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Bananamatic

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Abyssal demons stop being fun when there's 4 people in there and it's usually the campers that come to kill when theres 3-5 people already.

 

 

 

Fairy plane ALR, it's better.

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Abyssal demons stop being fun when there's 4 people in there and it's usually the campers that come to kill when theres 3-5 people already.

 

 

 

Thats a stupid assumption.

 

 

 

I've pretty much only arrived when there is 0-2 people there.

 

 

 

If there is more than 3 when I arrive, I consider hopping.

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Denizen of Darkness| PSN= sworddude198

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I can't find a world with less than 3 people in the Slayer tower. Out of those 3, there is rarely more than one person wearing a Slayer helm. And the abyssal plain is slower than the tower, so don't tell me to go there. I don't mind people camping, but I think Jagex should give people who train Slayer more spawns.

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2146 overall - 136 combat - 6 skillcapes

 

Plus I think the whole teenage girl thing will end soon (hopefully), because my girlfriend is absolutely in love with him(she is 18), and im beginning to feel threatened by his [Justin Bieber] dashing looks.

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Slayer is fine as it is now.

 

And for those flamers, just ignore them. If you got the levels, why not?

 

I couldn't care less, I just wonder what is going through their heads.

 

 

 

Ask them ;)

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I can't find a world with less than 3 people in the Slayer tower. Out of those 3, there is rarely more than one person wearing a Slayer helm. And the abyssal plain is slower than the tower, so don't tell me to go there. I don't mind people camping, but I think Jagex should give people who train Slayer more spawns.

 

 

 

What is slower? Fighting for spawns and hopping in the tower... or clicking 1-2 inches farther in the abyssal plane?

 

I agree with the more spawns for slayer part though.

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Follow the progress of top players and my weekly updates here: 200M in all Skills

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Latest top 15 update : page 602

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I don't see how taking potential spawns from Slayers as a camper is any worse than taking spawns from other people with a cannon, which many Slayers do. It's apples and oranges really, people will always find something to attack other players for and it is better just to set a good example and ignore the ignorant.

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Although somewhat irrelevant, I'd like to respond to these posts:

 

 

 

I don't see how taking potential spawns from Slayers as a camper is any worse than taking spawns from other people with a cannon, which many Slayers do. It's apples and oranges really, people will always find something to attack other players for and it is better just to set a good example and ignore the ignorant.

 

 

 

I understand how frustrating it is if a cannon takes the majority of the exp or the last hit, but honestly, if you get the kill then it is quicker Slayer exp for you and with a drop as well. We don't have much control over cannons.

 

 

 

I can't find a world with less than 3 people in the Slayer tower. Out of those 3, there is rarely more than one person wearing a Slayer helm. And the abyssal plain is slower than the tower, so don't tell me to go there. I don't mind people camping, but I think Jagex should give people who train Slayer more spawns.

 

 

 

Here's what Zarfot had to say about the two spots:

 

 

 

The Alternate Abyss (fairy ring code ALR) is is faster to get to than the Slayer Tower if you don't have a Slayer Ring. If you use it, kill the 2 abyssal demons on the northwest side of the closest wall/rock to the fairy ring. Note that you need 118+ combat to kill Abyssal Demons there because the Abyssal Guardians are level 59 and will attack you if you are under 118 combat.

 

 

 

If you do have a Slayer Ring, you can get to the Slayer Tower location about as fast as the Alternate Abyss. It is debatable which to chose, however. The demons in the Slayer Tower are closer together, which makes it easier to get a good kill rate. However, you can match the Slayer Tower rates in the Alternate Abyss if you are very good at minimizing the time you spend not attacking. This includes the strategy where you move two squares towards the spawn of the other demon in between hits of the one you are attacking. I have achieved up to 173 kills per hour in both locations under ideal conditions, but you are more likely to find those ideal conditions in the Alternate Abyss.

 

 

 

Personally I use the alternate abyss because hopping is very time consuming and I don't like to have to compete with others for something as mundane as training Slayer. It is not slower than the tower.

2496 Completionist

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Although somewhat irrelevant, I'd like to respond to these posts:

 

 

 

I don't see how taking potential spawns from Slayers as a camper is any worse than taking spawns from other people with a cannon, which many Slayers do. It's apples and oranges really, people will always find something to attack other players for and it is better just to set a good example and ignore the ignorant.

 

 

 

I understand how frustrating it is if a cannon takes the majority of the exp or the last hit, but honestly, if you get the kill then it is quicker Slayer exp for you and with a drop as well. We don't have much control over cannons.

