ultimatballr Posted January 4, 2009 Share Posted January 4, 2009 Hello all, Well my current goal will be 80 (well I guess 81) thieving to get me started on my final goal of 99. Currently I am 64 and plan to do Pyramid Plunder until 81 (ultimately 99 lol) Well when I started to get ready for PP I didn't know where to begin. I know the basics of how to do PP, but it's been so long since I have been there I don't know what to do with all the new additions to the game and other possible ways to use PP. My questions are: [*:q36a7o3z]What do I bring? (Obv weight reducing gear, got that... I mean more like Pots, Food.. Bunyip??) [*:q36a7o3z]If I do bring a Bunyip, which I heard is good, would I even need food? [*:q36a7o3z]Is there a PP world? [*:q36a7o3z]Are there any guides on PP specifically? I have seen thieving guides but I was wondering if there was one specifically on Pyramid Plunder. Let me say... NO I WILL NOT BLACKJACK I gave it a go for a bit and it is simply to much clicking for my tastes.. I am willing to gain less exp/hour at the expense of my personal health. Please no spam... simply answer my questions. Anything other than answers will get reported. If you have read through my post and cannot conjure (that means to create) an answer to any of the questions, simply click the back arrow. Apparently, my signature was to big. Link to comment Share on other sites More sharing options...
gun_hippy Posted January 4, 2009 Share Posted January 4, 2009 What do I bring? (Obv weight reducing gear, got that... I mean more like Pots, Food.. Bunyip??) You'll want weight reducing gear like you said. Otherwise, it depends how you're doing this. Are you looting sarcophagi and golden chests? (personally i loot the chests since theyre instant, garunteed 1 click). If yes, consider some lightweight armour for the scarabs and mummies. If no, then you'll be fine without UNLESS there's lots of people (in which case, change world). You'll want a Super anti poison, a sceptre, a teleport out (duel ring / glory, a bank teleport essentially). In your bank have a stockpile of some thingers to recharge your sceptre with. Use a bunyip if you can. 1 or 2 super energy pots (you could go with a terrorbird in lieu of bunyip, and use more food, but i'd find that too awkward). Don't use a lockpick. When you go through doros the chatbox will spam you with that reccomendation: but don't. You get more xp without, with a basically unnoticable change in success rates. If I do bring a Bunyip, which I heard is good, would I even need food? Maybe so maybe no, you won't need a lot of food, but you'll probably need some. Regardless, you want emergancy food (4 or 5 pineapple pizzas ftw). It changes depending on level, if you just get access to a new room you'll need more food than as you're nearing the req to the next room, but they fly by so quicklyyou don't even have that much time to adjust strategy much. Wing it, it'll change as you level up, but pineapple pizzas are your friends. Is there a PP world? I think so, but don't use it. All it does is make the doors change faster, and more scarabs and mummies all over the place. edit: cleaned up a little, i origionally said about using gold things for sceptre recharge which isn't necessary, can be done much cheaper with cheaper things. slip of the fingers :P Link to comment Share on other sites More sharing options...
ultimatballr Posted January 4, 2009 Author Share Posted January 4, 2009 Is a sceptre necessary? I usually just drop the non-gold stuff and bank at the bank accessed after Contact. (under the broken alter) Is the difference in exp really that noticeable with the banking via glory then going back w/ scepter. BTW my method is only loot the chests until 2nd highest room. Then search all urns (not loot) then search + loot the urns in my highest room. Apparently, my signature was to big. Link to comment Share on other sites More sharing options...
gun_hippy Posted January 4, 2009 Share Posted January 4, 2009 Is a sceptre necessary? I usually just drop the non-gold stuff and bank at the bank accessed after Contact. (under the broken alter) Is the difference in exp really that noticeable with the banking via glory then going back w/ scepter. Eh, so-so. It really does add up, but it's fast either way. Since you can't hack the fast-paced bandit style training, it could be better for YOU personally, to keep motivated, to do it in pulses using the slower bank. That's something to decide for yourself, but the sceptre method is wuite a bit faster. My advice in this case, is the use that bank until you begin to feel impatient, then switch to the faster sceptre method to keep your motivation up :3 I don't have any raw data, but it's definitely much faster, but also much higher paced and concentratino draining (i personalyl cant keep that up for long - i do the slower method just out of clinging to my sanity). BTW my method is only loot the chests until 2nd highest room. Then search all urns (not loot) then search + loot the urns in my highest room. More or less what i do: Loot chests only all the way up to 2nd highest room. Loot all urns (no searching) Loot that chest, then change room. Loot all urns, loot the chest, if you have time get the sarchophagus, but don't expect to. Link to comment Share on other sites More sharing options...
