September 15, 200916 yr Maybe the fight caves were originally made for melee'ers or people with DEFENCE? That aside, Jagex go with melee too much. Giving Melee everything basically. For range armour you need a defence level. Defence is singular. Attack is semi singular along with Strength. Jagex can and should update range more often really. The fightcave should stay Melee/hybrid, but range needs more stuff. I dont need a siggy no moar.
September 15, 200916 yr Maybe the fight caves were originally made for melee'ers or people with DEFENCE? That aside, Jagex go with melee too much. Giving Melee everything basically. For range armour you need a defence level. Defence is singular. Attack is semi singular along with Strength. Jagex can and should update range more often really. The fightcave should stay Melee/hybrid, but range needs more stuff. I dont need a siggy no moar.
October 13, 200916 yr I noticed Fight Caves were messed up earlier while attempting a fire cape...the monsters ran around the walls to get me..no safe spotting Jad=no new fire capes??
October 16, 200916 yr Lucky I got my Fire cape before. :roll: Drops: Misc: Abyssal Whip x28 , Dark Bow x5, Beserker Ring x3, Warrior ring x1 Dragon: Dragon Platelegs x2 , Dragon Plateskirt x2, Dragon Boots x38, Dragon Med Helm x4, Shield left half x3 Godwars: Godsword shard x13, Bandos Hilt x3, Bandos Chestplate x6, Bandos Tassets x4, Bandos Boots x5, Saradomin Sword x1, Zamorakian Spear x1,. Armadyl Helm x2, Armadyl chestplate x2.
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