 

 

 

I was actually saying that it is stupid to refer to campers as ignorant or intentionally ruining others experiences, when Slayers often do exactly the same thing when they cannon tasks such as Dagannoths.

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I've never really had a problem with campers. If they choose to go for Slayer at a later time, that's their fault that they could already be maxed combat. The only time this is acceptable in my mind, that a slayer has maxed combat before starting on slayer, is going from f2p to p2p with those skills already.

A reflection is just a distorted reality held by glass and your mind.

 

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Although somewhat irrelevant, I'd like to respond to these posts:

 

 

 

I don't see how taking potential spawns from Slayers as a camper is any worse than taking spawns from other people with a cannon, which many Slayers do. It's apples and oranges really, people will always find something to attack other players for and it is better just to set a good example and ignore the ignorant.

 

 

 

I understand how frustrating it is if a cannon takes the majority of the exp or the last hit, but honestly, if you get the kill then it is quicker Slayer exp for you and with a drop as well. We don't have much control over cannons.

 

 

 

I was actually saying that it is stupid to refer to campers as ignorant or intentionally ruining others experiences, when Slayers often do exactly the same thing when they cannon tasks such as Dagannoths.

 

 

 

15 minutes for a dagannoths task with cannon... I'd gladly ruin 15 minutes of someone's life for a swift task.

langerkiller.png

 

Follow the progress of top players and my weekly updates here: 200M in all Skills

Latest Milestones Chart update : page 602

Latest top 15 update : page 602

6 slowest skills chart : page 563

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Although somewhat irrelevant, I'd like to respond to these posts:

 

 

 

I don't see how taking potential spawns from Slayers as a camper is any worse than taking spawns from other people with a cannon, which many Slayers do. It's apples and oranges really, people will always find something to attack other players for and it is better just to set a good example and ignore the ignorant.

 

 

 

I understand how frustrating it is if a cannon takes the majority of the exp or the last hit, but honestly, if you get the kill then it is quicker Slayer exp for you and with a drop as well. We don't have much control over cannons.

 

 

 

I was actually saying that it is stupid to refer to campers as ignorant or intentionally ruining others experiences, when Slayers often do exactly the same thing when they cannon tasks such as Dagannoths.

 

 

 

15 minutes for a dagannoths task with cannon... I'd gladly ruin 15 minutes of someone's life for a swift task.

 

 

 

And many campers wouldn't care about having Slayers world hop for 15 minutes, it's swings and roundabouts like I said.

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I respect that this topic is meant to make a discussion...but before i saw threads about "This 99 is not respectable longer " or "Is this 99 junk 99?" and so on...

 

 

 

This thread is kinda like that, only that it's discussing camping. My add to this thread is:

 

I play the game how i want and way i want, if you got a problem...then you can quit competition with me.

 

 

 

Camping takes price down a bit...but real problem is Price manipulations (Which many seem not to like to discuss):

 

- Consequences for players - Item not selling/buying

 

- Price changed - loss for players with the item

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I play the game how i want and way i want, if you got a problem...then you can quit competition with me.

 

 

 

Camping takes price down a bit...but real problem is Price manipulations (Which many seem not to like to discuss):

 

- Consequences for players - Item not selling/buying

 

- Price changed - loss for players with the item

 

 

 

Price manipulators play the game how they want and the way they want (to the extent that "how" and "way" are different), and if you got a problem, then you can quit trying to buy things and gather your own materials.

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I play the game how i want and way i want, if you got a problem...then you can quit competition with me.

 

 

 

Camping takes price down a bit...but real problem is Price manipulations (Which many seem not to like to discuss):

 

- Consequences for players - Item not selling/buying

 

- Price changed - loss for players with the item

 

 

 

Price manipulators play the game how they want and the way they want (to the extent that "how" and "way" are different), and if you got a problem, then you can quit trying to buy things and gather your own materials.

 

It's different. Price manipulations is all about pixels...

 

 

 

Jagex has stated themself that "Achievements" are to be achieved yourself, and that's why they were against RWT.

 

 

 

What does Price manipulation do? GP without any hardwork. How is that different from RWT?

 

 

 

Also i did not mind price manipulators until they made me loose big amount of money and time.

 

 

 

1) Losing millions cash from items i had bought (Because they had a big factor in making the price unstable)

 

2) They made Bunyip pouches not sell for a week

 

 

 

Now how would me camping at Abyssal do?

 

- Just a minor price down in Abyssal whips.

 

 

 

You should not play the game to the extend that your making the game quality worse for other players.