Mike_Ike111 Posted January 4, 2009 Share Posted January 4, 2009 Here you go: 2 super anti's (1 dose lasts 5 minutes - the whole game) 1 spirit terror bird More than 500 Endless Run Scrolls Bunches of Monkfish 1 sceptre bunny ears : spottier cape boots of lightness Loot the chests in the middle, as they won't take away too much time. ALWAYS bank all of your gold loot when you go to bank; they will gain you over 1m by the time you hit 99, and you will need them for recharging your sceptre. USE WORLD 64! In this world, there will be plenty of people to discover which door is the right door. It is much more efficient than going alone. The Super Energy Pot Method WILL use more money in the long run. You will get less runs per inventory. The bunyip may heal you, but once you get into the 81-91 rooms you will have no time to loot if you walked the whole way. Use a Terror Bird - Don't store anything in the terror bird, or you may lose it all when it dies. Link to comment Share on other sites More sharing options...
wioneo Posted January 5, 2009 Share Posted January 5, 2009 Here you go: 2 super anti's (1 dose lasts 5 minutes - the whole game) 1 spirit terror bird More than 500 Endless Run Scrolls Bunches of Monkfish 1 sceptre bunny ears : spottier cape boots of lightness Loot the chests in the middle, as they won't take away too much time. ALWAYS bank all of your gold loot when you go to bank; they will gain you over 1m by the time you hit 99, and you will need them for recharging your sceptre. USE WORLD 64! In this world, there will be plenty of people to discover which door is the right door. It is much more efficient than going alone. The Super Energy Pot Method WILL use more money in the long run. You will get less runs per inventory. The bunyip may heal you, but once you get into the 81-91 rooms you will have no time to loot if you walked the whole way. Use a Terror Bird - Don't store anything in the terror bird, or you may lose it all when it dies. I'd be willing to bet that using a bunyip, less food, and super energies costs less than a tbird and monks. I went back there a little while ago and iw as only using a monkfish every other game on average. Someone who plays more often could probably give you a better answer, though. Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield + DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 SeercullDragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,HalberdGWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm Corp: 3~Elysian,2 Sp Sh + Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core + Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots + Trails: 2~Bob Shirt,Fortunate Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow [spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 + Attack Cape Aquired 3-5-10 ~ Level 135 + Summoning Cape Aquired 3-12-10Strength Cape Aquired 6-1-11 ~ Level 137 + Fire Cape Aquired 6-23-11 + Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 + Kiln Cape Aquired 2-26-12 ~ Level 138Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 + Prayer Cape Acquired 12-20-14Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 + Construction Cape Acquired 1-31-15 + Crafting Cape Acquired 2-22-15 + Thieving Cape Acquired 3-18-15Runecrafting Cape Acquired 4-14-15 + Mining Cape Acquired 4-19-15 + Fishing Cape Acquired 4-25-15 + Firemaking Cape Acquired 4-26-15 + Woodcutting Cape Acquired 4-26-15Cooking Cape Acquired 4-26-15+ Smithing Cape Acquired 4-28-15 + Farming Cape Acquired 4-29-15 + Divination Cape Acquired 5-3-15 + Dungeoneering Mastery 5-4-15Fletching Cape Acquired 5-4-15 + Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 + Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20 Link to comment Share on other sites More sharing options...
ultimatballr Posted January 5, 2009 Author Share Posted January 5, 2009 Well so far I am yet to run out of run energy.. hell I haven't even gotten half way down out of energy. So I think the bunyip is working for me ATM. The only thing I can really see myself spending money on is Super Anti pots. Apparently, my signature was to big. Link to comment Share on other sites More sharing options...
