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Construction Suggestions


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I have a couple of Construction suggestions that I've been thinking about since before I became a member. I like the ability to build my own house and have extra storage spaces. However, there are two rooms I think should be added:

 

1. Armory

 

2. Formal Entrance Hall

 

 

 

[hide=Armory]Hotspots:

 

1. Melee Armor Stand

 

2. Ranged Armor Stand

 

3. Barrows Chest

 

4. Armory Chest

 

5. Staff rack

 

 

 

Melee Armor Stand

 

3 Levels- oak, teak, and mahogany

 

Oak can hold up to Mithril armor

 

Teak can hold up to Adamant armor

 

Mahogany can hold up to Rune armor

 

 

 

Option: "Store Melee Armor Stand"

 

Opens a screen similar to the worn armor screen. You can place pieces of armor on the stand in each position.

 

 

 

Ranged Armor Stand:

 

3 Levels- oak, teak, and mahogany

 

Oak can hold up to Green dragonhide

 

Teak can hold up to Red dragonhide

 

Mahogany can hold up to Black dragonhide

 

 

 

Option: "Store Ranged Armor Stand"

 

Similar to Melee Armor Stand

 

 

 

Barrows Chest:

 

Not sure how many levels there should be, but each one could hold one more Barrows set than the previous one. The entire set is NOT necessary to store it, but you can only have a set number of helms, bodies, legs, etc.

 

 

 

Armory Chest:

 

3 levels- Oak, Teak, Mahogany

 

Oak can hold up to Mithril weapons, one of each type

 

Teak can hold up to Rune weapons, one of each type

 

Mahogany can hold any weapons, but only one of each type

 

 

 

Staff Rack:

 

3 levels- Oak, Teak, Mahogany

 

Oak can hold one of each elemental battlestaff and regular elemental staves

 

Teak can hold the above as well as Mystic staves (one of each element/combination)

 

Mahogany can hold all staves, including God staves, etc. (one of each)[/hide]

 

 

 

[hide=Formal Entrance Hall]This room would be twice as long as the other rooms, with 6 doors, 2 on each of the long sides, and 1 on each of the ends. As a result, each of the rug options requires twice as much material as in other rooms.

 

 

 

(note: I had more on this room when I posted it on the RSOF, but I've forgotten a lot of it)

 

Hotspots:

 

Rug

 

Suit of armor (x8, 4 on each side are build separately)

 

Heraldic decoration (2 on one end)

 

Heraldic Banner (2 on the other end, built at same time)

 

 

 

Rug:

 

Same options as parlor, etc., but the materials required are doubled

 

 

 

Suit of armor:

 

This gives some use to the heraldic shields and helms

 

3 Levels- Oak, Teak, and Mahogany

 

3 types of armor- Melee, Ranged, and Mage

 

 

 

Melee:

 

Oak- requires heraldic helm, platebody, plateskirt, heraldic kiteshield, and longsword

 

Teak- requires heraldic helm, platebody, plateskirt, heraldic kiteshield, and halberd

 

Mahogany- requires heraldic helm, platebody, plateskirt, heraldic kiteshield, and banner

 

Note: They can be either Steel or Rune, as long as the entire suit is the same metal

 

Ranged:

 

Oak- requires full green dragonhide and oak longbow

 

Teak- requires full red dragonhide and yew longbow

 

Mahogany- requires full black dragonhide and magic longbow

 

Mage:

 

Oak- requires full Mystic and any Mystic Battlestaff

 

Teak- requires full Infinity and Master Wand

 

Mahogany- requires full Ghostly Robes and Ancient Staff

 

Note: Each suit of armor is build separately

 

 

 

Heraldic Decoration:

 

3 Levels- Wooden, kiteshield, and shield with crossed swords

 

Wooden- Requires oak planks

 

Kiteshield- Requires teak planks and a steel heraldic kiteshield

 

Crossed swords- Requires mahogany planks, rune heraldic kiteshield, 2 rune short swords, and 1 gold leaf

 

Note: These are also built separately

 

 

 

Heraldic Banner:

 

1 level- requires 2 heraldic banners, 1 gold leaf, and 2 mahogany planks[/hide]

 

 

 

[hide=Other players' suggestions]instead of just being able to display heraldic rune and steel, allow us to display dragonhide sets and wizard robes? (thanks to ross_the_knight)[/hide]

 

 

 

[hide=Supporters]1. Eagleman1125

 

2. ross_the_knight (Formal Entrance Hall)

 

3. drixoman (Formal Entrance Hall)[/hide]

 

 

 

Any suggestions are appreciated

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Armory is better added as an extension to the PoH costume room, but I see you've support that idea (thanks btw :) )

 

 

 

The Entrance Hall...I don't think we "need" it, especially since there's a formal garden that works just as well. I admit though, it would be nice to have.

 

 

 

EDIT: I think you should put it all into one post and separate them with hide tags.

 

 

 

[hide=Armory Idea Here]Text here[/hide]

 

 

 

[hide=Entrance Hall]Text here[/hide]

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Armory is better added as an extension to the PoH costume room, but I see you've support that idea (thanks btw :) )

 

 

 

The Entrance Hall...I don't think we "need" it, especially since there's a formal garden that works just as well. I admit though, it would be nice to have.

 

 

 

I wasn't sure if the armory should be part of the costume room or not since it might make the room a little too crowded.

 

 

 

EDIT: I think you should put it all into one post and separate them with hide tags.