 

 

 

Unlike the attitude to Price manipulators i :

 

- Help players who deserv help

 

- I help those who are being unfairly threated (Bandits, someone stealing their training spot)

 

- I think of other players, therefor i don't do price manipulations and would never as i am not Pixel person.

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Eh, I don't know if that argument really works with respect to clan manipulators. Consider this parallel:

 

 

 

4-man Sara groups don't do nearly the same work as solo Sara hunters, so they don't deserve the rewards! All they did was get into a group to accomplish what they couldn't do by themselves!

 

 

 

Clan manipulators don't do nearly the same work as merchants, so they don't deserve the rewards! All they did was get into a group to accomplish what they couldn't do by themselves!

 

 

 

<.<

 

 

 

I'm not against manipulators, I'm against that which enables them to do so (limits on G.E. trade).

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It's different. Price manipulations is all about pixels...

 

 

 

Jagex has stated themself that "Achievements" are to be achieved yourself, and that's why they were against RWT.

 

 

 

What does Price manipulation do? GP without any hardwork. How is that different from RWT?

 

 

 

Also i did not mind price manipulators until they made me loose big amount of money and time.

 

 

 

. . .

 

 

 

Now how would me camping at Abyssal do?

 

- Just a minor price down in Abyssal whips.

 

 

 

You should not play the game to the extend that your making the game quality worse for other players.

 

 

 

Unlike the attitude to Price manipulators i :

 

- Help players who deserv help

 

- I help those who are being unfairly threated (Bandits, someone stealing their training spot)

 

- I think of other players, therefor i don't do price manipulations and would never as i am not Pixel person.

 

 

 

I hate to be the one to break this news to you, but everything in this game is pixels.

 

 

 

This has nothing to do with RWT. Price manipulators operate entirely in game, just like you do.

 

 

 

You don't like price manipulators because they cost you money and time. Don't you cost other players money and time by competing for the training spots? You see, many, many aspects of this game are about competition. Price manipulators make your game experience worse because they win your gp away from you. You make other players' experience worse by winning their training spots from them. Plenty of price manipulators help their friends in game, just like you. Contrary to your claims, you don't always "think about the other person" or you wouldn't compete with them for training spots.

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It's different. Price manipulations is all about pixels...

 

 

 

Jagex has stated themself that "Achievements" are to be achieved yourself, and that's why they were against RWT.

 

 

 

What does Price manipulation do? GP without any hardwork. How is that different from RWT?

 

 

 

Also i did not mind price manipulators until they made me loose big amount of money and time.

 

 

 

. . .

 

 

 

Now how would me camping at Abyssal do?

 

- Just a minor price down in Abyssal whips.

 

 

 

You should not play the game to the extend that your making the game quality worse for other players.

 

 

 

Unlike the attitude to Price manipulators i :

 

- Help players who deserv help

 

- I help those who are being unfairly threated (Bandits, someone stealing their training spot)

 

- I think of other players, therefor i don't do price manipulations and would never as i am not Pixel person.

 

 

 

I hate to be the one to break this news to you, but everything in this game is pixels.

 

 

 

This has nothing to do with RWT. Price manipulators operate entirely in game, just like you do.

 

 

 

You don't like price manipulators because they cost you money and time. Don't you cost other players money and time by competing for the training spots? You see, many, many aspects of this game are about competition. Price manipulators make your game experience worse because they win your gp away from you. You make other players' experience worse by winning their training spots from them. Plenty of price manipulators help their friends in game, just like you. Contrary to your claims, you don't always "think about the other person" or you wouldn't compete with them for training spots.

 

I'd discuss further with you, but don't like to. Not because i have lost the discussion, but simply because our views of it is completely different and for sake of this thread it's better to stop.

 

 

 

Everything is pixel, but a pixel means something when you have earned it.

 

Eh, I don't know if that argument really works with respect to clan manipulators. Consider this parallel:

 

 

 

4-man Sara groups don't do nearly the same work as solo Sara hunters, so they don't deserve the rewards! All they did was get into a group to accomplish what they couldn't do by themselves!

 

 

 

Clan manipulators don't do nearly the same work as merchants, so they don't deserve the rewards! All they did was get into a group to accomplish what they couldn't do by themselves!

 

 

 

<.<

 

 

 

I'm not against manipulators, I'm against that which enables them to do so (limits on G.E. trade).

 

Price manipulators can just go offline game or just stand around in game.

 

 

 

Can 4 players at Saradomin stand around? No, they gotta keep moving or they will get heavy damaged and killed.