Hegel Posted January 5, 2009 Share Posted January 5, 2009 1. Go as light as you can. Personally, I wore the following: Full larupia (weightless, and provides defense bonuses), Glory amulet (for teleports), spottier cape, Pharaoh's scepter (quick teleport to the mummy, I used whenever charged to cut down on game transition time), boots of lightness, barrows gloves (use penance if you have) and ring of life (not needed, but better than nothing I suppose. For inventory, 8 doses super energy, 12 doses super anti-poison, 2 bunyips and 15 monkfish. Of course, depending on your level and plundering style, you may need a slightly different setup, so you should fine-tune it as you become more experienced. 2. Yes, and as stated above, 15 monkfishes will usually suffice for 2 bunyips (roughly 1.5 hours). 3. Yes, but as the doors will change too quickly, it is best to thieve alone or with a few experienced friends. 4. I haven't seen any on TIF. I don't think a guide is essential at all, but if you wanted to you could easily Google for it. Have 200M thieving xp, hope that helped. Link to comment Share on other sites More sharing options...
ultimatballr Posted January 5, 2009 Author Share Posted January 5, 2009 Am I doing something wrong? I find myself not running out of run energy at all and I am only 70 agility.. :-k Apparently, my signature was to big. Link to comment Share on other sites More sharing options...
Hegel Posted January 5, 2009 Share Posted January 5, 2009 You have quite a low thieving level and hence only have to go past a few rooms, which might explain why. Link to comment Share on other sites More sharing options...
SportsGuy Posted January 5, 2009 Share Posted January 5, 2009 To be honest, without knowing what you've got in the bank and what you're willing to part with (money, resources), it's hard to make suggestions... I trained for twenty levels or so at PP. First and foremost, I'd suggest making bank room for ALL of the things you steal. Once you get to a point in Dealing with Scabaras, you can sell Simon Templeton noted items (except for the gold) that will PAY for any potions you buy or food you consume. So...are you thieving for experience? No lockpicks or snake flute. I would make it your goal to just thieve the sarcophagus and chest in each room until you get to the last room you can get into. Thieve that room's sarcophagus and chest first, then do all the snake urns until you run out of time. First and foremost, ALWAYS do the sarcophagus first and THEN the chest if you're just doing those. Why? Because the mummy will only hit you once every couple of seconds which will let you loot the chest without having to worry about getting poisoned or interrupted before you finish looting the chest. If the scarabs get loose (looting the chest first), you won't have enough time to loot the sarcophagus between hits. You do need defense, but don't sacrifice too much for speed...definitely wear spottier/spotted cape and boots of lightness. If you can, charge up prayer, health, and speed at Oo'glog pools before starting. Bank every time at the bank unlocked after Contact! and bring along maybe one food and one or two antipoison doses. If you have access to gloves of silence, I'm not sure if they help or not, but penance gloves would be better. If you have the cash, you can buy lots of food and potions. If you have lots of it stored, all that cash you'll get from Simon will be a bonus. Use the pharoah's staff if you can to save time...recharge it with the loot you get from the pyramid. It's the only way to train thieving, in my opinion! Oh, and yes, there is a mini-game guide on Tip.It that is fantastic (and you might see my name in the credits on there, so I am biased!). [hide=My Stats]Attack:86/Hitpoints:88/Mining:74Strength:86/Agility:76/Smithing:75Defence:86/Herblore:74/Fishing:78Ranged:86/Thieving:73/Cooking:92Prayer:78/Crafting:82/Firemaking:86Magic:85/Fletching:77/Woodcutting:88Runecraft:71/Slayer:80/Farming:88Construction:70/Hunter:70/Summoning:69Dungeoneering:18Total level: 1936295/303 Quest PointsCombat Level: 117[/hide][hide=Interesting Links]My BlogSportsGuy's Short Guide to Ghostly WarriorsFamiliarisation Reward Research[/hide] Link to comment Share on other sites More sharing options...
wioneo Posted January 5, 2009 Share Posted January 5, 2009 You don't get any experience for looting the sarcophagi, do you? or am I just making that up? I remember someone saying to only loot those if you wanted to get a sceptre... Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield + DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 SeercullDragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,HalberdGWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm Corp: 3~Elysian,2 Sp Sh + Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core + Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots + Trails: 2~Bob Shirt,Fortunate Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow [spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 + Attack Cape Aquired 3-5-10 ~ Level 135 + Summoning Cape Aquired 3-12-10Strength Cape Aquired 6-1-11 ~ Level 137 + Fire Cape Aquired 6-23-11 + Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 + Kiln Cape Aquired 2-26-12 ~ Level 138Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 + Prayer Cape Acquired 12-20-14Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 + Construction Cape Acquired 1-31-15 + Crafting Cape Acquired 2-22-15 + Thieving Cape Acquired 3-18-15Runecrafting Cape Acquired 4-14-15 + Mining Cape Acquired 4-19-15 + Fishing Cape Acquired 4-25-15 + Firemaking Cape Acquired 4-26-15 + Woodcutting Cape Acquired 4-26-15Cooking Cape Acquired 4-26-15+ Smithing Cape Acquired 4-28-15 + Farming Cape Acquired 4-29-15 + Divination Cape Acquired 5-3-15 + Dungeoneering Mastery 5-4-15Fletching Cape Acquired 5-4-15 + Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 + Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20 Link to comment Share on other sites More sharing options...
