a much too complex equation based on too many variables (as jagex won't tell us the values so we can work things out for ourselves, not that i feel we should be able to).

 

Nobody disputes that woodcutting goes slower when there are multiple people sharing a spot. The point is that if there are two people in the same spot, it's more effective to chop the same tree than it is to chop two trees.

 

 

 

let's go at it like this: i'm a free player. My theory is that since you receive more logs in the same timespan, you get this feeling that it's really going faster than it is. Thus it would be psychologically better, because without prior calculation, you would prefer it for power training since the volume is far greater.

 

Okay, well, your theory is wrong then. :roll:

 

 

 

Otherwise, see, why would people think that yews are good money in f2p? Because you chop them so slowly, right? So they should feel like really slow money. Yet I see people all the time saying how awesome yews are for money in f2p. (They actually are pretty slow cash, anyway.)

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Otherwise, see, why would people think that yews are good money in f2p? Because you chop them so slowly, right? So they should feel like really slow money. Yet I see people all the time saying how awesome yews are for money in f2p. (They actually are pretty slow cash, anyway.)

 

 

 

You seem to be missing something. Neither I nor slayernm613 mentioned anything about profit. He says cutting willows would be psychologically better, because it feels faster and thus less tedious, making it more enjoyable for someone who dislikes to WC. You are in no position to say he is wrong, because he is just telling you why it feels faster to him, psychologically. He is completely right because he is telling you how it is easier for him to train on willows, regardless of whether the exp is actually much better at all. And there is no regard to profit in this at all.

 

 

 

As for my case, left clicking on the bank deposit, then hitting "deposit all" requires a few clicks. Dropping 28 logs takes 56 clicks. Less clicks means less input from me. Less input from me means I feel like I am doing less woodcutting, which means I am engaging less with something I hate, which means I won't want to kill myself as badly on the route to achieving a goal level.

 

 

 

Also you didn't address means of transportation. If I can only stand to cut ANY type of log for 1-2 hours at a time, and it takes me 5 minutes to get to teaks each time, then en route to my goal level I will spend hours in transportation alone. Teleing to draynor or barb outpost puts me right at a source of WC exp.

 

 

 

Also, if I WERE to train at teaks, I wouldn't be cutting a whole inventory at a time. Like powermining, it only makes sense to do if you drop each ore as soon as you mine it. This is the only way I would ever do drop-woodcutting and that would require full attention which I just don't want to give to WC.

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You seem to be missing something. Neither I nor slayernm613 mentioned anything about profit. He says cutting willows would be psychologically better, because it feels faster and thus less tedious, making it more enjoyable for someone who dislikes to WC. You are in no position to say he is wrong, because he is just telling you why it feels faster to him, psychologically. He is completely right because he is telling you how it is easier for him to train on willows, regardless of whether the exp is actually much better at all. And there is no regard to profit in this at all.

 

It wasn't in the first person. He was speaking in general terms, in the second person, no?

 

My theory is that since you receive more logs in the same timespan, you get this feeling that it's really going faster than it is. Thus it would be psychologically better, because without prior calculation, you would prefer it for power training since the volume is far greater.

 

I don't feel that way, and everybody doesn't feel that way. If he was only talking about himself, that didn't come across to me when I read it.

 

 

 

I know that profit wasn't mentioned; I was talking about the notion that getting more "things" adds to a feeling of psychological "speed."

 

 

 

As for my case, left clicking on the bank deposit, then hitting "deposit all" requires a few clicks. Dropping 28 logs takes 56 clicks. Less clicks means less input from me. Less input from me means I feel like I am doing less woodcutting, which means I am engaging less with something I hate, which means I won't want to kill myself as badly on the route to achieving a goal level.

 

 

 

Also you didn't address means of transportation. If I can only stand to cut ANY type of log for 1-2 hours at a time, and it takes me 5 minutes to get to teaks each time, then en route to my goal level I will spend hours in transportation alone. Teleing to draynor or barb outpost puts me right at a source of WC exp.

 

 

 

Also, if I WERE to train at teaks, I wouldn't be cutting a whole inventory at a time. Like powermining, it only makes sense to do if you drop each ore as soon as you mine it. This is the only way I would ever do drop-woodcutting and that would require full attention which I just don't want to give to WC.

 

Sure. *shrug*

 

 

 

You're making a conscious decision to use a less efficient method based on your criteria of what you enjoy in the game. I obviously can't fault you for that, but your choice is only the correct one within the context of how you, personally, play the game, and it isn't really applicable to anyone else unless they share the same values.

 

 

 

...Huh. I wish we had "shrug" smilies. Ah well. :-w

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It's all your way of thinking. A real good example is the funorb game dungeon assault. It's supposed to be dice rolls but it's mainly luck, which you are on the short side of the stick most of the time. You have a change of losing to something with the same stats as your monster about 90% of the time

 

 

 

If it's 90% of the time for you, you must have a terrible raiding party, to be honest.

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Ok I got one question on this. IF trees had an infinite life span, would the number of people on the tree affect the number of logs each person get? So would you get more logs if you were the only one chopping, compared to if there were 100 people chopping?

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Ok I got one question on this. IF trees had an infinite life span, would the number of people on the tree affect the number of logs each person get? So would you get more logs if you were the only one chopping, compared to if there were 100 people chopping?

 

No, if the trees had an infinite lifespan, your chop rate would be completely unaffected, just like with fishing.

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It's all your way of thinking. A real good example is the funorb game dungeon assault. It's supposed to be dice rolls but it's mainly luck, which you are on the short side of the stick most of the time. You have a change of losing to something with the same stats as your monster about 90% of the time

 

 

 

If it's 90% of the time for you, you must have a terrible raiding party, to be honest.

 

Chaos champ vs demon lord

 

Or my favorite example, real good. Take a goblin runt against a giant rat (aka super rats) They both have the same stats, but goblin runt will lose most of the time.

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Otherwise, see, why would people think that yews are good money in f2p? Because you chop them so slowly, right? So they should feel like really slow money. Yet I see people all the time saying how awesome yews are for money in f2p. (They actually are pretty slow cash, anyway.)

 

Yews can feel like good money because their value is high, it's all 450 and whatnot.

This is where they want I should sign?

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It can be rather annoying when someone moves from tree to tree. It makes the trees fall faster and makes the 'standing around waiting for spawn' time increase dramatically for everyone.

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[spoiler=Stats:]Updated December 22, 2011:

 

Total level - 1442 - 170M+ XP , Combat level - 115

Combat skills: Attack - 90, Defence - 99 (24.45m+ XP), Strength - 90, Constitution - 99 (16.42M+ XP) Ranged - 99 (13.32M+ XP), Prayer - 60, Magic - 99 (13.25M+ XP)

Non-Combat skills: Cooking - 99 (13.80M+ XP), Woodcutting - 99 (31.95M+ XP), Fishing - 90, Firemaking - 99 (24.82M+), Crafting - 90, Smithing - 90, Mining - 85, Runecrafting - 60, Dungeoneering - 85

 

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Finally, someone who has the same understanding as me! =D>

 

 

 

I have tried so hard to make people understand that it is useless to hop to the next tree while one is still being cut, but they refuse thinking that it's easier to chop a tree without anyone else around.

 

 

 

But yeah, if more people could read this and understand, we could all make more money instead of waiting around for trees to respawn. Why not cut consistently instead of on and off?

 

 

 

But people still won't listen and it's going to give me a headache :wall:

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