 

 

 

It also uses alot concentration to keep this up. They risk dieing, does Price manipulators? No.

 

 

 

But you got good point about the thing that enables the price manipulators to do this. But a decent player whos mature would say no to price manipulations and if they haven't they should.

 

 

 

The game is about challenge and fun. Getting 100m+ gold and items worth alot is nothing but shallow achievements if the way you obtained them is not the right way.

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Price manipulators can just go offline game or just stand around in game.

 

 

 

Can 4 players at Saradomin stand around? No, they gotta keep moving or they will get heavy damaged and killed.

 

 

 

It also uses alot concentration to keep this up. They risk dieing, does Price manipulators? No.

 

 

 

To succeed, price manipulators must act in game. Successful price manipulation takes thought and study. Price manipulators risk losing money (which is the only real risk of "dying" in game).

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Price manipulators can just go offline game or just stand around in game.

 

 

 

Can 4 players at Saradomin stand around? No, they gotta keep moving or they will get heavy damaged and killed.

 

 

 

It also uses alot concentration to keep this up. They risk dieing, does Price manipulators? No.

 

 

 

To succeed, price manipulators must act in game. Successful price manipulation takes thought and study. Price manipulators risk losing money (which is the only real risk of "dying" in game).

 

I have not price manipulated, but if you have you need to be more detailed about how it is done.

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I play the game how i want and way i want, if you got a problem...then you can quit competition with me.

 

 

 

Camping takes price down a bit...but real problem is Price manipulations (Which many seem not to like to discuss):

 

- Consequences for players - Item not selling/buying

 

- Price changed - loss for players with the item

 

 

 

Price manipulators play the game how they want and the way they want (to the extent that "how" and "way" are different), and if you got a problem, then you can quit trying to buy things and gather your own materials.

 

It's different. Price manipulations is all about pixels...

 

 

 

Jagex has stated themself that "Achievements" are to be achieved yourself, and that's why they were against RWT.

 

 

 

What does Price manipulation do? GP without any hardwork. How is that different from RWT?

 

 

 

Also i did not mind price manipulators until they made me loose big amount of money and time.

 

 

 

1) Losing millions cash from items i had bought (Because they had a big factor in making the price unstable)

 

2) They made Bunyip pouches not sell for a week

 

 

 

Now how would me camping at Abyssal do?

 

- Just a minor price down in Abyssal whips.

 

 

 

You should not play the game to the extend that your making the game quality worse for other players.

 

 

 

Unlike the attitude to Price manipulators i :

 

- Help players who deserv help

 

- I help those who are being unfairly threated (Bandits, someone stealing their training spot)

 

- I think of other players, therefor i don't do price manipulations and would never as i am not Pixel person.

 

 

 

I'm sorry, but price manipulators don't alter long-term prices. If an item falls continuously for over a 30 day period and stays there, it's not because of clan merchants. Every item will fall in price naturally until it reaches a certain point, then every now and then it falls again, but not because of clan merchanting. The only thing manipulation does is change the timing and magnitude of an item's fluctuations. Nothing but an altered supply or demand can change the long-term price. If you bought at the wrong times, that's your fault, not the fault of manipulators. Try not to put yourself in a position where you would be desperate to buy or sell anything.

 

 

 

And group manipulation is not "free pixels" because there is too much risk. You will almost always get dumped on early by leaders/factions within your "clan" and end up making very little profit compared to the people who call the items. This is NOT the fastest way to make money merchanting and it is NOT a big problem, but it does make earning cash easier for people too lazy/idiotic to merchant the real way for massive profits (this is why most people, myself included, do not affiliate with these groups). Also, you say that this is not "hard work." Do you mean that it takes more clicks to kill abyssal demons all day? The intellectual decision of deciding when to dump items is just as hard as mindlessly clicking monsters. They don't have to log in all day? Then they risk missing the dump and losing all the work they just put in. This is getting off topic and I don't wish to further debate why you should be allowed to "play the way I want" and they aren't.

 

 

 

After discussing all that we come to whips, I believe the price of a whip should be between two and three million coins. And indeed it stabilized just above three million for a long time. However, a massive wave of people began to get 85 slayer due to updates to armor and weaponry, making whips fall even more due to camping. Campers effectively cut the price of many slayer drops in half from their original stabilization prices (mainly because the Slayer skill wasn't updated/designed to demotivate campers) and that's a huge problem.

 

 

 

Campers in my opinion have done far more harm than price manipulators.

2496 Completionist

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