December 12, 200817 yr I'm making oak larders to 75 construction. Wouldn't it be cheaper using noted oak logs and getting your servant to convert them into planks, rather than using noted oak planks? Will there be any difference in speed?
December 12, 200817 yr You sure you can do that? I think that would probably work better... Shout to LowFatMilk for the sig! Doin your body and sig good :lol:
December 12, 200817 yr You do have to pay your servant the exact same amount needed to convert the log to planks. So you would be spending the same money, also I think turning them into planks then starting construction allows faster constructing exp\hr.
December 13, 200817 yr is there a direct way to turn noted oak logs into planks? i tried it b4 i think i remb having to do 2 runs, 1 to convert the noted oak logs to unnoted oak logs, and then another run to turn them into planks.
December 13, 200817 yr is there a direct way to turn noted oak logs into planks? i tried it b4 i think i remb having to do 2 runs, 1 to convert the noted oak logs to unnoted oak logs, and then another run to turn them into planks. your butler can convert your logs into planks you still have to pay the same amount so it would actually be cheaper to do it this way than just buying the planks 1k oak logs 20k convert costs 250k 270k 1k oak planks 450k
December 13, 200817 yr Yes, I am fairly certain that is two different tasks for the butler/servant. One to un-note, and one to run to the sawmill.
December 13, 200817 yr Yes, I am fairly certain that is two different tasks for the butler/servant. One to un-note, and one to run to the sawmill. agreed Gamertag: EFs Predator.Games I play: Halo 3, Halo wars.
December 13, 200817 yr Yes you have to pay the butler twice as often and it is probably slightly slower, but imo the saved gold makes up for it. 66,275th to 99 Cooking 73,802nd to 99 Fletching 8,839th to 99 Smithing 71,320th to 99 Magic
December 13, 200817 yr hrm.. i dunno abt that. haha. i usually use the balloon method to make my own planks, and then use the butler to unnote it.
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