 

 

 

[hide=Armory Idea Here]Text here[/hide]

 

 

 

[hide=Entrance Hall]Text here[/hide]

 

 

 

I haven't posted on the forums here in a year or so, so I do not remember all of the shortcuts. I will go back and edit it.

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There's already and armor case and cape rack. All you'd have to do is extend those.

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There's already and armor case and cape rack. All you'd have to do is extend those.

 

 

 

If you read the entire suggestion, there's a little more to my suggestion than just that

 

 

 

Yes and no.

 

 

 

You suggested places for general armor (such as rune) for all three combat types as well as specialty armors (such as barrows). Well, they all fall under the umbrella of "combat armor", so they can all be thrown into the Armor Case, correct?

 

 

 

And you suggested a way to try on the armor. Might as well just add that to the entire Costume room.

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There's already and armor case and cape rack. All you'd have to do is extend those.

 

 

 

If you read the entire suggestion, there's a little more to my suggestion than just that

 

 

 

Yes and no.

 

 

 

You suggested places for general armor (such as rune) for all three combat types as well as specialty armors (such as barrows). Well, they all fall under the umbrella of "combat armor", so they can all be thrown into the Armor Case, correct?

 

 

 

And you suggested a way to try on the armor. Might as well just add that to the entire Costume room.

 

 

 

I see your point, but I think we should be able to organize it a little better than just adding a "Misc. Armor Box" to the Costume Room which can hold anything and everything.

 

Also, I may not have been clear about the "Armor Stands," but it's not a way to try on the armor so much as a way to display the armor you normally use. i.e.:

 

1. Rune full helm

 

2. Amulet of Power

 

3. Wilderness Cape

 

4. Rune Platebody

 

5. Rune Berserker Shield

 

5. Dragon Longsword

 

6. Rune Gloves

 

7. Ring of Life

 

8. Rune Platelegs

 

9. Combat boots

 

Alternatively, your other Melee armor stand could be holding your typical slaying equipment.

 

 

 

I'm not sure if other people would like that idea, but there could also be the option when the box is open of automatically equipping everything on the armor stand and placing everything your are wearing in your inventory. This could save you some time when getting ready to fight, slay, etc.

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There's already and armor case and cape rack. All you'd have to do is extend those.

 

 

 

If you read the entire suggestion, there's a little more to my suggestion than just that

 

 

 

Yes and no.

 

 

 

You suggested places for general armor (such as rune) for all three combat types as well as specialty armors (such as barrows). Well, they all fall under the umbrella of "combat armor", so they can all be thrown into the Armor Case, correct?

 

 

 

And you suggested a way to try on the armor. Might as well just add that to the entire Costume room.

 

 

 

I see your point, but I think we should be able to organize it a little better than just adding a "Misc. Armor Box" to the Costume Room which can hold anything and everything.

 

Also, I may not have been clear about the "Armor Stands," but it's not a way to try on the armor so much as a way to display the armor you normally use. i.e.:

 

1. Rune full helm

 

2. Amulet of Power

 

3. Wilderness Cape

 

4. Rune Platebody

 

5. Rune Berserker Shield

 

5. Dragon Longsword

 

6. Rune Gloves

 

7. Ring of Life

 

8. Rune Platelegs

 

9. Combat boots

 

Alternatively, your other Melee armor stand could be holding your typical slaying equipment.

 

 

 

I'm not sure if other people would like that idea, but there could also be the option when the box is open of automatically equipping everything on the armor stand and placing everything your are wearing in your inventory. This could save you some time when getting ready to fight, slay, etc.

 

 

 

Right, you could separate the armor case. For example when you open it, it's divided into "Melee", "Magic", "Ranged", and "Other". Problem solved.

 

 

 

And you can already display your armor, why not just improve onto that?

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Well, I think that the armor displays in the Skill Hall need some improvement to make them more practical since I would prefer to be able to display steel instead of mith, addy, or rune, and I would like to be able to use the heraldic kiteshield and helm for more than just wearing them around. However, I think there should be a distinction between the armor displayed in the POH and the armor stored in the POH.

 

 

 

Concerning the armor case, I suppose that is a viable option, but I think there should be a separate room because I think the name "Costume Room" implies decorative clothing instead of useful clothing/armor.

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Well, I think that the armor displays in the Skill Hall need some improvement to make them more practical since I would prefer to be able to display steel instead of mith, addy, or rune, and I would like to be able to use the heraldic kiteshield and helm for more than just wearing them around. However, I think there should be a distinction between the armor displayed in the POH and the armor stored in the POH.

 

 

 

Concerning the armor case, I suppose that is a viable option, but I think there should be a separate room because I think the name "Costume Room" implies decorative clothing instead of useful clothing/armor.

 

 

 

 

 

You could always change the name.

 

 

 

And there's room in the costume room for 1-2 more hotspots.

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  • 2 weeks later...

The entrance hall sound great...although I think that can be just done with a pretty big overhaul of the quest/skill hall thing...

 

 

 

i say combine skill and quest together and when you build it you have the option of how long so no more annoying door hotspot in the middle, and have all of the hotspot be multifunctional so you can decide what you build there, be it armour display or whatever. The one room I thought of was the Balcony....i don't know...it might not be much useful but to me any House should have a balcony if they have a second floor..just look around the major cities....as I said...I have no further detail yet for that room so it might be useless...

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  • 2 weeks later...

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