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The "sailing" Mini-game


Ezkaton

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This is only a thought at the moment, and needs LOTS of work but:

 

 

 

I know there has been a lot of hype about this "sailing" skill that jagex is supposedly going to bring out sometime this year, however instead of it being a skill i think that it could be more rewarding if you did it as a mini-game and here's why:

 

 

 

It could be a great way to raise skills! Everyone already knows that on quick chat you can ask people things like "Can you please smith me some runite cannonballs" or things to that effect etc which hint that once this new skill comes out that we can smith more and different things etc, well to utilise it we could make it so that this minigame can raise all sorts of different stats in different ways, and what's more is it could be fun and enjoyable.

 

 

 

The way it could raise the skills is as follows:-

 

Woodcutting - Cutting the wood for the boat

 

Construction - making the boat

 

Crafting - for the figure that goes on the front of the boat

 

Smithing - making the cannonballs

 

Agility - boarding enemy boats

 

Melee skills/range - cannonballs into opponants boat, and when you board you can kill the captain

 

Thieving - looting the newly boarded boat when the captain has been dispatched

 

Fishing - What would be better than catching a few fish off your own boat eh?

 

 

 

And if the sailing skill is introduced, then obviously it would include the sailing exp.

 

 

 

This idea is only really in the first stages of development and i would love people's ideas on it. I will also be posting it on RSOF. If anyone does have any ideas please post them and i'd be happy to discuss them through with you. And of course if you post it on any other forum please cite me as it was my idea.

 

 

 

Give me a few weeks and i'll have it in a better format, with more ideas, but still please i do need people to pull in here and help me :pray: (and yes, you will be cited too when i post updates etc)

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Reacting impulsively and saying what's on your mind feels oh so good.. for a little, until you realize you just started WWIII.


2672nd person to reach 2496 total.
Thanks to Wicked for the awesome siggy :D

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Although it's not thought out, the initial concept is quite good. Sailing would fit Runescape better as a minigame than it would as a skill. Seems a good way to raise various skills, and that's always good in a minigame.

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Game Concept Document (Template taken from Mod Mark Hs topic on RSOF)

 

 

 

Section 1: Concept Overview

 

 

 

Game Project Name: Sea Faring/Piracy a multiplayer game that will allow people to work in a team to find treasure and loot enemy boats in successful raids, or they can mutiny on each other, and destroy each others boats, all in the name of being the first one to the treasure buried on the island.

 

The beauty of this mini-game is that it can be both solo and team. You can get your friends to help you, and you can work together in a team of no more than 5 to collect all the materials, to make a boat, and to do everything else like boarding and plundering enemy boats.

 

The main aim of the game is to reach the island in the centre of the ocean and to use a spade to uncover the buried pirate treasure under the X mark by following a series of clues and maps. The Captain will give you your first map for a small fee, and then you have to go to the other islands and find the other maps and clues to allow you to finally find the treasure.

 

 

 

The more times you play this mini-game the better the treasure you will get.

 

 

 

NOTE: This is a SAFE Mini-game where if you die, you will keep all your items.

 

 

 

Document Creation Date: 14/04/2009

 

 

 

Story Line:

 

On the coast of Gellinor there is a pirate, who goes by the name of Morgan. He was thrown overboard after his crew mutinied. He longs to return to the seas however he is gripped by a dreadful curse that will not let him. He has created his own little pirate cove, grown different trees, has set up his own furnace and smithy, and has even discovered his own mine with rocks ranging from copper and tin to adamantine and runite, so that he can pass on his piracy expertise to the wanderers and adventurers of Gellinor. He will teach you how to make a boat, how to defeat your enemies on the oceans, and how teamwork will always work best.

 

 

 

Skills Needed:

 

Woodcutting, Construction, Crafting, Agility, Thieving, Mining, Smithing, fishing, Ranged and Combat skills, and the ability to think and want to solve puzzles.

 

 

 

Game Play Overview:

 

When you speak to the sad Captain he will tell you his story, how he was mutinied upon, and how he made a deal with Davey Jones himself to live, but at the terrible cost he lost the one thing that he loved most the ocean. He will then ask you if you would like to become his apprentice. If you say yes, then youll be able to learn the ways of the pirate code, hunt for treasure, and have mighty battles upon the seas of Gellinor.