gun_hippy Posted January 5, 2009 Share Posted January 5, 2009 You don't get any experience for looting the sarcophagi, do you? or am I just making that up? I remember someone saying to only loot those if you wanted to get a sceptre... You don't get thieving xp for sarcophagi. You do, however, get a teeny bit of str xp (from about 50-300 depending on the room i think). Chests DO net you thief xp, and are garunteed to open, as well as a chance as a sceptre, so i always hit those when leaving a room. I avoid sarcophagi, unless i'm at the end of my trip with a little time to spare - may as well shoot for a sceptre if i've already done all i can ;) Link to comment Share on other sites More sharing options...
Chumley Posted January 5, 2009 Share Posted January 5, 2009 Chests DO net you thief xp, and are garunteed to open Whilst they are guaranteed to open, you can "fail" them. This is when you get scarabs, and you earn 0 thieving xp. Link to comment Share on other sites More sharing options...
ultimatballr Posted January 5, 2009 Author Share Posted January 5, 2009 Well since we are all having interesting discussion.. What exactly is the most efficient way to go? I personally do this: Loot Chest up to 2nd best room. Search for snakes then loot chest in 2nd best room. Search for snakes + loot then loot chest then coffin in best room. Leave, Drop all non-gold artifacts and restart. I bank when I have about 10-15 artifacts (gold) I usually have some time to spare as well. Am I doing something wrong? Am I doing anything a less efficient way? I see people talking about not searching for snakes only looting or looting the coffins on the way to my best 2 rooms. Should I be banking after every trip? Apparently, my signature was to big. Link to comment Share on other sites More sharing options...
SportsGuy Posted January 5, 2009 Share Posted January 5, 2009 I think you're missing out if you don't loot the sacrophagus in each room. It doesn't take that long (and like I said, do that FIRST). You WANT to get one of those sceptres and the sarcophagus is one of the ways you can get it. By all means, loot the chests, too...but the first couple of trips should be spent looting lightly until the last room. Once you get comfortable and figure out how to "cut corners" you will find you'll have more time and can start looting more in the second to last room. Try this guide for starters...it's Tip.it's own. http://tip.it/runescape/?page=pyramid_plunder.htm The later rooms take longer to get to, so you'll be able to loot less urns in the later rooms, but urns aren't as good in the early rooms anyway. Always bank. Yes, it takes a LITTLE bit of time, but you're taking time to drop each item anyway...why not run to that Contact bank and end up getting paid money for your hard work at looting. TRUST me...100 stone statuettes ends up getting you 20000 gold. Along with the scarabs and seals and pottery and gold items...at least it's worthwhile when you get to that Dealing With Scabaras quest point. If you don't want to bank everything...just bank stone and gold items...even just that much will be worth it. Otherwise, yeah, you're getting experience, but you're not paying yourself for your time! If you have the potions or want to buy them, you're paying for them with the money earned from Simon. [hide=My Stats]Attack:86/Hitpoints:88/Mining:74Strength:86/Agility:76/Smithing:75Defence:86/Herblore:74/Fishing:78Ranged:86/Thieving:73/Cooking:92Prayer:78/Crafting:82/Firemaking:86Magic:85/Fletching:77/Woodcutting:88Runecraft:71/Slayer:80/Farming:88Construction:70/Hunter:70/Summoning:69Dungeoneering:18Total level: 1936295/303 Quest PointsCombat Level: 117[/hide][hide=Interesting Links]My BlogSportsGuy's Short Guide to Ghostly WarriorsFamiliarisation Reward Research[/hide] Link to comment Share on other sites More sharing options...
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