Needaname Posted June 5, 2009 Share Posted June 5, 2009 Campers is a loong-term price change meanwhile price manipulators have done this this in less than a week. Whips have been 1.4m-1.6m for a long time and lowest i've seen it go is 1.3m and the higest is 1.7m but is becouse the Demand is high and the supply to, i don't see how camping at abbys as example would change people have been comping on them sience people got the lvl so yeah i see no problem. Link to comment Share on other sites More sharing options...
jettrider Posted June 5, 2009 Share Posted June 5, 2009 Campers is a loong-term price change meanwhile price manipulators have done this this in less than a week. Whips have been 1.4m-1.6m for a long time and lowest i've seen it go is 1.3m and the higest is 1.7m but is becouse the Demand is high and the supply to, i don't see how camping at abbys as example would change people have been comping on them sience people got the lvl so yeah i see no problem. Two things: [*:1yj8m63w]If you have never seen whips above 1.7m in price, then forgive me, but you haven't played for long enough to know how well Slayer followed its purpose on its release. They were 2-3m not too far in the past. [*:1yj8m63w]Again, price manipulators have no effect on long-term price and a huge influx of campers has disrupted the purpose of the underupdated Slayer skill. 2496 Completionist Link to comment Share on other sites More sharing options...
bedman Posted June 5, 2009 Share Posted June 5, 2009 Sirhemen, you say this game is about fun. Okay, but don't try to define fun for other people. Some people, including me, like to make money. It's not because it doesnt show up on the highscores, that it doesn't mean anything. Makes me think of it, what would you guys think of a highcore of "bank net worth"? I'd be interested to see how the top 10k would look. Back on topic: Jettrider, while I completely agree with you I'm asking you: what would the campers do if they weren't camping? If they were slaying, general slayer drops (like herb seeds) would go down, harming slayers too. I think we'll just have to face that when more people play, with all the same goals, some prices will go down (monster drops etc...) while others will go up (raw materials for skilling). A Guide to Chinning in Ape atoll: up to 325kxp/h! Link to comment Share on other sites More sharing options...
Needaname Posted June 5, 2009 Share Posted June 5, 2009 Campers is a loong-term price change meanwhile price manipulators have done this this in less than a week. Whips have been 1.4m-1.6m for a long time and lowest i've seen it go is 1.3m and the higest is 1.7m but is becouse the Demand is high and the supply to, i don't see how camping at abbys as example would change people have been comping on them sience people got the lvl so yeah i see no problem. Two things: [*:1k2rya3y]If you have never seen whips above 1.7m in price, then forgive me, but you haven't played for long enough to know how well Slayer followed its purpose on its release. They were 2-3m not too far in the past. [*:1k2rya3y]Again, price manipulators have no effect on long-term price and a huge influx of campers has disrupted the purpose of the underupdated Slayer skill. I know, but im talking of what i've seen not what i've told it took what 2-3 years for reach the 1.5m (''common'' price) as the 2nd point i can't say nothing, you have a good point, but me as a supplies and armor buyer is annoying wait 1-3 weeks for the price back to normal so i can buy the item i wanted becouse if i buy it when the price is going down lets say whip got to 2m becouse of merch i buy 1 when they get to 1.8m and after a bit they back to 1.5m and i lost money. Link to comment Share on other sites More sharing options...
The_dmt1234 Posted June 5, 2009 Share Posted June 5, 2009 haha i don't know what exactly you're saying but i like reading things like some guy has a scientific calculator and 5 spreadsheets open, haha the mental image ] Link to comment Share on other sites More sharing options...