 

However it does come at a little price. Seeing how he was robbed and curse the poor guy is down on his luck, and needs a little bit of money. He will offer you a treasure map for some pieces of eight (1000gp).

 

Once you give him the money your quest has begun.

 

 

 

He will then teach you how to fashion a boat out of wood This is dependant upon your woodcutting and construction levels, with magic tree boats being the sturdiest however needing the highest requirements and most durable and normal logs being the weakest and needing the lowest requirements. Also when youre making this boat you will get the construction exp to the equivalent in your house. Eg: you need 75 woodcutting and 75 construction to make a magic log boat, you will get the exp for the woodcutting and you will get the exp equivalent Eg a gilded alters exp in construction.

 

 

 

He will show you the art of crafting a on the prow of your ship This is dependant on your crafting level, and will of course get you higher crafting experience the higher the log.

 

 

 

He will allow you access to a mine which contains all the different metal ores of Gellinor (with coal ores there too of course) and then you will then learn the art of smithing cannonballs from different metals other than steel again it will depend on your level to which cannonballs you can make, and your mining level to which ores you can mine. You will gain the correct exp for mining and smithing the ores.

 

 

 

Captain Morgan then shows you the ropes, how to defeat an enemy boat with the cannonballs you smithed earning yourself range experience, how using your agility skill you can board enemy boats, and then using your combat skills to dispatch the enemies on the boat, and finally using your thieving skill to relieve the enemy boat of all the precious booty it contains.

 

He also shows you the different maps and clues that you will have to follow when playing this mini-game so that you can reach the final island and gain the treasure You will gain all the different types of exp from the agility, thieving, ranging, and combat as you would normally doing things of equal skill.

 

 

 

You can even just kick back and relax on your own boat and fish off the side for a little while.

 

 

 

You are now ready. You then make your boat from the materials you can collect and armed with the map and your team/solo kit you set sail to be the first to the island where the treasure is buried. You will be up against other soloers/teams all trying to get to your treasure.

 

 

 

Key Selling Features:

 

The mini-game offers the experience for the gamers to obtain. They will gain the experience they would normally do if they were to; lets say mine a runite rock, then smith it. They will then gain the extra exp for making the cannonballs out of that runite bar. Or another example would be that if they managed to cut some magic tree logs they would get the experience for it, and then if they constructed a boat out of this they would get the same experience as making a gilded alter/the highest exp item that they can construct at level 75.

 

 

 

It also allows the players to work together to share the loot of the final island or to work solo to gain the spoils just for themselves. This loot can be anything from coins to God book pages, to the God Armour/Dragon hide.

 

 

 

 

 

Section 2 will be coming tomorrow look at following site for more info

 

http://[Please Use QuickFind Code].com/c=-ruv9UlEgYw/[Please Use QuickFind Code]?84,85,3,57646475

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Reacting impulsively and saying what's on your mind feels oh so good.. for a little, until you realize you just started WWIII.


2672nd person to reach 2496 total.
Thanks to Wicked for the awesome siggy :D

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This does look pretty sweet, nice job. I think it should definitely be beginner-accessible so we people that don't have a high level in all the skills can play, too. For the minigame, make sure that people without a ship can join onto the crew of someone that does have a ship, so everyone does not have to take the time to make one themselves, if they just want to play. Also, a clan war function would be pretty cool, for a different sort of war. All in all, your idea is very good.

 

 

 

Support :thumbsup:

Calling fishing a money-making skill would be an exaggeration.

 

Not exactly funny, but a good quote, no doubt. Also, he probably doesn't know I stole this from him.

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  • 2 months later...
This is only a thought at the moment, and needs LOTS of work but:

 

And if the sailing skill is introduced, then obviously it would include the sailing exp.

 

 

 

 

Ummm, just remove this section of your post please...There won't be a sailing skill :shame:

 

 

 

I like the idea of it been a minigame. Don't call the minigame sailing though; a lot of people will think its the sailing skill.

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