Dire_Wolf Posted June 5, 2009 Share Posted June 5, 2009 I'm sorry, but price manipulators don't alter long-term prices. If an item falls continuously for over a 30 day period and stays there, it's not because of clan merchants. Every item will fall in price naturally until it reaches a certain point, then every now and then it falls again, but not because of clan merchanting. The only thing manipulation does is change the timing and magnitude of an item's fluctuations. Nothing but an altered supply or demand can change the long-term price. If you bought at the wrong times, that's your fault, not the fault of manipulators. Try not to put yourself in a position where you would be desperate to buy or sell anything. And group manipulation is not "free pixels" because there is too much risk. You will almost always get dumped on early by leaders/factions within your "clan" and end up making very little profit compared to the people who call the items. This is NOT the fastest way to make money merchanting and it is NOT a big problem, but it does make earning cash easier for people too lazy/idiotic to merchant the real way for massive profits (this is why most people, myself included, do not affiliate with these groups). Also, you say that this is not "hard work." Do you mean that it takes more clicks to kill abyssal demons all day? The intellectual decision of deciding when to dump items is just as hard as mindlessly clicking monsters. They don't have to log in all day? Then they risk missing the dump and losing all the work they just put in. This is getting off topic and I don't wish to further debate why you should be allowed to "play the way I want" and they aren't. I didn't ask for a explanation of how a items price crash. But you said it yourself, leaders of the price manipulating clan does not notify you of dumping a item in good time. In other words they earn on others losses. But i am not to bothered about lossing cash from having a item because of a price change... My biggest reasons for disliking price manipulation is: 1) They tend to sometimes to make a item not sell. This can become worse the more price manipulating clans are made. You might say "Well get your own resources", and i say that i go to G.E/market for a reason. I am not lazy but when i go to G.E i hope price manipulating will not affect me. 2) They give real merchers (Those who use intellect to figure out how to merch a item, if that still is possible nowdays), and also my impression of them is that the clan chat leaders tend to take advantange and keep dumping to themself until they are safe. Sirhemen, you say this game is about fun. Okay, but don't try to define fun for other people. Some people, including me, like to make money. It's not because it doesnt show up on the highscores, that it doesn't mean anything. Makes me think of it, what would you guys think of a highcore of "bank net worth"? I'd be interested to see how the top 10k would look. Back on topic: Jettrider, while I completely agree with you I'm asking you: what would the campers do if they weren't camping? If they were slaying, general slayer drops (like herb seeds) would go down, harming slayers too. I think we'll just have to face that when more people play, with all the same goals, some prices will go down (monster drops etc...) while others will go up (raw materials for skilling). Theres other ways to earn money without price manipulating last i checked. Link to comment Share on other sites More sharing options...
jettrider Posted June 5, 2009 Share Posted June 5, 2009 Jettrider, while I completely agree with you I'm asking you: what would the campers do if they weren't camping? If they were slaying, general slayer drops (like herb seeds) would go down, harming slayers too. I think we'll just have to face that when more people play, with all the same goals, some prices will go down (monster drops etc...) while others will go up (raw materials for skilling). I don't think it would have that big of an impact on general slayer drops. Seeds are already quite cheap, I think the problem with them is that not enough people farm. Herbs are always in high demand. Many rune items already sell for barely above alch price. Campers is a loong-term price change meanwhile price manipulators have done this this in less than a week. Whips have been 1.4m-1.6m for a long time and lowest i've seen it go is 1.3m and the higest is 1.7m but is becouse the Demand is high and the supply to, i don't see how camping at abbys as example would change people have been comping on them sience people got the lvl so yeah i see no problem. Two things: [*:37tt11kz]If you have never seen whips above 1.7m in price, then forgive me, but you haven't played for long enough to know how well Slayer followed its purpose on its release. They were 2-3m not too far in the past. [*:37tt11kz]Again, price manipulators have no effect on long-term price and a huge influx of campers has disrupted the purpose of the underupdated Slayer skill. I know, but im talking of what i've seen not what i've told it took what 2-3 years for reach the 1.5m (''common'' price) as the 2nd point i can't say nothing, you have a good point, but me as a supplies and armor buyer is annoying wait 1-3 weeks for the price back to normal so i can buy the item i wanted becouse if i buy it when the price is going down lets say whip got to 2m becouse of merch i buy 1 when they get to 1.8m and after a bit they back to 1.5m and i lost money. When whips first came out they were kept at about 10m. They went down quite slowly to 6m and stayed there for a while. After a few combat updates they crashed to 3-3.5m, where they stayed for quite a while. The advent of God Wars and the Grand Exchange made them crash again to 1.5m. Their true price should definitely be higher than 1.3-1.4m, and I think a decent Slayer update would make this happen. 2496 Completionist Link to comment Share on other sites More sharing options...
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